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When `wlr_seat_pointer_notify_button()` is called on a button press event, that funtion must also be called on the subsequent button release event because otherwise wlroots thinks the button is kept pressed and it causes issues with validating DnD requests from clients, where only one button must be pressed. This was the case when a CSD client opens a client-menu via `show_window_menu` request after pressing its window with the right button because we were always not notifying button release events while a menu is open. So let's keep track of bound (pressed but not notified) buttons and notify button release events only when the button is not bound, like we are doing for key-state.
571 lines
18 KiB
C
571 lines
18 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_H
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#define LABWC_H
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#include "config.h"
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#include <getopt.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_keyboard_group.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_output_power_management_v1.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_relative_pointer_v1.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_pointer_constraints_v1.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/types/wlr_xdg_activation_v1.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/types/wlr_drm_lease_v1.h>
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#include <wlr/types/wlr_virtual_pointer_v1.h>
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#include <wlr/types/wlr_virtual_keyboard_v1.h>
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#include <wlr/types/wlr_tearing_control_v1.h>
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#include <wlr/types/wlr_text_input_v3.h>
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#include <wlr/types/wlr_input_method_v2.h>
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#include <wlr/types/wlr_tablet_v2.h>
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#include <wlr/util/log.h>
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#include "common/set.h"
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#include "config/keybind.h"
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#include "config/rcxml.h"
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#include "input/cursor.h"
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#include "overlay.h"
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#include "regions.h"
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#include "session-lock.h"
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#if HAVE_NLS
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#include <libintl.h>
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#include <locale.h>
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#define _ gettext
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#else
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#define _(s) (s)
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#endif
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#define XCURSOR_DEFAULT "left_ptr"
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#define XCURSOR_SIZE 24
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enum input_mode {
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LAB_INPUT_STATE_PASSTHROUGH = 0,
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LAB_INPUT_STATE_MOVE,
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LAB_INPUT_STATE_RESIZE,
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LAB_INPUT_STATE_MENU,
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};
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struct input {
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struct wlr_input_device *wlr_input_device;
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struct seat *seat;
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/* Set for pointer/touch devices */
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double scroll_factor;
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struct wl_listener destroy;
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struct wl_list link; /* seat.inputs */
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};
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/*
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* Virtual keyboards should not belong to seat->keyboard_group. As a result we
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* need to be able to ascertain which wlr_keyboard key/modifier events come from
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* and we achieve that by using `struct keyboard` which inherits `struct input`
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* and adds keyboard specific listeners and a wlr_keyboard pointer.
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*/
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struct keyboard {
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struct input base;
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struct wlr_keyboard *wlr_keyboard;
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bool is_virtual;
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struct wl_listener modifier;
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struct wl_listener key;
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/* key repeat for compositor keybinds */
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uint32_t keybind_repeat_keycode;
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int32_t keybind_repeat_rate;
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struct wl_event_source *keybind_repeat;
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};
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struct seat {
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struct wlr_seat *seat;
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struct server *server;
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struct wlr_keyboard_group *keyboard_group;
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struct wl_list touch_points; /* struct touch_point.link */
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/*
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* Enum of most recent server-side cursor image. Set by
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* cursor_set(). Cleared when a client surface is entered
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* (in that case the client is expected to set its own cursor image).
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*/
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enum lab_cursors server_cursor;
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struct wlr_cursor *cursor;
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struct wlr_xcursor_manager *xcursor_manager;
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struct {
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double x, y;
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} smooth_scroll_offset;
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struct wlr_pointer_constraint_v1 *current_constraint;
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/* In support for ToggleKeybinds */
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uint32_t nr_inhibited_keybind_views;
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/* Used to hide the workspace OSD after switching workspaces */
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struct wl_event_source *workspace_osd_timer;
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bool workspace_osd_shown_by_modifier;
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/* if set, views cannot receive focus */
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struct wlr_layer_surface_v1 *focused_layer;
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struct input_method_relay *input_method_relay;
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/**
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* This is usually zeroed and is only set on button press while the
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* mouse is over a view or surface, and zeroed on button release.
