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...to make keybind actions fire on the release event rather then when the
key is first pressed. This is useful for binding actions to modifier keys
only. The most likely use-case for this is the binding of a Super key to a
menu, for example:
<keybind key="Super_L" onRelease="yes">
<action name="Execute" command="rofi -show drun"/>
</keybind>
If another keybind is issued between the press and release, the on-release
keybind is cancelled.
Co-authored-by: @johanmalm
771 lines
22 KiB
C
771 lines
22 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <stdbool.h>
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#include <strings.h>
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#include <wlr/backend/libinput.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/util/log.h>
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#include "common/mem.h"
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#include "input/ime.h"
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#include "input/tablet.h"
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#include "input/tablet-pad.h"
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#include "input/input.h"
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#include "input/keyboard.h"
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#include "input/key-state.h"
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#include "labwc.h"
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#include "view.h"
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static void
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input_device_destroy(struct wl_listener *listener, void *data)
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{
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struct input *input = wl_container_of(listener, input, destroy);
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wl_list_remove(&input->link);
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wl_list_remove(&input->destroy.link);
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/* `struct keyboard` is derived and has some extra clean up to do */
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if (input->wlr_input_device->type == WLR_INPUT_DEVICE_KEYBOARD) {
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struct keyboard *keyboard = (struct keyboard *)input;
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wl_list_remove(&keyboard->key.link);
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wl_list_remove(&keyboard->modifier.link);
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keyboard_cancel_keybind_repeat(keyboard);
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}
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free(input);
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}
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static enum lab_libinput_device_type
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device_type_from_wlr_device(struct wlr_input_device *wlr_input_device)
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{
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switch (wlr_input_device->type) {
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case WLR_INPUT_DEVICE_TOUCH:
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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return LAB_LIBINPUT_DEVICE_TOUCH;
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default:
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break;
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}
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if (wlr_input_device->type == WLR_INPUT_DEVICE_POINTER &&
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wlr_input_device_is_libinput(wlr_input_device)) {
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struct libinput_device *libinput_device =
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wlr_libinput_get_device_handle(wlr_input_device);
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if (libinput_device_config_tap_get_finger_count(libinput_device) > 0) {
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return LAB_LIBINPUT_DEVICE_TOUCHPAD;
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}
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}
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return LAB_LIBINPUT_DEVICE_NON_TOUCH;
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}
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/*
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* Get applicable profile (category) by matching first by name and secondly be
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* type (e.g. 'touch' and 'non-touch'). If not suitable match is found based on
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* those two criteria we fallback on 'default'.
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*/
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static struct libinput_category *
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get_category(struct wlr_input_device *device)
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{
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/* By name */
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struct libinput_category *category;
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wl_list_for_each_reverse(category, &rc.libinput_categories, link) {
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if (category->name) {
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if (!strcasecmp(device->name, category->name)) {
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return category;
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}
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}
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}
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/* By type */
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enum lab_libinput_device_type type = device_type_from_wlr_device(device);
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wl_list_for_each_reverse(category, &rc.libinput_categories, link) {
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if (category->type == type) {
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return category;
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}
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}
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/* Use default profile as a fallback */
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return libinput_category_get_default();
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}
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static void
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configure_libinput(struct wlr_input_device *wlr_input_device)
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{
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/*
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* TODO: We do not check any return values for the various
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* libinput_device_config_*_set_*() calls. It would
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* be nice if we could inform the users via log file
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* that some libinput setting could not be applied.
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*
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* TODO: We are currently using int32_t with -1 as default
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* to describe the not-configured state. This is not
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* really optimal as we can't properly deal with
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* enum values that are 0. After some discussion via
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* IRC the best way forward seem to be to use a
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* uint32_t instead and UINT32_MAX as indicator for
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* a not-configured state. This allows to properly
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* test the enum being a member of a bitset via
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* mask & value == value. All libinput enums are
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* way below UINT32_MAX.
