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This function has grown quite large over time. Breaking out various smaller functions makes the logic easier to follow. No functional change intended, but there is a minor logical change: - Due to factoring out match_keybinding(), each keypress can only match a single keybinding now. Previously, it was theoretically possible for a single keypress to map to multiple keysyms which could each match a different keybinding. |
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| .. | ||
| cursor.c | ||
| gestures.c | ||
| input.c | ||
| key-state.c | ||
| keyboard.c | ||
| meson.build | ||
| touch.c | ||