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	- Replaced `session_lock` with `session_lock_manager` which is persistent throughout the session. - Replaced `session_lock->abandoned` with `session_lock_manager->locked`. Old `session_lock->abandoned` is equal to `!session_lock_manager->lock && session_lock_manager->locked`. - Eliminated the use of global variables in `session-lock.c`. - Changed some function names.
		
			
				
	
	
		
			36 lines
		
	
	
	
		
			985 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			985 B
		
	
	
	
		
			C
		
	
	
	
	
	
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_SESSION_LOCK_H
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#define LABWC_SESSION_LOCK_H
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#include <wlr/types/wlr_session_lock_v1.h>
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struct output;
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struct server;
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struct session_lock_manager {
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	struct server *server;
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	struct wlr_session_lock_manager_v1 *wlr_manager;
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	struct wlr_surface *focused;
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	/*
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	 * When not locked: lock=NULL, locked=false
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	 * When locked: lock=non-NULL, locked=true
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	 * When lock is destroyed without being unlocked: lock=NULL, locked=true
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	 */
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	struct wlr_session_lock_v1 *lock;
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	bool locked;
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	struct wl_list session_lock_outputs;
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	struct wl_listener new_lock;
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	struct wl_listener destroy;
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	struct wl_listener lock_new_surface;
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	struct wl_listener lock_unlock;
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	struct wl_listener lock_destroy;
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};
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void session_lock_init(struct server *server);
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void session_lock_output_create(struct session_lock_manager *manager, struct output *output);
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void session_lock_update_for_layout_change(struct server *server);
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#endif /* LABWC_SESSION_LOCK_H */
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