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*/
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if (!wlr_input_device) {
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wlr_log(WLR_ERROR, "no wlr_input_device");
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return;
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}
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if (!wlr_input_device_is_libinput(wlr_input_device)) {
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return;
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}
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struct libinput_device *libinput_dev =
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wlr_libinput_get_device_handle(wlr_input_device);
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if (!libinput_dev) {
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wlr_log(WLR_ERROR, "no libinput_dev");
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return;
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}
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struct libinput_category *dc = get_category(wlr_input_device);
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/*
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* The above logic should have always matched SOME category
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* (the default category if none other took precedence)
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*/
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assert(dc);
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if (libinput_device_config_tap_get_finger_count(libinput_dev) <= 0) {
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wlr_log(WLR_INFO, "tap unavailable");
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} else {
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wlr_log(WLR_INFO, "tap configured");
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libinput_device_config_tap_set_enabled(libinput_dev, dc->tap);
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libinput_device_config_tap_set_button_map(libinput_dev,
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dc->tap_button_map);
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}
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if (libinput_device_config_tap_get_finger_count(libinput_dev) <= 0
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|| dc->tap_and_drag < 0) {
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wlr_log(WLR_INFO, "tap-and-drag not configured");
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} else {
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wlr_log(WLR_INFO, "tap-and-drag configured");
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libinput_device_config_tap_set_drag_enabled(
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libinput_dev, dc->tap_and_drag);
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}
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if (libinput_device_config_tap_get_finger_count(libinput_dev) <= 0
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|| dc->drag_lock < 0) {
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wlr_log(WLR_INFO, "drag lock not configured");
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} else {
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wlr_log(WLR_INFO, "drag lock configured");
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libinput_device_config_tap_set_drag_lock_enabled(
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libinput_dev, dc->drag_lock);
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}
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if (libinput_device_config_scroll_has_natural_scroll(libinput_dev) <= 0
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|| dc->natural_scroll < 0) {
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wlr_log(WLR_INFO, "natural scroll not configured");
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} else {
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wlr_log(WLR_INFO, "natural scroll configured");
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libinput_device_config_scroll_set_natural_scroll_enabled(
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libinput_dev, dc->natural_scroll);
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}
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if (libinput_device_config_left_handed_is_available(libinput_dev) <= 0
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|| dc->left_handed < 0) {
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wlr_log(WLR_INFO, "left-handed mode not configured");
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} else {
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wlr_log(WLR_INFO, "left-handed mode configured");
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libinput_device_config_left_handed_set(libinput_dev,
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dc->left_handed);
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}
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if (libinput_device_config_accel_is_available(libinput_dev) == 0) {
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wlr_log(WLR_INFO, "pointer acceleration unavailable");
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} else {
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wlr_log(WLR_INFO, "pointer acceleration configured");
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if (dc->pointer_speed > -1) {
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libinput_device_config_accel_set_speed(libinput_dev,
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dc->pointer_speed);
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}
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if (dc->accel_profile > 0) {
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libinput_device_config_accel_set_profile(libinput_dev,
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dc->accel_profile);
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}
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}
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if (libinput_device_config_middle_emulation_is_available(libinput_dev)
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== 0 || dc->middle_emu < 0) {
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wlr_log(WLR_INFO, "middle emulation not configured");
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} else {
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wlr_log(WLR_INFO, "middle emulation configured");
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libinput_device_config_middle_emulation_set_enabled(
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libinput_dev, dc->middle_emu);
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}
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if (libinput_device_config_dwt_is_available(libinput_dev) == 0
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|| dc->dwt < 0) {
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wlr_log(WLR_INFO, "dwt not configured");
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} else {
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wlr_log(WLR_INFO, "dwt configured");
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libinput_device_config_dwt_set_enabled(libinput_dev, dc->dwt);
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}
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if ((dc->click_method != LIBINPUT_CONFIG_CLICK_METHOD_NONE
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&& (libinput_device_config_click_get_methods(libinput_dev)
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& dc->click_method) == 0)
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|| dc->click_method < 0) {
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wlr_log(WLR_INFO, "click method not configured");
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} else {
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wlr_log(WLR_INFO, "click method configured");
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/*
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* Note, the documentation claims that:
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* > [...] The device may require changing to a neutral state
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* > first before activating the new method.
