mirror of
https://github.com/labwc/labwc.git
synced 2026-04-10 08:21:07 -04:00
Eliminate corner extents and instead use cursor position to map SSD borders and extents to corner contexts, with a size configurable by the <resize><cornerRange> parameter. This simplifies extent handling, eliminates bugs in the detection of corner context, and allows users to expand corner targets if they wish. Co-authored-by: Andrew J. Hesford <ajh@sideband.org>
214 lines
6.2 KiB
C
214 lines
6.2 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
|
|
|
|
#include <assert.h>
|
|
#include <pixman.h>
|
|
#include "common/mem.h"
|
|
#include "common/scene-helpers.h"
|
|
#include "labwc.h"
|
|
#include "ssd-internal.h"
|
|
#include "theme.h"
|
|
#include "view.h"
|
|
|
|
static struct ssd_part *
|
|
add_extent(struct wl_list *part_list, enum ssd_part_type type,
|
|
struct wlr_scene_tree *parent)
|
|
{
|
|
float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
|
struct ssd_part *part = add_scene_part(part_list, type);
|
|
part->node = &wlr_scene_rect_create(parent, 0, 0, invisible)->node;
|
|
return part;
|
|
}
|
|
|
|
void
|
|
ssd_extents_create(struct ssd *ssd)
|
|
{
|
|
struct view *view = ssd->view;
|
|
struct theme *theme = view->server->theme;
|
|
struct wl_list *part_list = &ssd->extents.parts;
|
|
int extended_area = SSD_EXTENDED_AREA;
|
|
|
|
ssd->extents.tree = wlr_scene_tree_create(ssd->tree);
|
|
struct wlr_scene_tree *parent = ssd->extents.tree;
|
|
if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) {
|
|
wlr_scene_node_set_enabled(&parent->node, false);
|
|
}
|
|
wl_list_init(&ssd->extents.parts);
|
|
wlr_scene_node_set_position(&parent->node,
|
|
-(theme->border_width + extended_area),
|
|
-(ssd->titlebar.height + theme->border_width + extended_area));
|
|
|
|
add_extent(part_list, LAB_SSD_PART_TOP, parent);
|
|
add_extent(part_list, LAB_SSD_PART_LEFT, parent);
|
|
add_extent(part_list, LAB_SSD_PART_RIGHT, parent);
|
|
add_extent(part_list, LAB_SSD_PART_BOTTOM, parent);
|
|
|
|
/* Initial manual update to keep X11 applications happy */
|
|
ssd_extents_update(ssd);
|
|
}
|
|
|
|
void
|
|
ssd_extents_update(struct ssd *ssd)
|
|
{
|
|
struct view *view = ssd->view;
|
|
if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) {
|
|
wlr_scene_node_set_enabled(&ssd->extents.tree->node, false);
|
|
return;
|
|
}
|
|
if (!ssd->extents.tree->node.enabled) {
|
|
wlr_scene_node_set_enabled(&ssd->extents.tree->node, true);
|
|
}
|
|
|
|
if (!view->output) {
|
|
return;
|
|
}
|
|
|
|
struct theme *theme = view->server->theme;
|
|
|
|
int width = view->current.width;
|
|
int height = view_effective_height(view, /* use_pending */ false);
|
|
int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
|
|
int full_width = width + 2 * theme->border_width;
|
|
int extended_area = SSD_EXTENDED_AREA;
|
|
|
|
struct wlr_box part_box;
|
|
struct wlr_box result_box;
|
|
struct ssd_part *part;
|
|
struct wlr_scene_rect *rect;
|
|
struct wlr_box target;
|
|
|
|
/* Make sure we update the y offset based on titlebar shown / hidden */
|
|
wlr_scene_node_set_position(&ssd->extents.tree->node,
|
|
-(theme->border_width + extended_area),
|
|
-(ssd->titlebar.height + theme->border_width + extended_area));
|
|
|
|
/*
|
|
* Convert all output usable areas that the
|
|
* view is currently on into a pixman region
|
|
*/
|
|
int nrects;
|
|
pixman_region32_t usable;
|
|
pixman_region32_t intersection;
|
|
pixman_region32_init(&usable);
|
|
pixman_region32_init(&intersection);
|
|
struct output *output;
|
|
wl_list_for_each(output, &view->server->outputs, link) {
|
|
if (!view_on_output(view, output)) {
|
|
continue;
|
|
}
|
|
struct wlr_box usable_area =
