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Add theme options `menu.title.text.color` and `menu.title.text.justify`.
Add font place MenuHeader: `<font place="MenuHeader">`
Add `Oblique` font style
```
<theme>
<font>
<slant>Oblique</slant>
</font>
</theme>
```
59 lines
1.4 KiB
C
59 lines
1.4 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_FONT_H
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#define LABWC_FONT_H
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struct lab_data_buffer;
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enum font_slant {
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FONT_SLANT_NORMAL = 0,
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FONT_SLANT_ITALIC,
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FONT_SLANT_OBLIQUE
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};
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enum font_weight {
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FONT_WEIGHT_NORMAL = 0,
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FONT_WEIGHT_BOLD
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};
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struct font {
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char *name;
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int size;
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enum font_slant slant;
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enum font_weight weight;
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};
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struct _PangoFontDescription *font_to_pango_desc(struct font *font);
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/**
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* font_height - get font vertical extents
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* @font: description of font including family name and size
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*/
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int font_height(struct font *font);
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/**
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* font_width - get font horizontal extents
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* @font: description of font including family name and size
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*/
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int font_width(struct font *font, const char *string);
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/**
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* font_buffer_create - Create ARGB8888 lab_data_buffer using pango
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* @buffer: buffer pointer
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* @max_width: max allowable width; will be ellipsized if longer
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* @text: text to be generated as texture
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* @font: font description
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* @color: foreground color in rgba format
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* @bg_color: background color in rgba format
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* @arrow: arrow (utf8) character to show or NULL for none
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*/
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void font_buffer_create(struct lab_data_buffer **buffer, int max_width,
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const char *text, struct font *font, const float *color,
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const float *bg_color, const char *arrow, double scale);
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/**
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* font_finish - free some font related resources
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* Note: use on exit
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*/
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void font_finish(void);
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#endif /* LABWC_FONT_H */
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