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Add buffer_adopt_cairo_surface(), which allows wrapping an existing cairo image surface in a struct lab_data_buffer. This is useful when loading PNGs since most will be loaded as ARGB32 already. Fix a memory leak in the non-ARGB32 PNG case, where we do still need to paint to a new image surface -- we were leaking the original surface. Eliminate an unnecessary temporary image surface in SVG loading and just render the SVG to the image surface held by the lab_data_buffer. I also cleaned up and clarified the buffer API a bit: - Add a pointer to the held cairo_surface_t (so we can still access it if there is no cairo_t). - Remove the free_on_destroy bool (it was always true). - Rename unscaled_width/height to logical_width/height and add an explanatory comment. It was unclear what "unscaled" meant. - Rename buffer_create_wrap() to buffer_create_from_data(). This is laying groundwork for some more icon fixes I am working on (making sure icons are loaded and rendered at the correct scale).
106 lines
2.7 KiB
C
106 lines
2.7 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-server-core.h>
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#include <wlr/util/log.h>
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#include "buffer.h"
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#include "common/font.h"
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#include "common/mem.h"
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#include "common/scaled-scene-buffer.h"
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#include "common/scaled-font-buffer.h"
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static struct lab_data_buffer *
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_create_buffer(struct scaled_scene_buffer *scaled_buffer, double scale)
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{
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struct lab_data_buffer *buffer = NULL;
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struct scaled_font_buffer *self = scaled_buffer->data;
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/* Buffer gets free'd automatically along the backing wlr_buffer */
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font_buffer_create(&buffer, self->max_width, self->text,
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&self->font, self->color, self->bg_color, self->arrow, scale);
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if (!buffer) {
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wlr_log(WLR_ERROR, "font_buffer_create() failed");
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}
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self->width = buffer ? buffer->logical_width : 0;
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self->height = buffer ? buffer->logical_height : 0;
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return buffer;
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}
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static void
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_destroy(struct scaled_scene_buffer *scaled_buffer)
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{
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struct scaled_font_buffer *self = scaled_buffer->data;
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scaled_buffer->data = NULL;
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zfree(self->text);
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zfree(self->font.name);
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zfree(self->arrow);
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free(self);
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}
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static const struct scaled_scene_buffer_impl impl = {
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.create_buffer = _create_buffer,
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.destroy = _destroy
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};
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/* Public API */
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struct scaled_font_buffer *
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scaled_font_buffer_create(struct wlr_scene_tree *parent)
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{
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assert(parent);
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struct scaled_font_buffer *self = znew(*self);
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struct scaled_scene_buffer *scaled_buffer =
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scaled_scene_buffer_create(parent, &impl, /* drop_buffer */ true);
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if (!scaled_buffer) {
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free(self);
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return NULL;
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}
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scaled_buffer->data = self;
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self->scaled_buffer = scaled_buffer;
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self->scene_buffer = scaled_buffer->scene_buffer;
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return self;
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}
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void
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scaled_font_buffer_update(struct scaled_font_buffer *self, const char *text,
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int max_width, struct font *font, const float *color,
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const float *bg_color, const char *arrow)
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{
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assert(self);
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assert(text);
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assert(font);
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assert(color);
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/* Clean up old internal state */
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zfree(self->text);
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zfree(self->font.name);
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zfree(self->arrow);
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/* Update internal state */
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self->text = xstrdup(text);
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self->max_width = max_width;
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if (font->name) {
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self->font.name = xstrdup(font->name);
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}
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self->font.size = font->size;
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self->font.slant = font->slant;
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self->font.weight = font->weight;
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memcpy(self->color, color, sizeof(self->color));
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memcpy(self->bg_color, bg_color, sizeof(self->bg_color));
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self->arrow = arrow ? xstrdup(arrow) : NULL;
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/* Invalidate cache and force a new render */
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scaled_scene_buffer_invalidate_cache(self->scaled_buffer);
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}
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void
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scaled_font_buffer_set_max_width(struct scaled_font_buffer *self, int max_width)
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{
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self->max_width = max_width;
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scaled_scene_buffer_invalidate_cache(self->scaled_buffer);
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}
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