mirror of
				https://github.com/labwc/labwc.git
				synced 2025-11-03 09:01:51 -05:00 
			
		
		
		
	- Store a pointer to the `struct view` in `struct ssd` - Pass `struct ssd *` instead of `struct view *` to ssd functions - Add `ssd_get_margin()` convenience function
		
			
				
	
	
		
			975 lines
		
	
	
	
		
			23 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			975 lines
		
	
	
	
		
			23 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-only
 | 
						|
#include <assert.h>
 | 
						|
#include <stdio.h>
 | 
						|
#include <strings.h>
 | 
						|
#include <xcb/xcb_icccm.h>
 | 
						|
#include "common/scene-helpers.h"
 | 
						|
#include "labwc.h"
 | 
						|
#include "ssd.h"
 | 
						|
#include "menu/menu.h"
 | 
						|
#include "view.h"
 | 
						|
#include "workspaces.h"
 | 
						|
 | 
						|
#define LAB_FALLBACK_WIDTH 640
 | 
						|
#define LAB_FALLBACK_HEIGHT 480
 | 
						|
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
 | 
						|
 | 
						|
/**
 | 
						|
 * All view_apply_xxx_geometry() functions must *not* modify
 | 
						|
 * any state besides repositioning or resizing the view.
 | 
						|
 *
 | 
						|
 * They may be called repeatably during output layout changes.
 | 
						|
 */
 | 
						|
 | 
						|
enum view_edge {
 | 
						|
	VIEW_EDGE_INVALID = 0,
 | 
						|
 | 
						|
	VIEW_EDGE_LEFT,
 | 
						|
	VIEW_EDGE_RIGHT,
 | 
						|
	VIEW_EDGE_UP,
 | 
						|
	VIEW_EDGE_DOWN,
 | 
						|
	VIEW_EDGE_CENTER,
 | 
						|
};
 | 
						|
 | 
						|
static enum view_edge
 | 
						|
view_edge_invert(enum view_edge edge)
 | 
						|
{
 | 
						|
	switch (edge) {
 | 
						|
	case VIEW_EDGE_LEFT:
 | 
						|
		return VIEW_EDGE_RIGHT;
 | 
						|
	case VIEW_EDGE_RIGHT:
 | 
						|
		return VIEW_EDGE_LEFT;
 | 
						|
	case VIEW_EDGE_UP:
 | 
						|
		return VIEW_EDGE_DOWN;
 | 
						|
	case VIEW_EDGE_DOWN:
 | 
						|
		return VIEW_EDGE_UP;
 | 
						|
	case VIEW_EDGE_CENTER:
 | 
						|
	case VIEW_EDGE_INVALID:
 | 
						|
	default:
 | 
						|
		return VIEW_EDGE_INVALID;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static struct wlr_box
 | 
						|
view_get_edge_snap_box(struct view *view, struct output *output,
 | 
						|
		enum view_edge edge)
 | 
						|
{
 | 
						|
	struct wlr_box usable = output_usable_area_in_layout_coords(output);
 | 
						|
	if (usable.height == output->wlr_output->height
 | 
						|
			&& output->wlr_output->scale != 1) {
 | 
						|
		usable.height /= output->wlr_output->scale;
 | 
						|
	}
 | 
						|
	if (usable.width == output->wlr_output->width
 | 
						|
			&& output->wlr_output->scale != 1) {
 | 
						|
		usable.width /= output->wlr_output->scale;
 | 
						|
	}
 | 
						|
 | 
						|
	int x_offset = edge == VIEW_EDGE_RIGHT
 | 
						|
		? (usable.width + rc.gap) / 2 : rc.gap;
 | 
						|
	int y_offset = edge == VIEW_EDGE_DOWN
 | 
						|
		? (usable.height + rc.gap) / 2 : rc.gap;
 | 
						|
 | 
						|
	int base_width, base_height;
 | 
						|
	switch (edge) {
 | 
						|
	case VIEW_EDGE_LEFT:
 | 
						|
	case VIEW_EDGE_RIGHT:
 | 
						|
		base_width = (usable.width - 3 * rc.gap) / 2;
 | 
						|
		base_height = usable.height - 2 * rc.gap;
 | 
						|
		break;
 | 
						|
	case VIEW_EDGE_UP:
 | 
						|
	case VIEW_EDGE_DOWN:
 | 
						|
		base_width = usable.width - 2 * rc.gap;
 | 
						|
		base_height = (usable.height - 3 * rc.gap) / 2;
 | 
						|
		break;
 | 
						|
	default:
 | 
