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Move font_texture_create() to font.c so it can be used for purposes other than rendering the menu, for example server side decoration. Refactor menu.c and menu.h to use this more generic font_texture_create()
44 lines
1 KiB
C
44 lines
1 KiB
C
#ifndef __LABWC_MENU_H
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#define __LABWC_MENU_H
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#include <wayland-server.h>
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#include <wlr/render/wlr_renderer.h>
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struct menuitem {
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char *action;
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char *command;
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struct wlr_box box;
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struct {
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struct wlr_texture *active;
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struct wlr_texture *inactive;
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int offset_x;
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int offset_y;
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} texture;
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bool selected;
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struct wl_list link;
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};
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struct menu {
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struct server *server;
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int x;
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int y;
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struct wl_list menuitems;
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};
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/* menu_create - create menu */
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void menu_init_rootmenu(struct server *server, struct menu *menu);
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void menu_finish(struct menu *menu);
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/* menu_move - move to position (x, y) */
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void menu_move(struct menu *menu, int x, int y);
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/* menu_set_selected - select item at (x, y) */
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void menu_set_selected(struct menu *menu, int x, int y);
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/* menu_action_selected - select item at (x, y) */
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void menu_action_selected(struct server *server, struct menu *menu);
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/* menu_reconfigure - reload theme and content */
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void menu_reconfigure(struct server *server, struct menu *menu);
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#endif /* __LABWC_MENU_H */
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