labwc/include/session-lock.h
tokyo4j a39c8afc10 session-lock: refactor
- Replaced `session_lock` with `session_lock_manager` which is
  persistent throughout the session.
- Replaced `session_lock->abandoned` with `session_lock_manager->locked`.
  Old `session_lock->abandoned` is equal to
  `!session_lock_manager->lock && session_lock_manager->locked`.
- Eliminated the use of global variables in `session-lock.c`.
- Changed some function names.
2024-05-31 11:21:29 +09:00

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C

/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_SESSION_LOCK_H
#define LABWC_SESSION_LOCK_H
#include <wlr/types/wlr_session_lock_v1.h>
struct output;
struct server;
struct session_lock_manager {
struct server *server;
struct wlr_session_lock_manager_v1 *wlr_manager;
struct wlr_surface *focused;
/*
* When not locked: lock=NULL, locked=false
* When locked: lock=non-NULL, locked=true
* When lock is destroyed without being unlocked: lock=NULL, locked=true
*/
struct wlr_session_lock_v1 *lock;
bool locked;
struct wl_list session_lock_outputs;
struct wl_listener new_lock;
struct wl_listener destroy;
struct wl_listener lock_new_surface;
struct wl_listener lock_unlock;
struct wl_listener lock_destroy;
};
void session_lock_init(struct server *server);
void session_lock_output_create(struct session_lock_manager *manager, struct output *output);
void session_lock_update_for_layout_change(struct server *server);
#endif /* LABWC_SESSION_LOCK_H */