						|
	case VIEW_EDGE_CENTER:
 | 
						|
		base_width = usable.width - 2 * rc.gap;
 | 
						|
		base_height = usable.height - 2 * rc.gap;
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	struct border margin = ssd_get_margin(view->ssd);
 | 
						|
	struct wlr_box dst = {
 | 
						|
		.x = x_offset + usable.x + margin.left,
 | 
						|
		.y = y_offset + usable.y + margin.top,
 | 
						|
		.width = base_width - margin.left - margin.right,
 | 
						|
		.height = base_height - margin.top - margin.bottom,
 | 
						|
	};
 | 
						|
 | 
						|
	return dst;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
_view_set_activated(struct view *view, bool activated)
 | 
						|
{
 | 
						|
	ssd_set_active(view->ssd, activated);
 | 
						|
	if (view->impl->set_activated) {
 | 
						|
		view->impl->set_activated(view, activated);
 | 
						|
	}
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_set_activated(
 | 
						|
			view->toplevel_handle, activated);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_set_activated(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	struct view *last = view->server->focused_view;
 | 
						|
	if (last == view) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (last) {
 | 
						|
		_view_set_activated(last, false);
 | 
						|
	}
 | 
						|
	_view_set_activated(view, true);
 | 
						|
	view->server->focused_view = view;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_close(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (view->impl->close) {
 | 
						|
		view->impl->close(view);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_move(struct view *view, int x, int y)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (view->impl->move) {
 | 
						|
		view->impl->move(view, x, y);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_moved(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
 | 
						|
	view_discover_output(view);
 | 
						|
	ssd_update_geometry(view->ssd);
 | 
						|
	cursor_update_focus(view->server);
 | 
						|
}
 | 
						|
 | 
						|
/* N.B. Use view_move() if not resizing. */
 | 
						|
void
 | 
						|
view_move_resize(struct view *view, struct wlr_box geo)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (view->impl->configure) {
 | 
						|
		view->impl->configure(view, geo);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#define MIN_VIEW_WIDTH (100)
 | 
						|
#define MIN_VIEW_HEIGHT (60)
 | 
						|
 | 
						|
#if HAVE_XWAYLAND
 | 
						|
static int
 | 
						|
round_to_increment(int val, int base, int inc)
 | 
						|
{
 | 
						|
	if (base < 0 || inc <= 0)
 | 
						|
		return val;
 | 
						|
	return base + (val - base + inc / 2) / inc * inc;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
void
 | 
						|
view_adjust_size(struct view *view, int *w, int *h)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	int min_width = MIN_VIEW_WIDTH;
 | 
						|
	int min_height = MIN_VIEW_HEIGHT;
 | 
						|
#if HAVE_XWAYLAND
 | 
						|
	if (view->type == LAB_XWAYLAND_VIEW) {
 | 
						|
		xcb_size_hints_t *hints =
 | 
						|
			xwayland_surface_from_view(view)->size_hints;
 | 
						|
 | 
						|
		/*
 | 
						|
		 * Honor size increments from WM_SIZE_HINTS. Typically, X11
 | 
						|
		 * terminal emulators will use WM_SIZE_HINTS to make sure that
 | 
						|
		 * the terminal is resized to a width/height evenly divisible by
 | 
						|
		 * the cell (character) size.
