labwc/include/layers.h
Johan Malm 98d5fd483d layers: s/arrange_layers/layers_arrange/
Because we like to start public function names with the name of the
file.

Move prototype from labwc.h to layers.h
2022-03-02 20:29:29 +00:00

41 lines
901 B
C

/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef __LABWC_LAYERS_H
#define __LABWC_LAYERS_H
#include <wayland-server.h>
#include <wlr/types/wlr_layer_shell_v1.h>
struct server;
struct output;
#define LAB_NR_LAYERS (4)
struct lab_layer_surface {
struct wl_list link; /* output::layers */
struct wlr_scene_layer_surface_v1 *scene_layer_surface;
struct wl_listener destroy;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener surface_commit;
struct wl_listener output_destroy;
struct wl_listener new_popup;
struct wlr_box geo;
bool mapped;
/* TODO: add extent? */
struct server *server;
};
struct lab_layer_popup {
struct wlr_xdg_popup *wlr_popup;
struct wlr_scene_node *scene_node;
struct wl_listener destroy;
struct wl_listener new_popup;
};
void layers_init(struct server *server);
void layers_arrange(struct output *output);
#endif /* __LABWC_LAYERS_H */