labwc/view.c

265 lines
6.9 KiB
C

#include "labwc.h"
bool view_want_deco(struct view *view)
{
if (view->type != LAB_XWAYLAND_VIEW)
return false;
if (!is_toplevel(view))
return false;
if (view->xwayland_surface->override_redirect)
return false;
if (view->xwayland_surface->decorations !=
WLR_XWAYLAND_SURFACE_DECORATIONS_ALL)
return false;
return true;
}
static struct view *last_toplevel(struct server *server)
{
struct view *view;
wl_list_for_each_reverse (view, &server->views, link) {
if (!view->been_mapped) {
continue;
}
if (is_toplevel(view)) {
return view;
}
}
fprintf(stderr, "warn: found no toplevel view (%s)\n", __func__);
return NULL;
}
void view_focus_last_toplevel(struct server *server)
{
/* TODO: write view_nr_toplevel_views() */
if (wl_list_length(&server->views) < 2) {
return;
}
struct view *view = last_toplevel(server);
focus_view(view, view->surface);
}
static void activate_view(struct view *view)
{
if (view->type == LAB_XDG_SHELL_VIEW) {
wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
} else if (view->type == LAB_XWAYLAND_VIEW) {
wlr_xwayland_surface_activate(view->xwayland_surface, true);
} else {
fprintf(stderr, "warn: view was of unknown type (%s)\n",
__func__);
}
}
/**
* Request that this toplevel surface show itself in an activated or
* deactivated state.
*/
static void set_activated(struct wlr_surface *s, bool activated)
{
if (wlr_surface_is_xdg_surface(s)) {
struct wlr_xdg_surface *previous;
previous = wlr_xdg_surface_from_wlr_surface(s);
wlr_xdg_toplevel_set_activated(previous, activated);
} else {
struct wlr_xwayland_surface *previous;
previous = wlr_xwayland_surface_from_wlr_surface(s);
wlr_xwayland_surface_activate(previous, activated);
}
}
static void move_to_front(struct view *view)
{
wl_list_remove(&view->link);
wl_list_insert(&view->server->views, &view->link);
}
void focus_view(struct view *view, struct wlr_surface *surface)
{
/* Note: this function only deals with keyboard focus. */
if (view == NULL) {
return;
}
struct server *server = view->server;
struct wlr_seat *seat = server->seat;
struct wlr_surface *prev_surface;
prev_surface = seat->keyboard_state.focused_surface;
if (prev_surface == surface) {
/* Don't re-focus an already focused surface. */
return;
}
if (view->type == LAB_XWAYLAND_VIEW) {
/* Don't focus on menus, etc */
move_to_front(view);
if (!wlr_xwayland_or_surface_wants_focus(
view->xwayland_surface)) {
return;
}
}
if (prev_surface) {
set_activated(seat->keyboard_state.focused_surface, false);
}
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
move_to_front(view);
activate_view(view);
/*
* Tell the seat to have the keyboard enter this surface. wlroots will
* keep track of this and automatically send key events to the
* appropriate clients without additional work on your part.
*/
wlr_seat_keyboard_notify_enter(seat, view->surface, keyboard->keycodes,
keyboard->num_keycodes,
&keyboard->modifiers);
}
static struct view *next_toplevel(struct view *current)
{
struct view *tmp = current;
do {
tmp = wl_container_of(tmp->link.next, tmp, link);
} while (!tmp->been_mapped || !is_toplevel(tmp));
return tmp;
}
void view_focus_next_toplevel(struct server *server)
{
struct view *view;
view = first_toplevel(server);
view = next_toplevel(view);
focus_view(view, view->surface);
}
void begin_interactive(struct view *view, enum cursor_mode mode, uint32_t edges)
{
/* This function sets up an interactive move or resize operation, where
* the compositor stops propegating pointer events to clients and
* instead consumes them itself, to move or resize windows. */
struct server *server = view->server;
server->grabbed_view = view;
server->cursor_mode = mode;
if (mode == TINYWL_CURSOR_MOVE) {
server->grab_x = server->cursor->x - view->x;
server->grab_y = server->cursor->y - view->y;
} else {
struct wlr_box geo_box;
switch (view->type) {
case LAB_XDG_SHELL_VIEW:
wlr_xdg_surface_get_geometry(view->xdg_surface,
&geo_box);
break;
case LAB_XWAYLAND_VIEW:
geo_box.x = view->xwayland_surface->x;
geo_box.y = view->xwayland_surface->y;
geo_box.width = view->xwayland_surface->width;
geo_box.height = view->xwayland_surface->height;
break;
}
double border_x =
(view->x + geo_box.x) +
((edges & WLR_EDGE_RIGHT) ? geo_box.width : 0);
double border_y =
(view->y + geo_box.y) +
((edges & WLR_EDGE_BOTTOM) ? geo_box.height : 0);
server->grab_x = server->cursor->x - border_x;
server->grab_y = server->cursor->y - border_y;
server->grab_box = geo_box;
server->grab_box.x += view->x;
server->grab_box.y += view->y;
server->resize_edges = edges;
}
}
bool is_toplevel(struct view *view)
{
switch (view->type) {
case LAB_XWAYLAND_VIEW:
return xwl_nr_parents(view) > 0 ? false : true;
case LAB_XDG_SHELL_VIEW:
return view->xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL;
}
return false;
}
struct view *first_toplevel(struct server *server)
{
struct view *view;
wl_list_for_each (view, &server->views, link) {
if (!view->been_mapped) {
continue;
}
if (is_toplevel(view)) {
return view;
}
}
fprintf(stderr, "warn: found no toplevel view (%s)\n", __func__);
return NULL;
}
static bool view_at(struct view *view, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
/*
* XDG toplevels may have nested surfaces, such as popup windows for
* context menus or tooltips. This function tests if any of those are
* underneath the coordinates lx and ly (in output Layout Coordinates).
* If so, it sets the surface pointer to that wlr_surface and the sx and
* sy coordinates to the coordinates relative to that surface's top-left
* corner.
*/
double view_sx = lx - view->x;
double view_sy = ly - view->y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
switch (view->type) {
case LAB_XDG_SHELL_VIEW:
_surface = wlr_xdg_surface_surface_at(
view->xdg_surface, view_sx, view_sy, &_sx, &_sy);
break;
case LAB_XWAYLAND_VIEW:
if (!view->xwayland_surface->surface)
return false;
_surface =
wlr_surface_surface_at(view->xwayland_surface->surface,
view_sx, view_sy, &_sx, &_sy);
break;
}
if (_surface) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return true;
}
return false;
}
struct view *desktop_view_at(struct server *server, double lx, double ly,
struct wlr_surface **surface, double *sx,
double *sy, int *view_area)
{
/*
* This iterates over all of our surfaces and attempts to find one under
* the cursor. It relies on server->views being ordered from
* top-to-bottom.
*/
struct view *view;
wl_list_for_each (view, &server->views, link) {
if (view_at(view, lx, ly, surface, sx, sy))
return view;
if (!view_want_deco(view))
continue;
if (deco_at(view, lx, ly) == LAB_DECO_PART_TOP) {
*view_area = LAB_DECO_PART_TOP;
return view;
}
}
return NULL;
}