labwc/src/input/ime.c
2025-09-07 19:34:30 +09:00

622 lines
18 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
/* Based on Sway (https://github.com/swaywm/sway) */
#include "input/ime.h"
#include <assert.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_virtual_keyboard_v1.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "common/mem.h"
#include "input/keyboard.h"
#include "labwc.h"
#include "node.h"
#include "output.h"
#include "view.h"
#define SAME_CLIENT(wlr_obj1, wlr_obj2) \
(wl_resource_get_client((wlr_obj1)->resource) \
== wl_resource_get_client((wlr_obj2)->resource))
static bool
is_keyboard_emulated_by_input_method(struct wlr_keyboard *keyboard,
struct wlr_input_method_v2 *input_method)
{
if (!keyboard || !input_method) {
return false;
}
struct wlr_virtual_keyboard_v1 *virtual_keyboard =
wlr_input_device_get_virtual_keyboard(&keyboard->base);
return virtual_keyboard && SAME_CLIENT(virtual_keyboard, input_method);
}
/*
* Get keyboard grab of the seat from keyboard if we should forward events
* to it.
*/
static struct wlr_input_method_keyboard_grab_v2 *
get_keyboard_grab(struct keyboard *keyboard)
{
struct wlr_input_method_v2 *input_method =
keyboard->base.seat->input_method_relay->input_method;
if (!input_method || !input_method->keyboard_grab) {
return NULL;
}
/*
* Input-methods often use virtual keyboard to send raw key signals
* instead of sending encoded text via set_preedit_string and
* commit_string. We should not forward those key events back to the
* input-method so key events don't loop between the compositor and
* the input-method.
*/
if (is_keyboard_emulated_by_input_method(
keyboard->wlr_keyboard, input_method)) {
return NULL;
}
return input_method->keyboard_grab;
}
bool
input_method_keyboard_grab_forward_modifiers(struct keyboard *keyboard)
{
struct wlr_input_method_keyboard_grab_v2 *keyboard_grab =
get_keyboard_grab(keyboard);
if (keyboard_grab) {
wlr_input_method_keyboard_grab_v2_set_keyboard(keyboard_grab,
keyboard->wlr_keyboard);
wlr_input_method_keyboard_grab_v2_send_modifiers(keyboard_grab,
&keyboard->wlr_keyboard->modifiers);
return true;
} else {
return false;
}
}
bool
input_method_keyboard_grab_forward_key(struct keyboard *keyboard,
struct wlr_keyboard_key_event *event)
{
struct wlr_input_method_keyboard_grab_v2 *keyboard_grab =
get_keyboard_grab(keyboard);
if (keyboard_grab) {
wlr_input_method_keyboard_grab_v2_set_keyboard(keyboard_grab,
keyboard->wlr_keyboard);
wlr_input_method_keyboard_grab_v2_send_key(keyboard_grab,
event->time_msec, event->keycode, event->state);
return true;
} else {
return false;
}
}
/*
* update_text_inputs_focused_surface() should be called beforehand to set
* right text-inputs to choose from.
*/
static struct text_input *
get_active_text_input(struct input_method_relay *relay)
{
if (!relay->input_method) {
return NULL;
}
struct text_input *text_input;
wl_list_for_each(text_input, &relay->text_inputs, link) {
if (text_input->input->focused_surface
&& text_input->input->current_enabled) {
return text_input;
}
}
return NULL;
}
/*
* Updates active text-input and activates/deactivates the input-method if the
* value is changed.
*/
static void
update_active_text_input(struct input_method_relay *relay)
{
struct text_input *active_text_input = get_active_text_input(relay);
if (relay->input_method && relay->active_text_input
!= active_text_input) {
if (active_text_input) {
wlr_input_method_v2_send_activate(relay->input_method);
} else {
wlr_input_method_v2_send_deactivate(relay->input_method);
}
wlr_input_method_v2_send_done(relay->input_method);
}
relay->active_text_input = active_text_input;
}
/*
* Updates focused surface of text-inputs and sends enter/leave events to
* the text-inputs whose focused surface is changed.
