labwc/include/input/tablet.h
Jens Peters 9cf9e129e1 input: move tablet axis members to tablet tool
It doesn't matter much since those are about the combination
of tablet and tablet tool. That said, this feels slightly more
natural.
As a consequence we always create a tablet tool and decide
indirectly via `tablet_get_coords()` and the returning surface
if mouse emulation should be used or not. Now we can also
add a `motion_mode` to the tablet tool which is slightly cleaner.
2025-06-14 13:45:51 +01:00

27 lines
662 B
C

/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_TABLET_H
#define LABWC_TABLET_H
#include <wayland-server-core.h>
#include <wlr/types/wlr_tablet_v2.h>
struct seat;
struct wlr_device;
struct wlr_input_device;
struct drawing_tablet {
struct wlr_input_device *wlr_input_device;
struct seat *seat;
struct wlr_tablet *tablet;
struct wlr_tablet_v2_tablet *tablet_v2;
struct {
struct wl_listener destroy;
} handlers;
struct wl_list link; /* seat.tablets */
};
void tablet_init(struct seat *seat);
void tablet_finish(struct seat *seat);
void tablet_create(struct seat *seat, struct wlr_input_device *wlr_input_device);
#endif /* LABWC_TABLET_H */