labwc/server.c
2019-12-27 21:22:45 +00:00

223 lines
8.4 KiB
C

#include "labwc.h"
static void process_cursor_move(struct server *server, uint32_t time)
{
/* Move the grabbed view to the new position. */
server->grabbed_view->x = server->cursor->x - server->grab_x;
server->grabbed_view->y = server->cursor->y - server->grab_y;
}
static void process_cursor_resize(struct server *server, uint32_t time)
{
/*
* Resizing the grabbed view can be a little bit complicated, because we
* could be resizing from any corner or edge. This not only resizes the
* view on one or two axes, but can also move the view if you resize
* from the top or left edges (or top-left corner).
*
* Note that I took some shortcuts here. In a more fleshed-out
* compositor, you'd wait for the client to prepare a buffer at the new
* size, then commit any movement that was prepared.
*/
struct view *view = server->grabbed_view;
double dx = server->cursor->x - server->grab_x;
double dy = server->cursor->y - server->grab_y;
double x = view->x;
double y = view->y;
int width = server->grab_width;
int height = server->grab_height;
if (server->resize_edges & WLR_EDGE_TOP) {
y = server->grab_y + dy;
height -= dy;
if (height < 1) {
y += height;
}
} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
height += dy;
}
if (server->resize_edges & WLR_EDGE_LEFT) {
x = server->grab_x + dx;
width -= dx;
if (width < 1) {
x += width;
}
} else if (server->resize_edges & WLR_EDGE_RIGHT) {
width += dx;
}
view->x = x;
view->y = y;
wlr_xdg_toplevel_set_size(view->xdg_surface, width, height);
}
static void process_cursor_motion(struct server *server, uint32_t time)
{
/* If the mode is non-passthrough, delegate to those functions. */
if (server->cursor_mode == TINYWL_CURSOR_MOVE) {
process_cursor_move(server, time);
return;
} else if (server->cursor_mode == TINYWL_CURSOR_RESIZE) {
process_cursor_resize(server, time);
return;
}
/* Otherwise, find the view under the pointer and send the event along.
*/
double sx, sy;
struct wlr_seat *seat = server->seat;
struct wlr_surface *surface = NULL;
struct view *view = desktop_view_at(server, server->cursor->x,
server->cursor->y, &surface, &sx,
&sy);
if (!view) {
/* If there's no view under the cursor, set the cursor image to
* a default. This is what makes the cursor image appear when
* you move it around the screen, not over any views. */
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "left_ptr", server->cursor);
}
if (surface) {
bool focus_changed = seat->pointer_state.focused_surface !=
surface;
/*
* "Enter" the surface if necessary. This lets the client know
* that the cursor has entered one of its surfaces.
*
* Note that this gives the surface "pointer focus", which is
* distinct from keyboard focus. You get pointer focus by moving
* the pointer over a window.
*/
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
if (!focus_changed) {
/* The enter event contains coordinates, so we only need
* to notify on motion if the focus did not change. */
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
}
} else {
/* Clear pointer focus so future button events and such are not
* sent to the last client to have the cursor over it. */
wlr_seat_pointer_clear_focus(seat);
}
}
void server_cursor_motion(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits a
* _relative_ pointer motion event (i.e. a delta) */
struct server *server =
wl_container_of(listener, server, cursor_motion);
struct wlr_event_pointer_motion *event = data;
/* The cursor doesn't move unless we tell it to. The cursor
* automatically handles constraining the motion to the output layout,
* as well as any special configuration applied for the specific input
* device which generated the event. You can pass NULL for the device if
* you want to move the cursor around without any input. */
wlr_cursor_move(server->cursor, event->device, event->delta_x,
event->delta_y);
process_cursor_motion(server, event->time_msec);
}
void server_cursor_motion_absolute(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an
* _absolute_ motion event, from 0..1 on each axis. This happens, for
* example, when wlroots is running under a Wayland window rather than
* KMS+DRM, and you move the mouse over the window. You could enter the
* window from any edge, so we have to warp the mouse there. There is
* also some hardware which emits these events. */
struct server *server =
wl_container_of(listener, server, cursor_motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(server->cursor, event->device, event->x,
event->y);
process_cursor_motion(server, event->time_msec);
}
void server_cursor_button(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits a button
* event. */
struct server *server =
wl_container_of(listener, server, cursor_button);
struct wlr_event_pointer_button *event = data;
/* Notify the client with pointer focus that a button press has occurred
*/
wlr_seat_pointer_notify_button(server->seat, event->time_msec,
event->button, event->state);
double sx, sy;
struct wlr_surface *surface;
struct view *view = desktop_view_at(server, server->cursor->x,
server->cursor->y, &surface, &sx,
&sy);
if (event->state == WLR_BUTTON_RELEASED) {
/* If you released any buttons, we exit interactive move/resize
* mode. */
server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
} else {
/* Focus that client if the button was _pressed_ */
focus_view(view, surface);
}
}
void server_cursor_axis(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an axis
* event, for example when you move the scroll wheel. */
struct server *server = wl_container_of(listener, server, cursor_axis);
struct wlr_event_pointer_axis *event = data;
/* Notify the client with pointer focus of the axis event. */
wlr_seat_pointer_notify_axis(server->seat, event->time_msec,
event->orientation, event->delta,
event->delta_discrete, event->source);
}
void server_cursor_frame(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen at
* the
* same time, in which case a frame event won't be sent in between. */
struct server *server = wl_container_of(listener, server, cursor_frame);
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(server->seat);
}
void server_new_output(struct wl_listener *listener, void *data)
{
/* This event is rasied by the backend when a new output (aka a display
* or monitor) becomes available. */
struct server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
/* Some backends don't have modes. DRM+KMS does, and we need to set a
* mode before we can use the output. The mode is a tuple of (width,
* height, refresh rate), and each monitor supports only a specific set
* of modes. We just pick the first, a more sophisticated compositor
* would let the user configure it or pick the mode the display
* advertises as preferred. */
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode =
wl_container_of(wlr_output->modes.prev, mode, link);
wlr_output_set_mode(wlr_output, mode);
}
/* Allocates and configures our state for this output */
struct output *output = calloc(1, sizeof(struct output));
output->wlr_output = wlr_output;
output->server = server;
/* Sets up a listener for the frame notify event. */
output->frame.notify = output_frame;
wl_signal_add(&wlr_output->events.frame, &output->frame);
wl_list_insert(&server->outputs, &output->link);
/* Adds this to the output layout. The add_auto function arranges
* outputs from left-to-right in the order they appear. A more
* sophisticated compositor would let the user configure the arrangement
* of outputs in the layout. */
wlr_output_layout_add_auto(server->output_layout, wlr_output);
/* Creating the global adds a wl_output global to the display, which
* Wayland clients can see to find out information about the output
* (such as DPI, scale factor, manufacturer, etc). */
wlr_output_create_global(wlr_output);
}