* When input-method is present, text-inputs whose client is the same as the
* relay's focused surface also have that focused surface. Clients can then
* send enable request on a text-input which has the focused surface to make
* the text-input active and start communicating with input-method.
*/
static void
update_text_inputs_focused_surface(struct input_method_relay *relay)
{
struct text_input *text_input;
wl_list_for_each(text_input, &relay->text_inputs, link) {
struct wlr_text_input_v3 *input = text_input->input;
struct wlr_surface *new_focused_surface;
if (relay->input_method && relay->focused_surface
&& SAME_CLIENT(input, relay->focused_surface)) {
new_focused_surface = relay->focused_surface;
} else {
new_focused_surface = NULL;
}
if (input->focused_surface == new_focused_surface) {
continue;
}
if (input->focused_surface) {
wlr_text_input_v3_send_leave(input);
}
if (new_focused_surface) {
wlr_text_input_v3_send_enter(input, new_focused_surface);
}
}
}
static void
update_popup_position(struct input_method_popup *popup)
{
struct input_method_relay *relay = popup->relay;
struct server *server = relay->seat->server;
struct text_input *text_input = relay->active_text_input;
if (!text_input || !relay->focused_surface
|| !popup->popup_surface->surface->mapped) {
return;
}
struct wlr_box cursor_rect;
struct wlr_xdg_surface *xdg_surface =
wlr_xdg_surface_try_from_wlr_surface(relay->focused_surface);
struct wlr_layer_surface_v1 *layer_surface =
wlr_layer_surface_v1_try_from_wlr_surface(relay->focused_surface);
if ((text_input->input->current.features
& WLR_TEXT_INPUT_V3_FEATURE_CURSOR_RECTANGLE)
&& (xdg_surface || layer_surface)) {
cursor_rect = text_input->input->current.cursor_rectangle;
/*
* wlr_surface->data is:
* - for XDG surfaces: view->content_tree
* - for layer surfaces: lab_layer_surface->scene_layer_surface->tree
* - for layer popups: lab_layer_popup->scene_tree
*/
struct wlr_scene_tree *tree = relay->focused_surface->data;
int lx, ly;
wlr_scene_node_coords(&tree->node, &lx, &ly);
cursor_rect.x += lx;
cursor_rect.y += ly;
if (xdg_surface) {
/* Take into account invisible xdg-shell CSD borders */
cursor_rect.x -= xdg_surface->geometry.x;
cursor_rect.y -= xdg_surface->geometry.y;
}
} else {
cursor_rect = (struct wlr_box){0};
}
struct output *output =
output_nearest_to(server, cursor_rect.x, cursor_rect.y);
if (!output_is_usable(output)) {
wlr_log(WLR_ERROR,
"Cannot position IME popup (unusable output)");
return;
}
struct wlr_box output_box;
wlr_output_layout_get_box(
server->output_layout, output->wlr_output, &output_box);
/* Use xdg-positioner utilities to position popup */
struct wlr_xdg_positioner_rules rules = {
.anchor_rect = cursor_rect,
.anchor = XDG_POSITIONER_ANCHOR_BOTTOM_LEFT,
.gravity = XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT,
.constraint_adjustment =
XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y
| XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X,
.size = {
.width = popup->popup_surface->surface->current.width,
.height = popup->popup_surface->surface->current.height,
},
};
struct wlr_box popup_box;
wlr_xdg_positioner_rules_get_geometry(&rules, &popup_box);
wlr_xdg_positioner_rules_unconstrain_box(&rules, &output_box, &popup_box);
wlr_scene_node_set_position(
&popup->tree->node, popup_box.x, popup_box.y);
/* Make sure IME popups are always on top, above layer-shell surfaces */
wlr_scene_node_raise_to_top(&relay->popup_tree->node);
wlr_input_popup_surface_v2_send_text_input_rectangle(
popup->popup_surface, &(struct wlr_box){
.x = cursor_rect.x - popup_box.x,
