labwc/include/common/borderset.h
2026-04-05 17:57:15 -07:00

61 lines
1.7 KiB
C

/* SPDX-License-Identifier: GPL-2.0-only */
#include <stdint.h>
#include <wlr/types/wlr_scene.h>
#ifndef LABWC_BORDERSET_H
#define LABWC_BORDERSET_H
enum border_type {
BORDER_NONE, BORDER_SINGLE, BORDER_DOUBLE, BORDER_INSET, BORDER_DOUBLE_INSET, BORDER_FLAT
};
struct borderset {
// Base colour, but could be used as a tracking hash for images or whatever in the future
uint32_t id;
// width (since I suspect a 2px border scaled up to 20px might look weird)
int size;
// Single or double bevel, etc.
enum border_type type;
// So we can disambiguate multiple possible designs cached together
int bevelSize;
struct lab_data_buffer *top;
struct lab_data_buffer *left;
struct lab_data_buffer *right;
struct lab_data_buffer *bottom;
struct lab_data_buffer *tl;
struct lab_data_buffer *tr;
struct lab_data_buffer *bl;
struct lab_data_buffer *br;
struct borderset *next;
};
struct bufferset {
enum border_type type;
int border_width;
struct wlr_scene_buffer *top;
struct wlr_scene_buffer *left;
struct wlr_scene_buffer *right;
struct wlr_scene_buffer *bottom;
struct wlr_scene_buffer *tl;
struct wlr_scene_buffer *tr;
struct wlr_scene_buffer *bl;
struct wlr_scene_buffer *br;
};
extern struct borderset *border_cache;
struct borderset *get_borders(uint32_t id, int size, enum border_type, int bevelSize);
struct borderset *create_buffer(uint32_t id, int size, enum border_type, int bevelSize);
struct bufferset *generate_bufferset(struct wlr_scene_tree *tree,
struct borderset *borderset, int bw);
void renderBufferset(struct bufferset *bufferset, int width, int height, int y);
void renderBuffersetXY(struct bufferset *bufferset, int width, int height, int x, int y);
void clearborder_cache(struct borderset *borderset);
#endif /* LABWC_BORDERSET_H */