mirror of
https://github.com/labwc/labwc.git
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185 lines
4.6 KiB
C
185 lines
4.6 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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/*
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* Theme engine for labwc
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*
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* Copyright Johan Malm 2020-2021
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*/
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#ifndef LABWC_THEME_H
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#define LABWC_THEME_H
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#include <stdio.h>
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#include <wlr/render/wlr_renderer.h>
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#include "ssd.h"
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enum lab_justification {
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LAB_JUSTIFY_LEFT,
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LAB_JUSTIFY_CENTER,
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LAB_JUSTIFY_RIGHT,
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};
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struct theme_snapping_overlay {
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bool bg_enabled;
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bool border_enabled;
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float bg_color[4];
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int border_width;
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float border_color[3][4];
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};
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enum lab_button_state {
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LAB_BS_HOVERD = 1 << 0,
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LAB_BS_TOGGLED = 1 << 1,
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LAB_BS_ROUNDED = 1 << 2,
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LAB_BS_ALL = LAB_BS_HOVERD | LAB_BS_TOGGLED | LAB_BS_ROUNDED,
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};
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struct theme {
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int border_width;
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/*
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* the space between title bar border and
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* buttons on the left/right/top
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*/
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int window_titlebar_padding_width;
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int window_titlebar_padding_height;
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int title_height;
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int menu_overlap_x;
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int menu_overlap_y;
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/* colors */
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float window_active_border_color[4];
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float window_inactive_border_color[4];
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float window_toggled_keybinds_color[4];
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float window_active_title_bg_color[4];
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float window_inactive_title_bg_color[4];
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float window_active_label_text_color[4];
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float window_inactive_label_text_color[4];
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enum lab_justification window_label_text_justify;
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enum lab_justification menu_title_text_justify;
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/* buttons */
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int window_button_width;
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int window_button_height;
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int window_button_spacing;
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/* the corner radius of the hover effect */
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int window_button_hover_bg_corner_radius;
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int menu_item_padding_x;
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int menu_item_padding_y;
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int menu_item_height;
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float menu_items_bg_color[4];
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float menu_items_text_color[4];
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float menu_items_active_bg_color[4];
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float menu_items_active_text_color[4];
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int menu_min_width;
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int menu_max_width;
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int menu_separator_line_thickness;
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int menu_separator_padding_width;
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int menu_separator_padding_height;
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float menu_separator_color[4];
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float menu_title_bg_color[4];
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float menu_title_text_color[4];
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int osd_border_width;
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float osd_bg_color[4];
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float osd_border_color[4];
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float osd_label_text_color[4];
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int osd_window_switcher_width;
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int osd_window_switcher_padding;
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int osd_window_switcher_item_padding_x;
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int osd_window_switcher_item_padding_y;
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int osd_window_switcher_item_active_border_width;
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bool osd_window_switcher_width_is_percent;
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int osd_window_switcher_preview_border_width;
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float osd_window_switcher_preview_border_color[3][4];
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int osd_workspace_switcher_boxes_width;
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int osd_workspace_switcher_boxes_height;
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struct theme_snapping_overlay
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snapping_overlay_region, snapping_overlay_edge;
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/* window drop-shadows */
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int window_active_shadow_size;
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int window_inactive_shadow_size;
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float window_active_shadow_color[4];
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float window_inactive_shadow_color[4];
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struct {
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/*
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* The texture of a window buttons for each hover/toggled/rounded
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* state. This can be accessed like:
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*
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* buttons[LAB_SSD_BUTTON_ICONIFY][LAB_BS_HOVERD | LAB_BS_TOGGLED]
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*
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* Elements in buttons[0] are all NULL since LAB_SSD_BUTTON_FIRST is 1.
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*/
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struct lab_data_buffer *buttons
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[LAB_SSD_BUTTON_LAST + 1][LAB_BS_ALL + 1];
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/* TODO: add toggled/hover/pressed/disabled colors for buttons */
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float button_colors[LAB_SSD_BUTTON_LAST + 1][4];
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/* TODO: move other window.(in)active.* entries to here */
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} window[2]; /* indexed by THEME_INACTIVE and THEME_ACTIVE */
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/* textures */
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struct lab_data_buffer *corner_top_left_active_normal;
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struct lab_data_buffer *corner_top_right_active_normal;
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struct lab_data_buffer *corner_top_left_inactive_normal;
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struct lab_data_buffer *corner_top_right_inactive_normal;
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struct lab_data_buffer *shadow_corner_top_active;
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struct lab_data_buffer *shadow_corner_bottom_active;
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struct lab_data_buffer *shadow_edge_active;
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struct lab_data_buffer *shadow_corner_top_inactive;
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struct lab_data_buffer *shadow_corner_bottom_inactive;
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struct lab_data_buffer *shadow_edge_inactive;
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/*
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* Not set in rc.xml/themerc, but derived from the tallest titlebar
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* object plus 2 * window_titlebar_padding_height
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*/
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int osd_window_switcher_item_height;
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/* magnifier */
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float mag_border_color[4];
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int mag_border_width;
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};
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#define THEME_INACTIVE 0
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#define THEME_ACTIVE 1
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struct server;
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/**
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* theme_init - read openbox theme and generate button textures
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* @theme: theme data
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* @server: server
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* @theme_name: theme-name in <theme-dir>/<theme-name>/openbox-3/themerc
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* Note <theme-dir> is obtained in theme-dir.c
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*/
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void theme_init(struct theme *theme, struct server *server, const char *theme_name);
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/**
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* theme_finish - free button textures
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* @theme: theme data
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*/
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void theme_finish(struct theme *theme);
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#endif /* LABWC_THEME_H */
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