labwc/include/input/tablet-tool.h
Jens Peters 9cf9e129e1 input: move tablet axis members to tablet tool
It doesn't matter much since those are about the combination
of tablet and tablet tool. That said, this feels slightly more
natural.
As a consequence we always create a tablet tool and decide
indirectly via `tablet_get_coords()` and the returning surface
if mouse emulation should be used or not. Now we can also
add a `motion_mode` to the tablet tool which is slightly cleaner.
2025-06-14 13:45:51 +01:00

40 lines
913 B
C

/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_TABLET_TOOL_H
#define LABWC_TABLET_TOOL_H
#include <wayland-server-core.h>
#include <wlr/types/wlr_tablet_v2.h>
struct seat;
struct drawing_tablet_tool {
struct seat *seat;
struct wlr_tablet_v2_tablet_tool *tool_v2;
/*
* Force mouse emulation just for a specific tool,
* even when global mouse emulation for tablet input
* is off.
*/
bool force_mouse_emulation;
enum motion motion_mode;
double x, y, dx, dy;
double distance;
double pressure;
double tilt_x, tilt_y;
double rotation;
double slider;
double wheel_delta;
struct {
struct wl_listener set_cursor;
struct wl_listener destroy;
} handlers;
struct wl_list link; /* seat.tablet_tools */
};
void tablet_tool_create(struct seat *seat,
struct wlr_tablet_tool *wlr_tablet_tool);
bool tablet_tool_has_focused_surface(struct seat *seat);
#endif /* LABWC_TABLET_TOOL_H */