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* It is used to send cursor motion events to a surface even though
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* the cursor has left the surface in the meantime.
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*
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* This allows to keep dragging a scrollbar or selecting text even
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* when moving outside of the window.
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*
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* It is also used to:
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* - determine the target view for action in "Drag" mousebind
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* - validate view move/resize requests from CSD clients
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*
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* Both (view && !surface) and (surface && !view) are possible.
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*/
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struct cursor_context pressed;
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struct lab_set bound_buttons;
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struct {
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bool active;
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struct {
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struct wl_listener request;
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struct wl_listener start;
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struct wl_listener destroy;
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} events;
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struct wlr_scene_tree *icons;
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} drag;
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struct overlay overlay;
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/* Used to prevent region snapping when starting a move with A-Left */
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bool region_prevent_snap;
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struct wl_list inputs;
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struct wl_listener new_input;
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struct wl_listener focus_change;
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struct wl_listener cursor_motion;
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struct wl_listener cursor_motion_absolute;
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struct wl_listener cursor_button;
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struct wl_listener cursor_axis;
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struct wl_listener cursor_frame;
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struct wlr_pointer_gestures_v1 *pointer_gestures;
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struct wl_listener pinch_begin;
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struct wl_listener pinch_update;
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struct wl_listener pinch_end;
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struct wl_listener swipe_begin;
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struct wl_listener swipe_update;
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struct wl_listener swipe_end;
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struct wl_listener request_cursor;
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struct wl_listener request_set_shape;
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struct wl_listener request_set_selection;
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struct wl_listener request_set_primary_selection;
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struct wl_listener touch_down;
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struct wl_listener touch_up;
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struct wl_listener touch_motion;
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struct wl_listener touch_frame;
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struct wl_listener tablet_tool_proximity;
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struct wl_listener tablet_tool_axis;
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struct wl_listener tablet_tool_tip;
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struct wl_listener tablet_tool_button;
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struct wl_list tablets;
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struct wl_list tablet_tools;
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struct wl_list tablet_pads;
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struct wl_listener constraint_commit;
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struct wl_listener pressed_surface_destroy;
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struct wlr_virtual_pointer_manager_v1 *virtual_pointer;
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struct wl_listener virtual_pointer_new;
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struct wlr_virtual_keyboard_manager_v1 *virtual_keyboard;
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struct wl_listener virtual_keyboard_new;
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};
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struct lab_data_buffer;
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struct workspace;
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enum lab_cycle_dir {
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LAB_CYCLE_DIR_NONE,
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LAB_CYCLE_DIR_FORWARD,
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LAB_CYCLE_DIR_BACKWARD,
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};
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struct server {
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struct wl_display *wl_display;
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struct wl_event_loop *wl_event_loop; /* Can be used for timer events */
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struct wlr_renderer *renderer;
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struct wlr_allocator *allocator;
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struct wlr_backend *backend;
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struct headless {
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struct wlr_backend *backend;
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} headless;
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struct wlr_session *session;
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struct wlr_linux_dmabuf_v1 *linux_dmabuf;
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struct wlr_xdg_shell *xdg_shell;
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struct wlr_layer_shell_v1 *layer_shell;
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struct wl_listener new_xdg_toplevel;
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struct wl_listener new_layer_surface;
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struct wl_listener kde_server_decoration;
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struct wl_listener xdg_toplevel_decoration;
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#if HAVE_XWAYLAND
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struct wlr_xwayland *xwayland;
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struct wl_listener xwayland_server_ready;
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struct wl_listener xwayland_xwm_ready;
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struct wl_listener xwayland_new_surface;
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#endif
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struct wlr_xdg_activation_v1 *xdg_activation;
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struct wl_listener xdg_activation_request;
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struct wl_listener xdg_activation_new_token;
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struct wl_list views;
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struct wl_list unmanaged_surfaces;
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struct seat seat;
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struct wlr_scene *scene;
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struct wlr_scene_output_layout *scene_layout;
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bool direct_scanout_enabled;
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/* cursor interactive */
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enum input_mode input_mode;
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struct view *grabbed_view;
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/* Cursor position when interactive move/resize is requested */
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double grab_x, grab_y;
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/* View geometry when interactive move/resize is requested */
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struct wlr_box grab_box;
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uint32_t resize_edges;
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/*
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* 'active_view' is generally the view with keyboard-focus, updated with
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* each "focus change". This view is drawn with "active" SSD coloring.