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*
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* However, just setting the method seems to work without
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* issues.
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*/
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libinput_device_config_click_set_method(libinput_dev, dc->click_method);
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}
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if ((dc->send_events_mode != LIBINPUT_CONFIG_SEND_EVENTS_ENABLED
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&& (libinput_device_config_send_events_get_modes(libinput_dev)
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& dc->send_events_mode) == 0)
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|| dc->send_events_mode < 0) {
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wlr_log(WLR_INFO, "send events mode not configured");
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} else {
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wlr_log(WLR_INFO, "send events mode configured");
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libinput_device_config_send_events_set_mode(libinput_dev, dc->send_events_mode);
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}
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/* Non-zero if the device can be calibrated, zero otherwise. */
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if (libinput_device_config_calibration_has_matrix(libinput_dev) == 0
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|| !dc->have_calibration_matrix) {
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wlr_log(WLR_INFO, "calibration matrix not configured");
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} else {
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wlr_log(WLR_INFO, "calibration matrix configured");
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libinput_device_config_calibration_set_matrix(libinput_dev, dc->calibration_matrix);
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}
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}
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static struct wlr_output *
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output_by_name(struct server *server, const char *name)
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{
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assert(name);
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struct output *output;
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wl_list_for_each(output, &server->outputs, link) {
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if (!strcasecmp(output->wlr_output->name, name)) {
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return output->wlr_output;
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}
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}
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return NULL;
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}
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static void
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map_input_to_output(struct seat *seat, struct wlr_input_device *dev, char *output_name)
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{
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struct wlr_output *output = NULL;
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if (output_name) {
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output = output_by_name(seat->server, output_name);
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}
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wlr_cursor_map_input_to_output(seat->cursor, dev, output);
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wlr_cursor_map_input_to_region(seat->cursor, dev, NULL);
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}
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static void
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map_pointer_to_output(struct seat *seat, struct wlr_input_device *dev)
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{
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struct wlr_pointer *pointer = wlr_pointer_from_input_device(dev);
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wlr_log(WLR_INFO, "map pointer to output %s\n", pointer->output_name);
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map_input_to_output(seat, dev, pointer->output_name);
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}
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static struct input *
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new_pointer(struct seat *seat, struct wlr_input_device *dev)
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{
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struct input *input = znew(*input);
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input->wlr_input_device = dev;
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configure_libinput(dev);
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wlr_cursor_attach_input_device(seat->cursor, dev);
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/* In support of running with WLR_WL_OUTPUTS set to >=2 */
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if (dev->type == WLR_INPUT_DEVICE_POINTER) {
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map_pointer_to_output(seat, dev);
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}
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return input;
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}
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static struct input *
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new_keyboard(struct seat *seat, struct wlr_input_device *device, bool virtual)
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{
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struct wlr_keyboard *kb = wlr_keyboard_from_input_device(device);
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struct keyboard *keyboard = znew(*keyboard);
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keyboard->base.wlr_input_device = device;
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keyboard->wlr_keyboard = kb;
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keyboard->is_virtual = virtual;
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if (!seat->keyboard_group->keyboard.keymap) {
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wlr_log(WLR_ERROR, "cannot set keymap");
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exit(EXIT_FAILURE);
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}
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wlr_keyboard_set_keymap(kb, seat->keyboard_group->keyboard.keymap);
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/*
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* This needs to be before wlr_keyboard_group_add_keyboard().
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* For some reason, wlroots takes the modifier state from the
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* new keyboard and syncs it to the others in the group, rather
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* than the other way around.