 | 
						|
		 */
 | 
						|
		if (hints) {
 | 
						|
			*w = round_to_increment(*w, hints->base_width,
 | 
						|
				hints->width_inc);
 | 
						|
			*h = round_to_increment(*h, hints->base_height,
 | 
						|
				hints->height_inc);
 | 
						|
 | 
						|
			min_width = MAX(1, hints->min_width);
 | 
						|
			min_height = MAX(1, hints->min_height);
 | 
						|
		}
 | 
						|
	}
 | 
						|
#endif
 | 
						|
	*w = MAX(*w, min_width);
 | 
						|
	*h = MAX(*h, min_height);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_minimize(struct view *view, bool minimized)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (view->minimized == minimized) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_set_minimized(
 | 
						|
			view->toplevel_handle, minimized);
 | 
						|
	}
 | 
						|
	view->minimized = minimized;
 | 
						|
	if (minimized) {
 | 
						|
		view->impl->unmap(view);
 | 
						|
		desktop_move_to_back(view);
 | 
						|
		_view_set_activated(view, false);
 | 
						|
		if (view == view->server->focused_view) {
 | 
						|
			/*
 | 
						|
			 * Prevents clearing the active view when
 | 
						|
			 * we don't actually have keyboard focus.
 | 
						|
			 *
 | 
						|
			 * This may happen when using a custom mouse
 | 
						|
			 * focus configuration or by using the foreign
 | 
						|
			 * toplevel protocol via some panel.
 | 
						|
			 */
 | 
						|
			view->server->focused_view = NULL;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		view->impl->map(view);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* view_wlr_output - return the output that a view is mostly on */
 | 
						|
struct wlr_output *
 | 
						|
view_wlr_output(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	double closest_x, closest_y;
 | 
						|
	struct wlr_output *wlr_output = NULL;
 | 
						|
	wlr_output_layout_closest_point(view->server->output_layout, wlr_output,
 | 
						|
		view->x + view->w / 2, view->y + view->h / 2, &closest_x,
 | 
						|
		&closest_y);
 | 
						|
	wlr_output = wlr_output_layout_output_at(view->server->output_layout,
 | 
						|
		closest_x, closest_y);
 | 
						|
	return wlr_output;
 | 
						|
}
 | 
						|
 | 
						|
static struct output *
 | 
						|
view_output(struct view *view)
 | 
						|
{
 | 
						|
	struct wlr_output *wlr_output = view_wlr_output(view);
 | 
						|
	return output_from_wlr_output(view->server, wlr_output);
 | 
						|
}
 | 
						|
 | 
						|
static bool
 | 
						|
view_compute_centered_position(struct view *view, int w, int h, int *x, int *y)
 | 
						|
{
 | 
						|
	struct output *output = view_output(view);
 | 
						|
	if (!output) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	struct wlr_output *wlr_output = output->wlr_output;
 | 
						|
	if (!wlr_output) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	struct border margin = ssd_get_margin(view->ssd);
 | 
						|
	struct wlr_box usable = output_usable_area_in_layout_coords(output);
 | 
						|
	int width = w + margin.left + margin.right;
 | 
						|
	int height = h + margin.top + margin.bottom;
 | 
						|
	*x = usable.x + (usable.width - width) / 2;
 | 
						|
	*y = usable.y + (usable.height - height) / 2;
 | 
						|
 | 
						|
	/* If view is bigger than usable area, just top/left align it */
 | 
						|
	if (*x < 0) {
 | 
						|
		*x = 0;
 | 
						|
	}
 | 
						|
	if (*y < 0) {
 | 
						|
		*y = 0;
 | 
						|
	}
 | 
						|
 | 
						|
#if HAVE_XWAYLAND
 | 
						|
	/* TODO: refactor xwayland.c functions to get rid of this */
 | 
						|
	if (view->type == LAB_XWAYLAND_VIEW) {
 | 
						|
		*x += margin.left;
 | 
						|
		*y += margin.top;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
set_fallback_geometry(struct view *view)
 | 
						|
{
 | 
						|
	view->natural_geometry.width = LAB_FALLBACK_WIDTH;
 | 
						|
	view->natural_geometry.height = LAB_FALLBACK_HEIGHT;
 | 
						|
	view_compute_centered_position(view,
 | 
						|
		view->natural_geometry.width,
 | 
						|
		view->natural_geometry.height,
 | 
						|
		&view->natural_geometry.x,
 | 
						|
		&view->natural_geometry.y);
 | 
						|
}
 | 
						|
 | 
						|
#undef LAB_FALLBACK_WIDTH
 | 
						|
#undef LAB_FALLBACK_HEIGHT
 | 
						|
 | 
						|
void
 | 
						|
view_store_natural_geometry(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	/**
 | 
						|
	 * If an application was started maximized or fullscreened, its
 | 
						|
	 * natural_geometry width/height may still be zero in which case we set
 | 
						|
	 * some fallback values. This is the case with foot and Qt applications.