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*
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* The exception is when a layer-shell client takes keyboard-focus in
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* which case the currently active view stays active. This is important
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* for foreign-toplevel protocol.
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*/
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struct view *active_view;
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/*
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* Most recently raised view. Used to avoid unnecessarily
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* raising the same view over and over.
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*/
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struct view *last_raised_view;
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struct ssd_hover_state *ssd_hover_state;
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/* Tree for all non-layer xdg/xwayland-shell surfaces */
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struct wlr_scene_tree *view_tree;
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/*
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* Popups need to be rendered above always-on-top views, so we reparent
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* them to this dedicated tree
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*/
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struct wlr_scene_tree *xdg_popup_tree;
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/* Tree for all non-layer xdg/xwayland-shell surfaces with always-on-top/below */
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struct wlr_scene_tree *view_tree_always_on_top;
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struct wlr_scene_tree *view_tree_always_on_bottom;
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#if HAVE_XWAYLAND
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/* Tree for unmanaged xsurfaces without initialized view (usually popups) */
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struct wlr_scene_tree *unmanaged_tree;
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#endif
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/* Tree for built in menu */
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struct wlr_scene_tree *menu_tree;
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/* Workspaces */
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struct {
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struct wl_list all; /* struct workspace.link */
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struct workspace *current;
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struct workspace *last;
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struct lab_cosmic_workspace_manager *cosmic_manager;
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struct lab_cosmic_workspace_group *cosmic_group;
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struct {
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struct wl_listener layout_output_added;
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} on;
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} workspaces;
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struct wl_list outputs;
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struct wl_listener new_output;
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struct wlr_output_layout *output_layout;
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struct wl_listener output_layout_change;
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struct wlr_output_manager_v1 *output_manager;
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struct wl_listener output_manager_test;
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struct wl_listener output_manager_apply;
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/*
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* While an output layout change is in process, this counter is
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* non-zero and causes change-events from the wlr_output_layout
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* to be ignored (to prevent, for example, moving views in a
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* transitory layout state). Once the counter reaches zero,
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* do_output_layout_change() must be called explicitly.
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*/
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int pending_output_layout_change;
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struct wl_listener renderer_lost;
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struct wlr_gamma_control_manager_v1 *gamma_control_manager_v1;
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struct wl_listener gamma_control_set_gamma;
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struct session_lock_manager *session_lock_manager;
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struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
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struct wlr_drm_lease_v1_manager *drm_lease_manager;
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struct wl_listener drm_lease_request;
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struct wlr_output_power_manager_v1 *output_power_manager_v1;
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struct wl_listener output_power_manager_set_mode;
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struct wlr_relative_pointer_manager_v1 *relative_pointer_manager;
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struct wlr_pointer_constraints_v1 *constraints;
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struct wl_listener new_constraint;
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struct wlr_tearing_control_manager_v1 *tearing_control;
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struct wl_listener tearing_new_object;
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struct wlr_input_method_manager_v2 *input_method_manager;
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struct wlr_text_input_manager_v3 *text_input_manager;
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struct wlr_tablet_manager_v2 *tablet_manager;
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struct wlr_security_context_manager_v1 *security_context_manager_v1;
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/* Set when in cycle (alt-tab) mode */
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struct osd_state {
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struct view *cycle_view;
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bool preview_was_enabled;
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struct wlr_scene_node *preview_node;
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struct wlr_scene_tree *preview_parent;
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struct wlr_scene_node *preview_anchor;
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struct multi_rect *preview_outline;
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enum lab_cycle_dir initial_direction;
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bool initial_keybind_contained_shift;
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} osd_state;
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struct theme *theme;
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struct menu *menu_current;
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struct wl_list menus;
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struct icon_loader *icon_loader;