|
|
output_usable_area_in_layout_coords(output);
|
|
pixman_region32_union_rect(&usable, &usable, usable_area.x,
|
|
usable_area.y, usable_area.width, usable_area.height);
|
|
}
|
|
|
|
/* Remember base layout coordinates */
|
|
int base_x, base_y;
|
|
wlr_scene_node_coords(&ssd->extents.tree->node, &base_x, &base_y);
|
|
|
|
wl_list_for_each(part, &ssd->extents.parts, link) {
|
|
rect = wlr_scene_rect_from_node(part->node);
|
|
switch (part->type) {
|
|
case LAB_SSD_PART_TOP:
|
|
target.x = 0;
|
|
target.y = 0;
|
|
target.width = full_width + extended_area * 2;
|
|
target.height = extended_area;
|
|
break;
|
|
case LAB_SSD_PART_LEFT:
|
|
target.x = 0;
|
|
target.y = extended_area;
|
|
target.width = extended_area;
|
|
target.height = full_height;
|
|
break;
|
|
case LAB_SSD_PART_RIGHT:
|
|
target.x = extended_area + full_width;
|
|
target.y = extended_area;
|
|
target.width = extended_area;
|
|
target.height = full_height;
|
|
break;
|
|
case LAB_SSD_PART_BOTTOM:
|
|
target.x = 0;
|
|
target.y = extended_area + full_height;
|
|
target.width = full_width + extended_area * 2;
|
|
target.height = extended_area;
|
|
break;
|
|
default:
|
|
/* not reached */
|
|
assert(false);
|
|
/* suppress warnings with NDEBUG */
|
|
target = (struct wlr_box){0};
|
|
}
|
|
|
|
/* Get layout geometry of what the part *should* be */
|
|
part_box.x = base_x + target.x;
|
|
part_box.y = base_y + target.y;
|
|
part_box.width = target.width;
|
|
part_box.height = target.height;
|
|
|
|
/* Constrain part to output->usable_area */
|
|
pixman_region32_clear(&intersection);
|
|
pixman_region32_intersect_rect(&intersection, &usable,
|
|
part_box.x, part_box.y, part_box.width, part_box.height);
|
|
const pixman_box32_t *inter_rects =
|
|
pixman_region32_rectangles(&intersection, &nrects);
|
|
|
|
if (nrects == 0) {
|
|
/* Not visible */
|
|
wlr_scene_node_set_enabled(part->node, false);
|
|
continue;
|
|
}
|
|
|
|
/*
|
|
* For each edge, the invisible grab area is resized
|
|
* to not cover layer-shell clients such as panels.
|
|
* However, only one resize operation is used per edge,
|
|
* so if a window is in the unlikely position that it
|
|
* is near a panel but also overspills onto another screen,
|
|
* the invisible grab-area on the other screen would be
|
|
* smaller than would normally be the case.
|
|
*
|
|
* Thus only use the first intersecting rect, this is
|
|
* a compromise as it doesn't require us to create
|
|
* multiple scene rects for a given extent edge
|
|
* and still works in 95% of the cases.
|
|
*/
|
|
result_box = (struct wlr_box) {
|
|
.x = inter_rects[0].x1,
|
|
.y = inter_rects[0].y1,
|
|
.width = inter_rects[0].x2 - inter_rects[0].x1,
|
|
.height = inter_rects[0].y2 - inter_rects[0].y1
|
|
};
|
|
|
|
if (!part->node->enabled) {
|
|
wlr_scene_node_set_enabled(part->node, true);
|
|
}
|
|
|
|
if (part_box.width != result_box.width
|
|
|| part_box.height != result_box.height) {
|
|
/* Partly visible */
|
|
wlr_scene_rect_set_size(rect, result_box.width,
|
|
result_box.height);
|
|
wlr_scene_node_set_position(part->node,
|
|
target.x + (result_box.x - part_box.x),
|
|
target.y + (result_box.y - part_box.y));
|
|
} else {
|
|
/* Fully visible */
|
|
wlr_scene_node_set_position(part->node, target.x, target.y);
|
|
wlr_scene_rect_set_size(rect, target.width, target.height);
|
|
}
|
|
}
|
|
pixman_region32_fini(&intersection);
|
|
pixman_region32_fini(&usable);
|
|
}
|
|
|
|
void
|
|
ssd_extents_destroy(struct ssd *ssd)
|
|
{
|
|
if (!ssd->extents.tree) {
|
|
return;
|
|
}
|
|
|
|
ssd_destroy_parts(&ssd->extents.parts);
|
|
wlr_scene_node_destroy(&ssd->extents.tree->node);
|
|
ssd->extents.tree = NULL;
|
|
}
|