 | 
						|
	 */
 | 
						|
	if (!view->w || !view->h) {
 | 
						|
		set_fallback_geometry(view);
 | 
						|
	} else {
 | 
						|
		view->natural_geometry.x = view->x;
 | 
						|
		view->natural_geometry.y = view->y;
 | 
						|
		view->natural_geometry.width = view->w;
 | 
						|
		view->natural_geometry.height = view->h;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_center(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	int x, y;
 | 
						|
	if (view_compute_centered_position(view, view->w, view->h, &x, &y)) {
 | 
						|
		view_move(view, x, y);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
view_apply_tiled_geometry(struct view *view, struct output *output)
 | 
						|
{
 | 
						|
	assert(view->tiled);
 | 
						|
	if (!output) {
 | 
						|
		output = view_output(view);
 | 
						|
	}
 | 
						|
	if (!output) {
 | 
						|
		wlr_log(WLR_ERROR, "Can't tile: no output");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	struct wlr_box dst = view_get_edge_snap_box(view, output, view->tiled);
 | 
						|
	if (view->w == dst.width && view->h == dst.height) {
 | 
						|
		/* move horizontally/vertically without changing size */
 | 
						|
		view_move(view, dst.x, dst.y);
 | 
						|
	} else {
 | 
						|
		view_move_resize(view, dst);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
view_apply_fullscreen_geometry(struct view *view, struct wlr_output *wlr_output)
 | 
						|
{
 | 
						|
	struct output *output =
 | 
						|
		output_from_wlr_output(view->server, wlr_output);
 | 
						|
	struct wlr_box box = { 0 };
 | 
						|
	wlr_output_effective_resolution(wlr_output, &box.width, &box.height);
 | 
						|
	double ox = 0, oy = 0;
 | 
						|
	wlr_output_layout_output_coords(output->server->output_layout,
 | 
						|
		output->wlr_output, &ox, &oy);
 | 
						|
	box.x -= ox;
 | 
						|
	box.y -= oy;
 | 
						|
	view_move_resize(view, box);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
view_apply_maximized_geometry(struct view *view)
 | 
						|
{
 | 
						|
	/*
 | 
						|
	 * The same code handles both initial maximize and re-maximize
 | 
						|
	 * to account for layout changes.  In either case, view_output()
 | 
						|
	 * gives the output closest to the current geometry (which may
 | 
						|
	 * be different from the output originally maximized onto).
 | 
						|
	 * view_output() can return NULL if all outputs are disabled.
 | 
						|
	 */
 | 
						|
	struct output *output = view_output(view);
 | 
						|
	if (!output) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	struct wlr_box box = output_usable_area_in_layout_coords(output);
 | 
						|
	if (box.height == output->wlr_output->height
 | 
						|
			&& output->wlr_output->scale != 1) {
 | 
						|
		box.height /= output->wlr_output->scale;
 | 
						|
	}
 | 
						|
	if (box.width == output->wlr_output->width
 | 
						|
			&& output->wlr_output->scale != 1) {
 | 
						|
		box.width /= output->wlr_output->scale;
 | 
						|
	}
 | 
						|
 | 
						|
	if (view->ssd_enabled) {
 | 
						|
		struct border border = ssd_thickness(view);
 | 
						|
		box.x += border.left;
 | 
						|
		box.y += border.top;
 | 
						|
		box.width -= border.right + border.left;
 | 
						|
		box.height -= border.top + border.bottom;
 | 
						|
	}
 | 
						|
	view_move_resize(view, box);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
view_apply_unmaximized_geometry(struct view *view)
 | 
						|
{
 | 
						|
	struct wlr_output_layout *layout = view->server->output_layout;
 | 
						|
	if (wlr_output_layout_intersects(layout, NULL,
 | 
						|
			&view->natural_geometry)) {
 | 
						|
		/* restore to original geometry */
 | 
						|
		view_move_resize(view, view->natural_geometry);
 | 
						|
	} else {
 | 
						|
		/* reposition if original geometry is offscreen */
 | 
						|
		struct wlr_box box = view->natural_geometry;
 | 
						|
		if (view_compute_centered_position(view, box.width, box.height,
 | 
						|
				&box.x, &box.y)) {
 | 
						|
			view_move_resize(view, box);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
set_maximized(struct view *view, bool maximized)
 | 
						|
{
 | 
						|
	if (view->impl->maximize) {
 | 
						|
		view->impl->maximize(view, maximized);
 | 
						|
	}
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_set_maximized(
 | 
						|
			view->toplevel_handle, maximized);
 | 
						|
	}
 | 
						|
	view->maximized = maximized;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Un-maximize view and move it to specific geometry. Does not reset
 | 
						|
 * tiled state (use view_set_untiled() if you want that).