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*/
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keyboard_set_numlock(kb);
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if (!virtual) {
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wlr_keyboard_group_add_keyboard(seat->keyboard_group, kb);
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}
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keyboard_setup_handlers(keyboard);
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wlr_seat_set_keyboard(seat->seat, kb);
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return (struct input *)keyboard;
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}
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static void
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map_touch_to_output(struct seat *seat, struct wlr_input_device *dev)
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{
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struct wlr_touch *touch = wlr_touch_from_input_device(dev);
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char *touch_config_output_name = NULL;
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struct touch_config_entry *config_entry =
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touch_find_config_for_device(touch->base.name);
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if (config_entry) {
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touch_config_output_name = config_entry->output_name;
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}
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char *output_name = touch->output_name ? touch->output_name : touch_config_output_name;
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wlr_log(WLR_INFO, "map touch to output %s\n", output_name ? output_name : "unknown");
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map_input_to_output(seat, dev, output_name);
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}
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static struct input *
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new_touch(struct seat *seat, struct wlr_input_device *dev)
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{
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struct input *input = znew(*input);
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input->wlr_input_device = dev;
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configure_libinput(dev);
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wlr_cursor_attach_input_device(seat->cursor, dev);
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/* In support of running with WLR_WL_OUTPUTS set to >=2 */
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map_touch_to_output(seat, dev);
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return input;
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}
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static struct input *
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new_tablet(struct seat *seat, struct wlr_input_device *dev)
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{
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struct input *input = znew(*input);
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input->wlr_input_device = dev;
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tablet_init(seat, dev);
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wlr_cursor_attach_input_device(seat->cursor, dev);
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wlr_log(WLR_INFO, "map tablet to output %s\n", rc.tablet.output_name);
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map_input_to_output(seat, dev, rc.tablet.output_name);
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return input;
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}
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static struct input *
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new_tablet_pad(struct seat *seat, struct wlr_input_device *dev)
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{
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struct input *input = znew(*input);
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input->wlr_input_device = dev;
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tablet_pad_init(seat, dev);
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return input;
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}
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static void
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seat_update_capabilities(struct seat *seat)
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{
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struct input *input = NULL;
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uint32_t caps = 0;
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wl_list_for_each(input, &seat->inputs, link) {
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switch (input->wlr_input_device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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break;
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case WLR_INPUT_DEVICE_POINTER:
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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caps |= WL_SEAT_CAPABILITY_POINTER;