.y = cursor_rect.y - popup_box.y,
.width = cursor_rect.width,
.height = cursor_rect.height,
});
}
static void
update_popups_position(struct input_method_relay *relay)
{
struct input_method_popup *popup;
wl_list_for_each(popup, &relay->popups, link) {
update_popup_position(popup);
}
}
static void
handle_input_method_commit(struct wl_listener *listener, void *data)
{
struct input_method_relay *relay =
wl_container_of(listener, relay, input_method_commit);
struct wlr_input_method_v2 *input_method = relay->input_method;
struct text_input *text_input = relay->active_text_input;
if (!text_input) {
return;
}
if (input_method->current.preedit.text) {
wlr_text_input_v3_send_preedit_string(
text_input->input,
input_method->current.preedit.text,
input_method->current.preedit.cursor_begin,
input_method->current.preedit.cursor_end);
}
if (input_method->current.commit_text) {
wlr_text_input_v3_send_commit_string(
text_input->input,
input_method->current.commit_text);
}
if (input_method->current.delete.before_length
|| input_method->current.delete.after_length) {
wlr_text_input_v3_send_delete_surrounding_text(
text_input->input,
input_method->current.delete.before_length,
input_method->current.delete.after_length);
}
wlr_text_input_v3_send_done(text_input->input);
}
static void
handle_keyboard_grab_destroy(struct wl_listener *listener, void *data)
{
struct input_method_relay *relay =
wl_container_of(listener, relay, keyboard_grab_destroy);
struct wlr_input_method_keyboard_grab_v2 *keyboard_grab = data;
assert(keyboard_grab);
wl_list_remove(&relay->keyboard_grab_destroy.link);
if (keyboard_grab->keyboard) {
/* Send modifier state to original client */
wlr_seat_keyboard_notify_modifiers(
keyboard_grab->input_method->seat,
&keyboard_grab->keyboard->modifiers);
}
}
static void
handle_input_method_grab_keyboard(struct wl_listener *listener, void *data)
{
struct input_method_relay *relay = wl_container_of(listener, relay,
input_method_grab_keyboard);
struct wlr_input_method_keyboard_grab_v2 *keyboard_grab = data;
struct wlr_keyboard *active_keyboard =
wlr_seat_get_keyboard(relay->seat->seat);
if (!is_keyboard_emulated_by_input_method(
active_keyboard, relay->input_method)) {
/* Send modifier state to grab */
wlr_input_method_keyboard_grab_v2_set_keyboard(
keyboard_grab, active_keyboard);
}
relay->keyboard_grab_destroy.notify = handle_keyboard_grab_destroy;
wl_signal_add(&keyboard_grab->events.destroy,
&relay->keyboard_grab_destroy);
}
static void
handle_input_method_destroy(struct wl_listener *listener, void *data)
{
struct input_method_relay *relay =
wl_container_of(listener, relay, input_method_destroy);
wl_list_remove(&relay->input_method_commit.link);
wl_list_remove(&relay->input_method_grab_keyboard.link);
wl_list_remove(&relay->input_method_new_popup_surface.link);
wl_list_remove(&relay->input_method_destroy.link);
relay->input_method = NULL;
update_text_inputs_focused_surface(relay);
update_active_text_input(relay);
}
static void
handle_popup_surface_destroy(struct wl_listener *listener, void *data)
{
struct input_method_popup *popup =
wl_container_of(listener, popup, destroy);
wlr_scene_node_destroy(&popup->tree->node);
wl_list_remove(&popup->destroy.link);
wl_list_remove(&popup->commit.link);
wl_list_remove(&popup->link);
free(popup);
}
static void
handle_popup_surface_commit(struct wl_listener *listener, void *data)
{
struct input_method_popup *popup =
wl_container_of(listener, popup, commit);
update_popup_position(popup);
}
static void
handle_input_method_new_popup_surface(struct wl_listener *listener, void *data)
{