 | 
						|
 */
 | 
						|
void
 | 
						|
view_restore_to(struct view *view, struct wlr_box geometry)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (view->fullscreen) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (view->maximized) {
 | 
						|
		set_maximized(view, false);
 | 
						|
	}
 | 
						|
	view_move_resize(view, geometry);
 | 
						|
}
 | 
						|
 | 
						|
/* Reset tiled state of view without changing geometry */
 | 
						|
void
 | 
						|
view_set_untiled(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	view->tiled = VIEW_EDGE_INVALID;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_maximize(struct view *view, bool maximize, bool store_natural_geometry)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (view->maximized == maximize) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (view->fullscreen) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	set_maximized(view, maximize);
 | 
						|
	if (maximize) {
 | 
						|
		/*
 | 
						|
		 * Maximize via keybind or client request cancels
 | 
						|
		 * interactive move/resize since we can't move/resize
 | 
						|
		 * a maximized view.
 | 
						|
		 */
 | 
						|
		interactive_cancel(view);
 | 
						|
		if (!view->tiled && store_natural_geometry) {
 | 
						|
			view_store_natural_geometry(view);
 | 
						|
		}
 | 
						|
		view_apply_maximized_geometry(view);
 | 
						|
	} else {
 | 
						|
		/* unmaximize */
 | 
						|
		if (view->tiled) {
 | 
						|
			view_apply_tiled_geometry(view, NULL);
 | 
						|
		} else {
 | 
						|
			view_apply_unmaximized_geometry(view);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_toggle_maximize(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	view_maximize(view, !view->maximized,
 | 
						|
		/*store_natural_geometry*/ true);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_toggle_decorations(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	view_set_decorations(view, !view->ssd_enabled);
 | 
						|
}
 | 
						|
 | 
						|
static bool
 | 
						|
is_always_on_top(struct view *view)
 | 
						|
{
 | 
						|
	return view->scene_tree->node.parent ==
 | 
						|
		view->server->view_tree_always_on_top;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_toggle_always_on_top(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (is_always_on_top(view)) {
 | 
						|
		view->workspace = view->server->workspace_current;
 | 
						|
		wlr_scene_node_reparent(&view->scene_tree->node,
 | 
						|
			view->workspace->tree);
 | 
						|
	} else {
 | 
						|
		wlr_scene_node_reparent(&view->scene_tree->node,
 | 
						|
			view->server->view_tree_always_on_top);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_move_to_workspace(struct view *view, struct workspace *workspace)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	assert(workspace);
 | 
						|
	if (view->workspace != workspace) {
 | 
						|
		view->workspace = workspace;
 | 
						|
		wlr_scene_node_reparent(&view->scene_tree->node,
 | 
						|
			workspace->tree);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
decorate(struct view *view)
 | 
						|
{
 | 
						|
	if (!view->ssd) {
 | 
						|
		view->ssd = ssd_create(view,
 | 
						|
			view == view->server->focused_view);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
undecorate(struct view *view)
 | 
						|
{
 | 
						|
	ssd_destroy(view->ssd);
 | 
						|
	view->ssd = NULL;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_set_decorations(struct view *view, bool decorations)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (view->ssd_enabled != decorations && !view->fullscreen) {
 | 
						|
		/*
 | 
						|
		 * Set view->ssd_enabled first since it is referenced
 | 
						|
		 * within the call tree of ssd_create()
 | 
						|
		 */
 | 
						|
		view->ssd_enabled = decorations;
 | 
						|
		if (decorations) {
 | 
						|
			decorate(view);
 | 
						|
		} else {
 | 
						|
			undecorate(view);
 | 
						|
		}
 | 
						|
		if (view->maximized) {
 | 
						|
			view_apply_maximized_geometry(view);
 | 
						|
		} else if (view->tiled) {
 | 
						|