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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caps |= WL_SEAT_CAPABILITY_TOUCH;
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break;
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default:
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break;
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}
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}
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wlr_seat_set_capabilities(seat->seat, caps);
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}
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static void
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seat_add_device(struct seat *seat, struct input *input)
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{
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input->seat = seat;
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input->destroy.notify = input_device_destroy;
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wl_signal_add(&input->wlr_input_device->events.destroy, &input->destroy);
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wl_list_insert(&seat->inputs, &input->link);
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seat_update_capabilities(seat);
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}
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static void
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new_input_notify(struct wl_listener *listener, void *data)
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{
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struct seat *seat = wl_container_of(listener, seat, new_input);
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struct wlr_input_device *device = data;
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struct input *input = NULL;
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switch (device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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input = new_keyboard(seat, device, false);
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break;
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case WLR_INPUT_DEVICE_POINTER:
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input = new_pointer(seat, device);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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input = new_touch(seat, device);
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break;
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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input = new_tablet(seat, device);
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break;
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case WLR_INPUT_DEVICE_TABLET_PAD:
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input = new_tablet_pad(seat, device);
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break;
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default:
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wlr_log(WLR_INFO, "unsupported input device");
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return;
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}
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seat_add_device(seat, input);
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}
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static void
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new_virtual_pointer(struct wl_listener *listener, void *data)
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{
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struct seat *seat = wl_container_of(listener, seat, virtual_pointer_new);
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struct wlr_virtual_pointer_v1_new_pointer_event *event = data;
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struct wlr_virtual_pointer_v1 *pointer = event->new_pointer;
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struct wlr_input_device *device = &pointer->pointer.base;
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struct input *input = new_pointer(seat, device);
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device->data = input;
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seat_add_device(seat, input);
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if (event->suggested_output) {
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wlr_cursor_map_input_to_output(seat->cursor, device,
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event->suggested_output);
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}
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}
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static void
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new_virtual_keyboard(struct wl_listener *listener, void *data)
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{
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struct seat *seat = wl_container_of(listener, seat, virtual_keyboard_new);
|
|
struct wlr_virtual_keyboard_v1 *virtual_keyboard = data;
|
|
struct wlr_input_device *device = &virtual_keyboard->keyboard.base;
|
|
|
|
struct input *input = new_keyboard(seat, device, true);
|
|
device->data = input;
|
|
seat_add_device(seat, input);
|
|
}
|
|
|
|
static void
|
|
focus_change_notify(struct wl_listener *listener, void *data)
|
|
{
|
|
struct seat *seat = wl_container_of(listener, seat, focus_change);
|
|