struct input_method_relay *relay = wl_container_of(listener, relay,
input_method_new_popup_surface);
struct input_method_popup *popup = znew(*popup);
popup->popup_surface = data;
popup->relay = relay;
popup->destroy.notify = handle_popup_surface_destroy;
wl_signal_add(&popup->popup_surface->events.destroy, &popup->destroy);
popup->commit.notify = handle_popup_surface_commit;
wl_signal_add(&popup->popup_surface->surface->events.commit,
&popup->commit);
popup->tree = wlr_scene_subsurface_tree_create(
relay->popup_tree, popup->popup_surface->surface);
node_descriptor_create(&popup->tree->node, LAB_NODE_IME_POPUP,
/*view*/ NULL, /*data*/ NULL);
wl_list_insert(&relay->popups, &popup->link);
update_popup_position(popup);
}
static void
handle_new_input_method(struct wl_listener *listener, void *data)
{
struct input_method_relay *relay =
wl_container_of(listener, relay, new_input_method);
struct wlr_input_method_v2 *input_method = data;
if (relay->seat->seat != input_method->seat) {
return;
}
if (relay->input_method) {
wlr_log(WLR_INFO,
"Attempted to connect second input method to a seat");
wlr_input_method_v2_send_unavailable(input_method);
return;
}
relay->input_method = input_method;
relay->input_method_commit.notify = handle_input_method_commit;
wl_signal_add(&relay->input_method->events.commit,
&relay->input_method_commit);
relay->input_method_grab_keyboard.notify =
handle_input_method_grab_keyboard;
wl_signal_add(&relay->input_method->events.grab_keyboard,
&relay->input_method_grab_keyboard);
relay->input_method_destroy.notify = handle_input_method_destroy;
wl_signal_add(&relay->input_method->events.destroy,
&relay->input_method_destroy);
relay->input_method_new_popup_surface.notify =
handle_input_method_new_popup_surface;
wl_signal_add(&relay->input_method->events.new_popup_surface,
&relay->input_method_new_popup_surface);
update_text_inputs_focused_surface(relay);
update_active_text_input(relay);
}
/* Conveys state from active text-input to input-method */
static void
send_state_to_input_method(struct input_method_relay *relay)
{
assert(relay->active_text_input && relay->input_method);
struct wlr_input_method_v2 *input_method = relay->input_method;
struct wlr_text_input_v3 *input = relay->active_text_input->input;
/* TODO: only send each of those if they were modified */
if (input->active_features
& WLR_TEXT_INPUT_V3_FEATURE_SURROUNDING_TEXT) {
wlr_input_method_v2_send_surrounding_text(input_method,
input->current.surrounding.text,
input->current.surrounding.cursor,
input->current.surrounding.anchor);
}
wlr_input_method_v2_send_text_change_cause(input_method,
input->current.text_change_cause);
if (input->active_features & WLR_TEXT_INPUT_V3_FEATURE_CONTENT_TYPE) {
wlr_input_method_v2_send_content_type(input_method,
input->current.content_type.hint,
input->current.content_type.purpose);
}
wlr_input_method_v2_send_done(input_method);
}
static void
handle_text_input_enable(struct wl_listener *listener, void *data)
{
struct text_input *text_input =
wl_container_of(listener, text_input, enable);
struct input_method_relay *relay = text_input->relay;
update_active_text_input(relay);
if (relay->active_text_input == text_input) {
update_popups_position(relay);
send_state_to_input_method(relay);
}
}
static void
handle_text_input_disable(struct wl_listener *listener, void *data)
{
struct text_input *text_input =
wl_container_of(listener, text_input, disable);
/*
* When the focus is moved between surfaces from different clients and
* then the old client sends "disable" event, the relay ignores it and
* doesn't deactivate the input-method.
