labwc/src/common/scaled-font-buffer.c
John Lindgren 5704d6c76b buffer: reduce unnecessary painting to new cairo surfaces
Add buffer_adopt_cairo_surface(), which allows wrapping an existing
cairo image surface in a struct lab_data_buffer. This is useful when
loading PNGs since most will be loaded as ARGB32 already.

Fix a memory leak in the non-ARGB32 PNG case, where we do still need to
paint to a new image surface -- we were leaking the original surface.

Eliminate an unnecessary temporary image surface in SVG loading and just
render the SVG to the image surface held by the lab_data_buffer.

I also cleaned up and clarified the buffer API a bit:

- Add a pointer to the held cairo_surface_t (so we can still access it
  if there is no cairo_t).
- Remove the free_on_destroy bool (it was always true).
- Rename unscaled_width/height to logical_width/height and add an
  explanatory comment. It was unclear what "unscaled" meant.
- Rename buffer_create_wrap() to buffer_create_from_data().

This is laying groundwork for some more icon fixes I am working on
(making sure icons are loaded and rendered at the correct scale).
2024-10-06 01:56:58 -04:00

106 lines
2.7 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <wayland-server-core.h>
#include <wlr/util/log.h>
#include "buffer.h"
#include "common/font.h"
#include "common/mem.h"
#include "common/scaled-scene-buffer.h"
#include "common/scaled-font-buffer.h"
static struct lab_data_buffer *
_create_buffer(struct scaled_scene_buffer *scaled_buffer, double scale)
{
struct lab_data_buffer *buffer = NULL;
struct scaled_font_buffer *self = scaled_buffer->data;
/* Buffer gets free'd automatically along the backing wlr_buffer */
font_buffer_create(&buffer, self->max_width, self->text,
&self->font, self->color, self->bg_color, self->arrow, scale);
if (!buffer) {
wlr_log(WLR_ERROR, "font_buffer_create() failed");
}
self->width = buffer ? buffer->logical_width : 0;
self->height = buffer ? buffer->logical_height : 0;
return buffer;
}
static void
_destroy(struct scaled_scene_buffer *scaled_buffer)
{
struct scaled_font_buffer *self = scaled_buffer->data;
scaled_buffer->data = NULL;
zfree(self->text);
zfree(self->font.name);
zfree(self->arrow);
free(self);
}
static const struct scaled_scene_buffer_impl impl = {
.create_buffer = _create_buffer,
.destroy = _destroy
};
/* Public API */
struct scaled_font_buffer *
scaled_font_buffer_create(struct wlr_scene_tree *parent)
{
assert(parent);
struct scaled_font_buffer *self = znew(*self);
struct scaled_scene_buffer *scaled_buffer =
scaled_scene_buffer_create(parent, &impl, /* drop_buffer */ true);
if (!scaled_buffer) {
free(self);
return NULL;
}
scaled_buffer->data = self;
self->scaled_buffer = scaled_buffer;
self->scene_buffer = scaled_buffer->scene_buffer;
return self;
}
void
scaled_font_buffer_update(struct scaled_font_buffer *self, const char *text,
int max_width, struct font *font, const float *color,
const float *bg_color, const char *arrow)
{
assert(self);
assert(text);
assert(font);
assert(color);
/* Clean up old internal state */
zfree(self->text);
zfree(self->font.name);
zfree(self->arrow);
/* Update internal state */
self->text = xstrdup(text);
self->max_width = max_width;
if (font->name) {
self->font.name = xstrdup(font->name);
}
self->font.size = font->size;
self->font.slant = font->slant;
self->font.weight = font->weight;
memcpy(self->color, color, sizeof(self->color));
memcpy(self->bg_color, bg_color, sizeof(self->bg_color));
self->arrow = arrow ? xstrdup(arrow) : NULL;
/* Invalidate cache and force a new render */
scaled_scene_buffer_invalidate_cache(self->scaled_buffer);
}
void
scaled_font_buffer_set_max_width(struct scaled_font_buffer *self, int max_width)
{
self->max_width = max_width;
scaled_scene_buffer_invalidate_cache(self->scaled_buffer);
}