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pid_t primary_client_pid;
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};
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#define LAB_NR_LAYERS (4)
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struct output {
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struct wl_list link; /* server.outputs */
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struct server *server;
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struct wlr_output *wlr_output;
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struct wlr_output_state pending;
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struct wlr_scene_output *scene_output;
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struct wlr_scene_tree *layer_tree[LAB_NR_LAYERS];
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struct wlr_scene_tree *layer_popup_tree;
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struct wlr_scene_tree *osd_tree;
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struct wlr_scene_tree *session_lock_tree;
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struct wlr_scene_buffer *workspace_osd;
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struct wlr_box usable_area;
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struct wl_list regions; /* struct region.link */
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struct lab_data_buffer *osd_buffer;
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struct wl_listener destroy;
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struct wl_listener frame;
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struct wl_listener request_state;
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bool leased;
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bool gamma_lut_changed;
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uint32_t nr_tearing_failures;
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};
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#undef LAB_NR_LAYERS
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struct constraint {
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struct seat *seat;
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struct wlr_pointer_constraint_v1 *constraint;
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struct wl_listener destroy;
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};
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void xdg_popup_create(struct view *view, struct wlr_xdg_popup *wlr_popup);
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void xdg_shell_init(struct server *server);
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void foreign_toplevel_handle_create(struct view *view);
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void foreign_toplevel_update_outputs(struct view *view);
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/*
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* desktop.c routines deal with a collection of views
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*
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* Definition of a few keywords used in desktop.c
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* raise - Bring view to front.
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* focus - Give keyboard focus to view.
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* activate - Set view surface as active so that client window decorations
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* are painted to show that the window is active,typically by
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* using a different color. Although xdg-shell protocol says you
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* cannot assume this means that the window actually has keyboard
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* or pointer focus, in this compositor are they called together.
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*/
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/**
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* desktop_focus_view() - do multiple things to make a view "active" and
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* ready to use:
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* - unminimize
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* - switch to the workspace it's on
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* - give input (keyboard) focus
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* - optionally raise above other views
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*
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* It's okay to call this function even if the view isn't mapped or the
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* session is locked; it will simply do nothing.
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*/
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void desktop_focus_view(struct view *view, bool raise);
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/**
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* desktop_focus_view_or_surface() - like desktop_focus_view() but can
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* also focus other (e.g. xwayland-unmanaged) surfaces
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*/
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void desktop_focus_view_or_surface(struct seat *seat, struct view *view,
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struct wlr_surface *surface, bool raise);
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void desktop_arrange_all_views(struct server *server);
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void desktop_focus_output(struct output *output);
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void warp_cursor(struct view *view);
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struct view *desktop_topmost_focusable_view(struct server *server);
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/**
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* Toggles the (output local) visibility of the layershell top layer
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* based on the existence of a fullscreen window on the current workspace.
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*/
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void desktop_update_top_layer_visiblity(struct server *server);
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/**
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* desktop_cycle_view - return view to 'cycle' to
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* @start_view: reference point for finding next view to cycle to
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* Note: If !start_view, the second focusable view is returned
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*/
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struct view *desktop_cycle_view(struct server *server, struct view *start_view,
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enum lab_cycle_dir dir);
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/**
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* desktop_focus_topmost_view() - focus the topmost view on the current
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* workspace, skipping views that claim not to want focus (those can
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* still be focused by explicit request, e.g. by clicking in them).
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*
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* This function is typically called when the focused view is hidden
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* (closes, is minimized, etc.) to focus the "next" view underneath.