			view_apply_tiled_geometry(view, NULL);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_toggle_fullscreen(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	view_set_fullscreen(view, !view->fullscreen, NULL);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_set_fullscreen(struct view *view, bool fullscreen,
 | 
						|
		struct wlr_output *wlr_output)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (fullscreen != !view->fullscreen) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (view->impl->set_fullscreen) {
 | 
						|
		view->impl->set_fullscreen(view, fullscreen);
 | 
						|
	}
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_set_fullscreen(
 | 
						|
			view->toplevel_handle, fullscreen);
 | 
						|
	}
 | 
						|
	if (!wlr_output) {
 | 
						|
		wlr_output = view_wlr_output(view);
 | 
						|
	}
 | 
						|
	if (fullscreen) {
 | 
						|
		/*
 | 
						|
		 * Fullscreen via keybind or client request cancels
 | 
						|
		 * interactive move/resize since we can't move/resize
 | 
						|
		 * a fullscreen view.
 | 
						|
		 */
 | 
						|
		interactive_cancel(view);
 | 
						|
		if (!view->maximized && !view->tiled) {
 | 
						|
			view_store_natural_geometry(view);
 | 
						|
		}
 | 
						|
		/* Hide decorations when going fullscreen */
 | 
						|
		if (view->ssd_enabled) {
 | 
						|
			undecorate(view);
 | 
						|
		}
 | 
						|
		view->fullscreen = wlr_output;
 | 
						|
		view_apply_fullscreen_geometry(view, view->fullscreen);
 | 
						|
	} else {
 | 
						|
		view->fullscreen = false;
 | 
						|
		/* Restore non-fullscreen geometry */
 | 
						|
		if (view->maximized) {
 | 
						|
			view_apply_maximized_geometry(view);
 | 
						|
		} else if (view->tiled) {
 | 
						|
			view_apply_tiled_geometry(view, NULL);
 | 
						|
		} else {
 | 
						|
			view_apply_unmaximized_geometry(view);
 | 
						|
		}
 | 
						|
		/* Re-show decorations when no longer fullscreen */
 | 
						|
		if (view->ssd_enabled) {
 | 
						|
			decorate(view);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Show fullscreen views above top-layer */
 | 
						|
	struct output *output =
 | 
						|
		output_from_wlr_output(view->server, wlr_output);
 | 
						|
	if (!output) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	uint32_t top = ZWLR_LAYER_SHELL_V1_LAYER_TOP;
 | 
						|
	wlr_scene_node_set_enabled(&output->layer_tree[top]->node, !fullscreen);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_adjust_for_layout_change(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	struct wlr_output_layout *layout = view->server->output_layout;
 | 
						|
	if (view->fullscreen) {
 | 
						|
		if (wlr_output_layout_get(layout, view->fullscreen)) {
 | 
						|
			/* recompute fullscreen geometry */
 | 
						|
			view_apply_fullscreen_geometry(view, view->fullscreen);
 | 
						|
		} else {
 | 
						|
			/* output is gone, exit fullscreen */
 | 
						|
			view_set_fullscreen(view, false, NULL);
 | 
						|
		}
 | 
						|
	} else if (view->maximized) {
 | 
						|
		/* recompute maximized geometry */
 | 
						|
		view_apply_maximized_geometry(view);
 | 
						|
	} else if (view->tiled) {
 | 
						|
		/* recompute tiled geometry */
 | 
						|
		view_apply_tiled_geometry(view, NULL);
 | 
						|
	} else {
 | 
						|
		/* reposition view if it's offscreen */
 | 
						|
		struct wlr_box box = { view->x, view->y, view->w, view->h };
 | 
						|
		if (!wlr_output_layout_intersects(layout, NULL, &box)) {
 | 
						|
			view_center(view);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
view_output_enter(struct view *view, struct wlr_output *wlr_output)
 | 
						|
{
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_output_enter(
 | 
						|
			view->toplevel_handle, wlr_output);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
view_output_leave(struct view *view, struct wlr_output *wlr_output)
 | 
						|
{
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_output_leave(
 | 
						|
			view->toplevel_handle, wlr_output);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * At present, a view can only 'enter' one output at a time, although the view
 | 
						|
 * may span multiple outputs. Ideally we would handle multiple outputs, but
 | 
						|
 * this method is the simplest form of what we want.