struct wlr_seat_keyboard_focus_change_event *event = data;
|
|
struct server *server = seat->server;
|
|
struct wlr_surface *surface = event->new_surface;
|
|
struct view *view = surface ? view_from_wlr_surface(surface) : NULL;
|
|
|
|
/*
|
|
* Prevent focus switch to non-view surface (e.g. layer-shell
|
|
* or xwayland-unmanaged) from updating view state
|
|
*/
|
|
if (surface && !view) {
|
|
return;
|
|
}
|
|
|
|
if (view != server->active_view) {
|
|
if (server->active_view) {
|
|
view_set_activated(server->active_view, false);
|
|
}
|
|
if (view) {
|
|
view_set_activated(view, true);
|
|
}
|
|
server->active_view = view;
|
|
}
|
|
}
|
|
|
|
void
|
|
seat_init(struct server *server)
|
|
{
|
|
struct seat *seat = &server->seat;
|
|
seat->server = server;
|
|
|
|
seat->seat = wlr_seat_create(server->wl_display, "seat0");
|
|
if (!seat->seat) {
|
|
wlr_log(WLR_ERROR, "cannot allocate seat");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
wl_list_init(&seat->touch_points);
|
|
wl_list_init(&seat->constraint_commit.link);
|
|
wl_list_init(&seat->inputs);
|
|
seat->new_input.notify = new_input_notify;
|
|
wl_signal_add(&server->backend->events.new_input, &seat->new_input);
|
|
|
|
seat->focus_change.notify = focus_change_notify;
|
|
wl_signal_add(&seat->seat->keyboard_state.events.focus_change,
|
|
&seat->focus_change);
|
|
|
|
seat->virtual_pointer = wlr_virtual_pointer_manager_v1_create(
|
|
server->wl_display);
|
|
wl_signal_add(&seat->virtual_pointer->events.new_virtual_pointer,
|
|
&seat->virtual_pointer_new);
|
|
seat->virtual_pointer_new.notify = new_virtual_pointer;
|
|
|
|
seat->virtual_keyboard = wlr_virtual_keyboard_manager_v1_create(
|
|
server->wl_display);
|
|
wl_signal_add(&seat->virtual_keyboard->events.new_virtual_keyboard,
|
|
&seat->virtual_keyboard_new);
|
|
seat->virtual_keyboard_new.notify = new_virtual_keyboard;
|
|
|
|
seat->input_method_relay = input_method_relay_create(seat);
|
|
|
|
seat->xcursor_manager = NULL;
|
|
seat->cursor = wlr_cursor_create();
|
|
if (!seat->cursor) {
|
|
wlr_log(WLR_ERROR, "unable to create cursor");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
wlr_cursor_attach_output_layout(seat->cursor, server->output_layout);
|
|
|
|
wl_list_init(&seat->tablet_tools);
|
|
|
|
input_handlers_init(seat);
|
|
}
|
|
|
|
void
|
|
seat_finish(struct server *server)
|
|
{
|
|
struct seat *seat = &server->seat;
|
|
wl_list_remove(&seat->new_input.link);
|
|
wl_list_remove(&seat->focus_change.link);
|
|
|
|
struct input *input, *next;
|
|
wl_list_for_each_safe(input, next, &seat->inputs, link) {
|
|
input_device_destroy(&input->destroy, NULL);
|
|
}
|
|
|
|
input_handlers_finish(seat);
|
|
input_method_relay_finish(seat->input_method_relay);
|
|
}
|
|
|
|
static void
|
|
configure_keyboard(struct seat *seat, struct input *input)
|
|
{
|
|
struct wlr_input_device *device = input->wlr_input_device;
|
|
assert(device->type == WLR_INPUT_DEVICE_KEYBOARD);
|
|
struct keyboard *keyboard = (struct keyboard *)input;
|
|
struct wlr_keyboard *kb = wlr_keyboard_from_input_device(device);
|
|
keyboard_configure(seat, kb, keyboard->is_virtual);
|
|
}
|
|
|
|
/* This is called on SIGHUP (generally in response to labwc --reconfigure */
|
|
void
|
|
seat_reconfigure(struct server *server)
|
|
{
|
|
struct seat *seat = &server->seat;
|
|
struct input *input;
|
|
cursor_reload(seat);
|
|
overlay_reconfigure(seat);
|
|
keyboard_reset_current_keybind();
|
|
wl_list_for_each(input, &seat->inputs, link) {
|
|
switch (input->wlr_input_device->type) {
|
|
case WLR_INPUT_DEVICE_KEYBOARD:
|
|
configure_keyboard(seat, input);
|
|
break;
|
|
case WLR_INPUT_DEVICE_POINTER:
|
|
configure_libinput(input->wlr_input_device);
|
|
map_pointer_to_output(seat, input->wlr_input_device);
|
|
break;
|
|
case WLR_INPUT_DEVICE_TOUCH:
|
|
configure_libinput(input->wlr_input_device);
|
|
map_touch_to_output(seat, input->wlr_input_device);
|
|
break;
|
|
case WLR_INPUT_DEVICE_TABLET_TOOL:
|
|
map_input_to_output(seat, input->wlr_input_device, rc.tablet.output_name);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
seat_focus(struct seat *seat, struct wlr_surface *surface, bool is_lock_surface)
|
|
{
|
|
/*
|
|
* Respect session lock. This check is critical, DO NOT REMOVE.
|
|
* It should also come before the !surface condition, or the
|
|
* lock screen may lose focus and become impossible to unlock.
|
|
*/
|
|
struct server *server = seat->server;
|
|
if (server->session_lock_manager->locked && !is_lock_surface) {
|
|
return;
|
|
}
|
|
|
|
if (!surface) {
|
|
wlr_seat_keyboard_notify_clear_focus(seat->seat);
|
|
input_method_relay_set_focus(seat->input_method_relay, NULL);
|
|
return;
|
|
}
|
|
|
|
/* Respect input inhibit (also used by some lock screens) */
|
|
if (input_inhibit_blocks_surface(seat, surface->resource)) {
|
|
return;
|
|
}
|
|
|
|
if (!wlr_seat_get_keyboard(seat->seat)) {
|
|
/*
|
|
* wlr_seat_keyboard_notify_enter() sends wl_keyboard.modifiers,
|
|
* but it may crash some apps (e.g. Chromium) if
|
|
* wl_keyboard.keymap is not sent beforehand.
|
|
*/
|
|
wlr_seat_set_keyboard(seat->seat, &seat->keyboard_group->keyboard);
|
|
}
|
|
|
|
/*
|
|
* Key events associated with keybindings (both pressed and released)
|
|
* are not sent to clients. When changing surface-focus it is therefore
|
|
* important not to send the keycodes of _all_ pressed keys, but only
|
|
* those that were actually _sent_ to clients (that is, those that were
|
|
* not bound).
