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	This avoids calling view->impl functions from cursor.c and desktop.c. v2: Add an explicit recursion guard in cursor_update_focus().
		
			
				
	
	
		
			205 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			205 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef __LABWC_VIEW_H
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#define __LABWC_VIEW_H
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#include "config.h"
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#include <stdbool.h>
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#include <stdint.h>
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#include <wayland-util.h>
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#include <wlr/util/box.h>
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/*
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 * In labwc, a view is a container for surfaces which can be moved around by
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 * the user. In practice this means XDG toplevel and XWayland windows.
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 */
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enum view_type {
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	LAB_XDG_SHELL_VIEW,
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#if HAVE_XWAYLAND
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	LAB_XWAYLAND_VIEW,
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#endif
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};
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enum ssd_preference {
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	LAB_SSD_PREF_UNSPEC = 0,
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	LAB_SSD_PREF_CLIENT,
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	LAB_SSD_PREF_SERVER,
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};
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struct view;
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struct view_impl {
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	void (*configure)(struct view *view, struct wlr_box geo);
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	void (*close)(struct view *view);
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	const char *(*get_string_prop)(struct view *view, const char *prop);
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	void (*map)(struct view *view);
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	void (*set_activated)(struct view *view, bool activated);
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	void (*set_fullscreen)(struct view *view, bool fullscreen);
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	void (*unmap)(struct view *view);
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	void (*maximize)(struct view *view, bool maximize);
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	void (*move_to_front)(struct view *view);
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	void (*move_to_back)(struct view *view);
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};
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struct view {
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	struct server *server;
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	enum view_type type;
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	const struct view_impl *impl;
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	struct wl_list link;
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	/*
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	 * The output that the view is displayed on. Specifically:
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	 *
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	 *  - For floating views, this is the output nearest to the
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	 *    center of the view. It is computed automatically when the
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	 *    view is moved or the output layout changes.
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	 *
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	 *  - For fullscreen/maximized/tiled views, this is the output
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	 *    used to compute the view's geometry. The view remains on
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	 *    the same output unless it is disabled or disconnected.
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	 *
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	 * Many view functions (e.g. view_center(), view_fullscreen(),
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	 * view_maximize(), etc.) allow specifying a particular output
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	 * by calling view_set_output() beforehand.
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	 */
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	struct output *output;
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	struct workspace *workspace;
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	struct wlr_surface *surface;
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	struct wlr_scene_tree *scene_tree;
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	struct wlr_scene_node *scene_node;
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	bool mapped;
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	bool been_mapped;
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	bool ssd_enabled;
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	enum ssd_preference ssd_preference;
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	bool minimized;
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	bool maximized;
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	bool fullscreen;
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	uint32_t tiled;  /* private, enum view_edge in src/view.c */
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	/* Pointer to an output owned struct region, may be NULL */
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	struct region *tiled_region;
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	/* Set to region->name when tiled_region is free'd by a destroying output */
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	char *tiled_region_evacuate;
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	/*
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	 * Geometry of the wlr_surface contained within the view, as
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	 * currently displayed. Should be kept in sync with the
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	 * scene-graph at all times.
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	 */
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	struct wlr_box current;
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	/*
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	 * Expected geometry after any pending move/resize requests
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	 * have been processed. Should match current geometry when no
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	 * move/resize requests are pending.
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	 */
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	struct wlr_box pending;
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	/*
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	 * Saved geometry which will be restored when the view returns
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	 * to normal/floating state after being maximized/fullscreen/
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	 * tiled. Values are undefined/out-of-date when the view is not
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	 * maximized/fullscreen/tiled.
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	 */
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	struct wlr_box natural_geometry;
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	/* used by xdg-shell views */
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	uint32_t pending_configure_serial;
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	struct wl_event_source *pending_configure_timeout;
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	struct ssd *ssd;
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	struct foreign_toplevel {
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		struct wlr_foreign_toplevel_handle_v1 *handle;
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		struct wl_listener maximize;
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		struct wl_listener minimize;
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		struct wl_listener fullscreen;
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		struct wl_listener activate;
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		struct wl_listener close;
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		struct wl_listener destroy;
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	} toplevel;
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	struct wl_listener map;
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	struct wl_listener unmap;
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	struct wl_listener destroy;
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	struct wl_listener surface_destroy;
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	struct wl_listener commit;
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	struct wl_listener request_move;
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	struct wl_listener request_resize;
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	struct wl_listener request_minimize;
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	struct wl_listener request_maximize;
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	struct wl_listener request_fullscreen;
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	struct wl_listener set_title;
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};
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struct xdg_toplevel_view {
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	struct view base;
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	struct wlr_xdg_surface *xdg_surface;
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	/* Events unique to xdg-toplevel views */
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	struct wl_listener set_app_id;
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	struct wl_listener new_popup;
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};
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void view_set_activated(struct view *view);
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void view_set_output(struct view *view, struct output *output);
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void view_close(struct view *view);
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/**
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 * view_move_resize - resize and move view
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 * @view: view to be resized and moved
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 * @geo: the new geometry
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 * NOTE: Only use this when the view actually changes width and/or height
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 * otherwise the serials might cause a delay in moving xdg-shell clients.
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 * For move only, use view_move()
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 */
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void view_move_resize(struct view *view, struct wlr_box geo);
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void view_move(struct view *view, int x, int y);
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void view_moved(struct view *view);
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void view_minimize(struct view *view, bool minimized);
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void view_store_natural_geometry(struct view *view);
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/**
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 * view_center - center view within some region
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 * @view: view to be centered
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 * @ref: optional reference region (in layout coordinates) to center
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 * within; if NULL, view is centered within usable area of its output
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 */
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void view_center(struct view *view, const struct wlr_box *ref);
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void view_restore_to(struct view *view, struct wlr_box geometry);
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void view_set_untiled(struct view *view);
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void view_maximize(struct view *view, bool maximize,
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	bool store_natural_geometry);
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void view_set_fullscreen(struct view *view, bool fullscreen);
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void view_toggle_maximize(struct view *view);
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void view_toggle_decorations(struct view *view);
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void view_toggle_always_on_top(struct view *view);
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bool view_is_always_on_top(struct view *view);
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bool view_is_tiled(struct view *view);
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bool view_is_floating(struct view *view);
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void view_move_to_workspace(struct view *view, struct workspace *workspace);
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void view_set_decorations(struct view *view, bool decorations);
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void view_toggle_fullscreen(struct view *view);
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void view_adjust_for_layout_change(struct view *view);
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void view_move_to_edge(struct view *view, const char *direction);
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void view_snap_to_edge(struct view *view, const char *direction,
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	bool store_natural_geometry);
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void view_snap_to_region(struct view *view, struct region *region,
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	bool store_natural_geometry);
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void view_move_to_front(struct view *view);
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void view_move_to_back(struct view *view);
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const char *view_get_string_prop(struct view *view, const char *prop);
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void view_update_title(struct view *view);
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void view_update_app_id(struct view *view);
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void view_reload_ssd(struct view *view);
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void view_adjust_size(struct view *view, int *w, int *h);
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void view_evacuate_region(struct view *view);
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void view_on_output_destroy(struct view *view);
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void view_destroy(struct view *view);
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/* xdg.c */
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struct wlr_xdg_surface *xdg_surface_from_view(struct view *view);
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#endif /* __LABWC_VIEW_H */
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