*/
update_active_text_input(text_input->relay);
}
static void
handle_text_input_commit(struct wl_listener *listener, void *data)
{
struct text_input *text_input =
wl_container_of(listener, text_input, commit);
struct input_method_relay *relay = text_input->relay;
if (relay->active_text_input == text_input) {
update_popups_position(relay);
send_state_to_input_method(relay);
}
}
static void
handle_text_input_destroy(struct wl_listener *listener, void *data)
{
struct text_input *text_input =
wl_container_of(listener, text_input, destroy);
wl_list_remove(&text_input->enable.link);
wl_list_remove(&text_input->disable.link);
wl_list_remove(&text_input->commit.link);
wl_list_remove(&text_input->destroy.link);
wl_list_remove(&text_input->link);
update_active_text_input(text_input->relay);
free(text_input);
}
static void
handle_new_text_input(struct wl_listener *listener, void *data)
{
struct input_method_relay *relay =
wl_container_of(listener, relay, new_text_input);
struct wlr_text_input_v3 *wlr_text_input = data;
if (relay->seat->seat != wlr_text_input->seat) {
return;
}
struct text_input *text_input = znew(*text_input);
text_input->input = wlr_text_input;
text_input->relay = relay;
wl_list_insert(&relay->text_inputs, &text_input->link);
text_input->enable.notify = handle_text_input_enable;
wl_signal_add(&text_input->input->events.enable, &text_input->enable);
text_input->disable.notify = handle_text_input_disable;
wl_signal_add(&text_input->input->events.disable, &text_input->disable);
text_input->commit.notify = handle_text_input_commit;
wl_signal_add(&text_input->input->events.commit, &text_input->commit);
text_input->destroy.notify = handle_text_input_destroy;
wl_signal_add(&text_input->input->events.destroy, &text_input->destroy);
update_text_inputs_focused_surface(relay);
}
/*
* Usually this function is not called because the client destroys the surface
* role (like xdg_toplevel) first and input_method_relay_set_focus() is called
* before wl_surface is destroyed.
*/
static void
handle_focused_surface_destroy(struct wl_listener *listener, void *data)
{
struct input_method_relay *relay =
wl_container_of(listener, relay, focused_surface_destroy);
assert(relay->focused_surface == data);
input_method_relay_set_focus(relay, NULL);
}
struct input_method_relay *
input_method_relay_create(struct seat *seat)
{
struct input_method_relay *relay = znew(*relay);
relay->seat = seat;
wl_list_init(&relay->text_inputs);
wl_list_init(&relay->popups);
relay->popup_tree = wlr_scene_tree_create(&seat->server->scene->tree);
relay->new_text_input.notify = handle_new_text_input;
wl_signal_add(&seat->server->text_input_manager->events.text_input,
&relay->new_text_input);
relay->new_input_method.notify = handle_new_input_method;
wl_signal_add(&seat->server->input_method_manager->events.input_method,
&relay->new_input_method);
relay->focused_surface_destroy.notify = handle_focused_surface_destroy;
return relay;
}
void
input_method_relay_finish(struct input_method_relay *relay)
{
wl_list_remove(&relay->new_text_input.link);
wl_list_remove(&relay->new_input_method.link);
free(relay);
}
void
input_method_relay_set_focus(struct input_method_relay *relay,
struct wlr_surface *surface)
{
if (relay->focused_surface == surface) {
wlr_log(WLR_INFO, "The surface is already focused");
return;
}
if (relay->focused_surface) {
wl_list_remove(&relay->focused_surface_destroy.link);
}
relay->focused_surface = surface;
if (surface) {
wl_signal_add(&surface->events.destroy,
&relay->focused_surface_destroy);
}
update_text_inputs_focused_surface(relay);
update_active_text_input(relay);
}