 | 
						|
 */
 | 
						|
void
 | 
						|
view_discover_output(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	struct output *old_output = view->output;
 | 
						|
	struct output *new_output = view_output(view);
 | 
						|
	if (old_output != new_output) {
 | 
						|
		view->output = new_output;
 | 
						|
		if (new_output) {
 | 
						|
			view_output_enter(view, new_output->wlr_output);
 | 
						|
		}
 | 
						|
		if (old_output) {
 | 
						|
			view_output_leave(view, old_output->wlr_output);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_on_output_destroy(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	view_output_leave(view, view->output->wlr_output);
 | 
						|
	view->output = NULL;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_move_to_edge(struct view *view, const char *direction)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	struct output *output = view_output(view);
 | 
						|
	if (!output) {
 | 
						|
		wlr_log(WLR_ERROR, "no output");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (!direction) {
 | 
						|
		wlr_log(WLR_ERROR, "invalid edge");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	struct border margin = ssd_get_margin(view->ssd);
 | 
						|
	struct wlr_box usable = output_usable_area_in_layout_coords(output);
 | 
						|
	if (usable.height == output->wlr_output->height
 | 
						|
			&& output->wlr_output->scale != 1) {
 | 
						|
		usable.height /= output->wlr_output->scale;
 | 
						|
	}
 | 
						|
	if (usable.width == output->wlr_output->width
 | 
						|
			&& output->wlr_output->scale != 1) {
 | 
						|
		usable.width /= output->wlr_output->scale;
 | 
						|
	}
 | 
						|
 | 
						|
	int x = 0, y = 0;
 | 
						|
	if (!strcasecmp(direction, "left")) {
 | 
						|
		x = usable.x + margin.left + rc.gap;
 | 
						|
		y = view->y;
 | 
						|
	} else if (!strcasecmp(direction, "up")) {
 | 
						|
		x = view->x;
 | 
						|
		y = usable.y + margin.top + rc.gap;
 | 
						|
	} else if (!strcasecmp(direction, "right")) {
 | 
						|
		x = usable.x + usable.width - view->w - margin.right
 | 
						|
			- rc.gap;
 | 
						|
		y = view->y;
 | 
						|
	} else if (!strcasecmp(direction, "down")) {
 | 
						|
		x = view->x;
 | 
						|
		y = usable.y + usable.height - view->h - margin.bottom
 | 
						|
			- rc.gap;
 | 
						|
	} else {
 | 
						|
		wlr_log(WLR_ERROR, "invalid edge");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	view_move(view, x, y);
 | 
						|
}
 | 
						|
 | 
						|
static enum view_edge
 | 
						|
view_edge_parse(const char *direction)
 | 
						|
{
 | 
						|
	if (!direction) {
 | 
						|
		return VIEW_EDGE_INVALID;
 | 
						|
	}
 | 
						|
	if (!strcasecmp(direction, "left")) {
 | 
						|
		return VIEW_EDGE_LEFT;
 | 
						|
	} else if (!strcasecmp(direction, "up")) {
 | 
						|
		return VIEW_EDGE_UP;
 | 
						|
	} else if (!strcasecmp(direction, "right")) {
 | 
						|
		return VIEW_EDGE_RIGHT;
 | 
						|
	} else if (!strcasecmp(direction, "down")) {
 | 
						|
		return VIEW_EDGE_DOWN;
 | 
						|
	} else if (!strcasecmp(direction, "center")) {
 | 
						|
		return VIEW_EDGE_CENTER;
 | 
						|
	} else {
 | 
						|
		return VIEW_EDGE_INVALID;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_snap_to_edge(struct view *view, const char *direction,
 | 
						|
		bool store_natural_geometry)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (view->fullscreen) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	struct output *output = view_output(view);
 | 
						|
	if (!output) {
 | 
						|
		wlr_log(WLR_ERROR, "no output");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	enum view_edge edge = view_edge_parse(direction);
 | 
						|
