labwc/src/overlay.c
2025-08-04 21:24:12 +01:00

260 lines
6.3 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
#include "overlay.h"
#include <assert.h>
#include <wlr/types/wlr_scene.h>
#include "common/lab-scene-rect.h"
#include "labwc.h"
#include "output.h"
#include "view.h"
#include "theme.h"
static void
create_overlay_rect(struct seat *seat, struct overlay_rect *rect,
struct theme_snapping_overlay *theme)
{
struct server *server = seat->server;
rect->bg_enabled = theme->bg_enabled;
rect->border_enabled = theme->border_enabled;
rect->tree = wlr_scene_tree_create(&server->scene->tree);
if (rect->bg_enabled) {
/* Create a filled rectangle */
rect->bg_rect = wlr_scene_rect_create(
rect->tree, 0, 0, theme->bg_color);
}
if (rect->border_enabled) {
/* Create outlines */
struct lab_scene_rect_options opts = {
.border_colors = (float *[3]) {
theme->border_color[0],
theme->border_color[1],
theme->border_color[2],
},
.nr_borders = 3,
.border_width = theme->border_width,
};
rect->border_rect = lab_scene_rect_create(rect->tree, &opts);
}
wlr_scene_node_set_enabled(&rect->tree->node, false);
}
void overlay_reconfigure(struct seat *seat)
{
if (seat->overlay.region_rect.tree) {
wlr_scene_node_destroy(&seat->overlay.region_rect.tree->node);
}
if (seat->overlay.edge_rect.tree) {
wlr_scene_node_destroy(&seat->overlay.edge_rect.tree->node);
}
struct theme *theme = seat->server->theme;
create_overlay_rect(seat, &seat->overlay.region_rect,
&theme->snapping_overlay_region);
create_overlay_rect(seat, &seat->overlay.edge_rect,
&theme->snapping_overlay_edge);
}
static void
show_overlay(struct seat *seat, struct overlay_rect *rect, struct wlr_box *box)
{
struct server *server = seat->server;
struct view *view = server->grabbed_view;
assert(view);
if (!rect->tree) {
overlay_reconfigure(seat);
assert(rect->tree);
}
if (rect->bg_enabled) {
wlr_scene_rect_set_size(rect->bg_rect, box->width, box->height);
}
if (rect->border_enabled) {
lab_scene_rect_set_size(rect->border_rect, box->width, box->height);
}
struct wlr_scene_node *node = &rect->tree->node;
wlr_scene_node_reparent(node, view->scene_tree->node.parent);
wlr_scene_node_place_below(node, &view->scene_tree->node);
wlr_scene_node_set_position(node, box->x, box->y);
wlr_scene_node_set_enabled(node, true);
}
static void
inactivate_overlay(struct overlay *overlay)
{
if (overlay->region_rect.tree) {
wlr_scene_node_set_enabled(
&overlay->region_rect.tree->node, false);
}
if (overlay->edge_rect.tree) {
wlr_scene_node_set_enabled(
&overlay->edge_rect.tree->node, false);
}
overlay->active.region = NULL;
overlay->active.edge = VIEW_EDGE_INVALID;
overlay->active.output = NULL;
if (overlay->timer) {
wl_event_source_timer_update(overlay->timer, 0);
}
}
static void
show_region_overlay(struct seat *seat, struct region *region)
{
if (region == seat->overlay.active.region) {
return;
}
inactivate_overlay(&seat->overlay);
seat->overlay.active.region = region;
struct wlr_box geo = view_get_region_snap_box(NULL, region);
show_overlay(seat, &seat->overlay.region_rect, &geo);
}
static struct wlr_box
get_edge_snap_box(enum view_edge edge, struct output *output)
{
if (edge == VIEW_EDGE_UP && rc.snap_top_maximize) {
return output_usable_area_in_layout_coords(output);
} else {
return view_get_edge_snap_box(NULL, output, edge);
}
}
static int
handle_edge_overlay_timeout(void *data)
{
struct seat *seat = data;
assert(seat->overlay.active.edge != VIEW_EDGE_INVALID
&& seat->overlay.active.output);
struct wlr_box box = get_edge_snap_box(seat->overlay.active.edge,
seat->overlay.active.output);
show_overlay(seat, &seat->overlay.edge_rect, &box);
return 0;
}
static enum wlr_direction
get_wlr_direction(enum view_edge edge)
{
switch (edge) {
case VIEW_EDGE_LEFT:
return WLR_DIRECTION_LEFT;
case VIEW_EDGE_RIGHT:
return WLR_DIRECTION_RIGHT;
case VIEW_EDGE_UP:
case VIEW_EDGE_CENTER:
return WLR_DIRECTION_UP;
case VIEW_EDGE_DOWN:
return WLR_DIRECTION_DOWN;
default:
/* not reached */
assert(false);
return 0;
}
}
static bool
edge_has_adjacent_output_from_cursor(struct seat *seat, struct output *output,
enum view_edge edge)
{
return wlr_output_layout_adjacent_output(
seat->server->output_layout, get_wlr_direction(edge),
output->wlr_output, seat->cursor->x, seat->cursor->y);
}
static void
show_edge_overlay(struct seat *seat, enum view_edge edge,
struct output *output)
{
if (!rc.snap_overlay_enabled) {
return;
}
if (seat->overlay.active.edge == edge
&& seat->overlay.active.output == output) {
return;
}
inactivate_overlay(&seat->overlay);
seat->overlay.active.edge = edge;
seat->overlay.active.output = output;
int delay;
if (edge_has_adjacent_output_from_cursor(seat, output, edge)) {
delay = rc.snap_overlay_delay_inner;
} else {
delay = rc.snap_overlay_delay_outer;
}
if (delay > 0) {
if (!seat->overlay.timer) {
seat->overlay.timer = wl_event_loop_add_timer(
seat->server->wl_event_loop,
handle_edge_overlay_timeout, seat);
}
/* Show overlay <snapping><preview><delay>ms later */
wl_event_source_timer_update(seat->overlay.timer, delay);
} else {
/* Show overlay now */
struct wlr_box box = get_edge_snap_box(edge, output);
show_overlay(seat, &seat->overlay.edge_rect, &box);
}
}
void
overlay_update(struct seat *seat)
{
struct server *server = seat->server;
/* Region-snapping overlay */
if (regions_should_snap(server)) {
struct region *region = regions_from_cursor(server);
if (region) {
show_region_overlay(seat, region);
return;
}
}
/* Edge-snapping overlay */
struct output *output;
enum view_edge edge = edge_from_cursor(seat, &output);
if (edge != VIEW_EDGE_INVALID) {
show_edge_overlay(seat, edge, output);
return;
}
overlay_hide(seat);
}
void
overlay_hide(struct seat *seat)
{
struct overlay *overlay = &seat->overlay;
struct server *server = seat->server;
inactivate_overlay(overlay);
/*
* Reparent the rectangle nodes to server's scene-tree so they don't
* get destroyed on view destruction
*/
if (overlay->region_rect.tree) {
wlr_scene_node_reparent(&overlay->region_rect.tree->node,
&server->scene->tree);
}
if (overlay->edge_rect.tree) {
wlr_scene_node_reparent(&overlay->edge_rect.tree->node,
&server->scene->tree);
}
}
void
overlay_finish(struct seat *seat)
{
if (seat->overlay.timer) {
wl_event_source_remove(seat->overlay.timer);
seat->overlay.timer = NULL;
}
}