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*/
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void desktop_focus_topmost_view(struct server *server);
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void seat_init(struct server *server);
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void seat_finish(struct server *server);
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void seat_reconfigure(struct server *server);
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void seat_focus_surface(struct seat *seat, struct wlr_surface *surface);
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|
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/**
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* seat_focus_lock_surface() - ONLY to be called from session-lock.c to
|
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* focus lock screen surfaces. Use seat_focus_surface() otherwise.
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|
*/
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void seat_focus_lock_surface(struct seat *seat, struct wlr_surface *surface);
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void seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer);
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void seat_set_pressed(struct seat *seat, struct cursor_context *ctx);
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void seat_reset_pressed(struct seat *seat);
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void seat_output_layout_changed(struct seat *seat);
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|
|
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/**
|
|
* interactive_anchor_to_cursor() - repositions the geometry to remain
|
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* underneath the cursor when its size changes during interactive move.
|
|
* This function also resizes server->grab_box and repositions it to remain
|
|
* underneath server->grab_{x,y}.
|
|
*
|
|
* geo->{width,height} are provided by the caller.
|
|
* geo->{x,y} are computed by this function.
|
|
*/
|
|
void interactive_anchor_to_cursor(struct server *server, struct wlr_box *geo);
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|
|
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void interactive_begin(struct view *view, enum input_mode mode, uint32_t edges);
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|
void interactive_finish(struct view *view);
|
|
void interactive_cancel(struct view *view);
|
|
/* Possibly returns VIEW_EDGE_CENTER if <topMaximize> is yes */
|
|
enum view_edge edge_from_cursor(struct seat *seat, struct output **dest_output);
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|
|
|
void output_init(struct server *server);
|
|
void output_manager_init(struct server *server);
|
|
struct output *output_from_wlr_output(struct server *server,
|
|
struct wlr_output *wlr_output);
|
|
struct output *output_from_name(struct server *server, const char *name);
|
|
struct output *output_nearest_to(struct server *server, int lx, int ly);
|
|
struct output *output_nearest_to_cursor(struct server *server);
|
|
|
|
/**
|
|
* output_get_adjacent() - get next output, in a given direction,
|
|
* from a given output
|
|
*
|
|
* @output: reference output
|
|
* @edge: direction in which to look for the nearest output
|
|
* @wrap: if true, wrap around at layout edge
|
|
*
|
|
* Note: if output is NULL, the output nearest the cursor will be used as the
|
|
* reference instead.
|
|
*/
|
|
struct output *output_get_adjacent(struct output *output,
|
|
enum view_edge edge, bool wrap);
|
|
|
|
bool output_is_usable(struct output *output);
|
|
void output_update_usable_area(struct output *output);
|
|
void output_update_all_usable_areas(struct server *server, bool layout_changed);
|
|
bool output_get_tearing_allowance(struct output *output);
|
|
struct wlr_box output_usable_area_in_layout_coords(struct output *output);
|
|
struct wlr_box output_usable_area_scaled(struct output *output);
|
|
void handle_output_power_manager_set_mode(struct wl_listener *listener,
|
|
void *data);
|
|
void output_enable_adaptive_sync(struct wlr_output *output, bool enabled);
|
|
|
|
/**
|
|
* output_max_scale() - get maximum scale factor of all usable outputs.
|
|
* Used when loading/rendering resources (e.g. icons) that may be
|
|
* displayed on any output.
|
|
*/
|
|
float output_max_scale(struct server *server);
|
|
|
|
void new_tearing_hint(struct wl_listener *listener, void *data);
|
|
|
|
void server_init(struct server *server);
|
|
void server_start(struct server *server);
|
|
void server_finish(struct server *server);
|
|
|
|
void create_constraint(struct wl_listener *listener, void *data);
|
|
void constrain_cursor(struct server *server, struct wlr_pointer_constraint_v1
|
|
*constraint);
|
|
|
|
#endif /* LABWC_H */
|