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Fill with the background color first only if the background color is opaque. This is necessary for subpixel rendering to work properly (it does not work on top of transparency). However, if the background color is not opaque, leave the buffer unfilled (completely transparent) since the background is already rendered by the scene element underneath. In this case we have to disable subpixel rendering. v2: use 0.999 alpha cutoff and fix CodeStyleCheck Fixes: (the rest of) #1684 |
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| .. | ||
| ci | ||
| helper | ||
| .gitignore | ||
| check | ||
| checkpatch.pl | ||
| find-banned.sh | ||
| README.md | ||
These scripts are intended to be run from the project top-level directory
like this: scripts/foo.sh
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scripts/check: wrapper to check all files insrc/andinclude/ -
scripts/checkpatch.pl: Quick hack on the Linux kernel checkpatch.pl to lint C files written according to the labwc coding style. Run like this:./checkpatch.pl --no-tree --terse --strict --file <file>