|
|
*/
|
|
uint32_t *pressed_sent_keycodes = key_state_pressed_sent_keycodes();
|
|
int nr_pressed_sent_keycodes = key_state_nr_pressed_sent_keycodes();
|
|
|
|
struct wlr_keyboard *kb = &seat->keyboard_group->keyboard;
|
|
wlr_seat_keyboard_notify_enter(seat->seat, surface,
|
|
pressed_sent_keycodes, nr_pressed_sent_keycodes, &kb->modifiers);
|
|
|
|
input_method_relay_set_focus(seat->input_method_relay, surface);
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint =
|
|
wlr_pointer_constraints_v1_constraint_for_surface(server->constraints,
|
|
surface, seat->seat);
|
|
constrain_cursor(server, constraint);
|
|
}
|
|
|
|
void
|
|
seat_focus_surface(struct seat *seat, struct wlr_surface *surface)
|
|
{
|
|
/* Respect layer-shell exclusive keyboard-interactivity. */
|
|
if (seat->focused_layer && seat->focused_layer->current.keyboard_interactive
|
|
== ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) {
|
|
return;
|
|
}
|
|
seat_focus(seat, surface, /*is_lock_surface*/ false);
|
|
}
|
|
|
|
void
|
|
seat_focus_lock_surface(struct seat *seat, struct wlr_surface *surface)
|
|
{
|
|
seat_focus(seat, surface, /*is_lock_surface*/ true);
|
|
}
|
|
|
|
void
|
|
seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer)
|
|
{
|
|
if (!layer) {
|
|
seat->focused_layer = NULL;
|
|
desktop_focus_topmost_view(seat->server);
|
|
return;
|
|
}
|
|
seat_focus(seat, layer->surface, /*is_lock_surface*/ false);
|
|
seat->focused_layer = layer;
|
|
}
|
|
|
|
static void
|
|
pressed_surface_destroy(struct wl_listener *listener, void *data)
|
|
{
|
|
struct seat *seat = wl_container_of(listener, seat,
|
|
pressed_surface_destroy);
|
|
|
|
/*
|
|
* Using data directly prevents 'unused variable'
|
|
* warning when compiling without asserts
|
|
*/
|
|
assert(data == seat->pressed.surface);
|
|
|
|
seat_reset_pressed(seat);
|
|
}
|
|
|
|
void
|
|
seat_set_pressed(struct seat *seat, struct view *view,
|
|
struct wlr_scene_node *node, struct wlr_surface *surface,
|
|
struct wlr_surface *toplevel, uint32_t resize_edges)
|
|
{
|
|
assert(view || surface);
|
|
seat_reset_pressed(seat);
|
|
|
|
seat->pressed.view = view;
|
|
seat->pressed.node = node;
|
|
seat->pressed.surface = surface;
|
|
seat->pressed.toplevel = toplevel;
|
|
seat->pressed.resize_edges = resize_edges;
|
|
|
|
if (surface) {
|
|
seat->pressed_surface_destroy.notify = pressed_surface_destroy;
|
|
wl_signal_add(&surface->events.destroy,
|
|
&seat->pressed_surface_destroy);
|
|
}
|
|
}
|
|
|
|
void
|
|
seat_reset_pressed(struct seat *seat)
|
|
{
|
|
if (seat->pressed.surface) {
|
|
wl_list_remove(&seat->pressed_surface_destroy.link);
|
|
}
|
|
|
|
seat->pressed.view = NULL;
|
|
seat->pressed.node = NULL;
|
|
seat->pressed.surface = NULL;
|
|
seat->pressed.toplevel = NULL;
|
|
seat->pressed.resize_edges = 0;
|
|
}
|
|
|
|
void
|
|
seat_output_layout_changed(struct seat *seat)
|
|
{
|
|
struct input *input = NULL;
|
|
wl_list_for_each(input, &seat->inputs, link) {
|
|
switch (input->wlr_input_device->type) {
|
|
case WLR_INPUT_DEVICE_POINTER:
|
|
map_pointer_to_output(seat, input->wlr_input_device);
|
|
break;
|
|
case WLR_INPUT_DEVICE_TOUCH:
|
|
map_touch_to_output(seat, input->wlr_input_device);
|
|
break;
|
|
case WLR_INPUT_DEVICE_TABLET_TOOL:
|
|
map_input_to_output(seat, input->wlr_input_device, rc.tablet.output_name);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|