	if (edge == VIEW_EDGE_INVALID) {
 | 
						|
		wlr_log(WLR_ERROR, "invalid edge");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (view->tiled == edge) {
 | 
						|
		/* We are already tiled for this edge and thus should switch outputs */
 | 
						|
		struct wlr_output *new_output = NULL;
 | 
						|
		struct wlr_output *current_output = output->wlr_output;
 | 
						|
		struct wlr_output_layout *layout = view->server->output_layout;
 | 
						|
		switch (edge) {
 | 
						|
		case VIEW_EDGE_LEFT:
 | 
						|
			new_output = wlr_output_layout_adjacent_output(
 | 
						|
				layout, WLR_DIRECTION_LEFT, current_output, 1, 0);
 | 
						|
			break;
 | 
						|
		case VIEW_EDGE_RIGHT:
 | 
						|
			new_output = wlr_output_layout_adjacent_output(
 | 
						|
				layout, WLR_DIRECTION_RIGHT, current_output, 1, 0);
 | 
						|
			break;
 | 
						|
		case VIEW_EDGE_UP:
 | 
						|
			new_output = wlr_output_layout_adjacent_output(
 | 
						|
				layout, WLR_DIRECTION_UP, current_output, 0, 1);
 | 
						|
			break;
 | 
						|
		case VIEW_EDGE_DOWN:
 | 
						|
			new_output = wlr_output_layout_adjacent_output(
 | 
						|
				layout, WLR_DIRECTION_DOWN, current_output, 0, 1);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		if (new_output && new_output != current_output) {
 | 
						|
			/* Move to next output */
 | 
						|
			edge = view_edge_invert(edge);
 | 
						|
			output = output_from_wlr_output(view->server, new_output);
 | 
						|
		} else {
 | 
						|
			/* No more output to move to */
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (view->maximized) {
 | 
						|
		/* Unmaximize + keep using existing natural_geometry */
 | 
						|
		view_maximize(view, false, /*store_natural_geometry*/ false);
 | 
						|
	} else if (!view->tiled && store_natural_geometry) {
 | 
						|
		/* store current geometry as new natural_geometry */
 | 
						|
		view_store_natural_geometry(view);
 | 
						|
	}
 | 
						|
	view->tiled = edge;
 | 
						|
	view_apply_tiled_geometry(view, output);
 | 
						|
}
 | 
						|
 | 
						|
const char *
 | 
						|
view_get_string_prop(struct view *view, const char *prop)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	assert(prop);
 | 
						|
	if (view->impl->get_string_prop) {
 | 
						|
		return view->impl->get_string_prop(view, prop);
 | 
						|
	}
 | 
						|
	return "";
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_update_title(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	const char *title = view_get_string_prop(view, "title");
 | 
						|
	if (!view->toplevel_handle || !title) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	ssd_update_title(view->ssd);
 | 
						|
	wlr_foreign_toplevel_handle_v1_set_title(view->toplevel_handle, title);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_update_app_id(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	const char *app_id = view_get_string_prop(view, "app_id");
 | 
						|
	if (!view->toplevel_handle || !app_id) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	wlr_foreign_toplevel_handle_v1_set_app_id(
 | 
						|
		view->toplevel_handle, app_id);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_reload_ssd(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	if (view->ssd_enabled && !view->fullscreen) {
 | 
						|
		undecorate(view);
 | 
						|
		decorate(view);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_destroy(struct view *view)
 | 
						|
{
 | 
						|
	assert(view);
 | 
						|
	struct server *server = view->server;
 | 
						|
	bool need_cursor_update = false;
 | 
						|
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_destroy(view->toplevel_handle);
 | 
						|
	}
 | 
						|
 | 
						|
	if (server->grabbed_view == view) {
 | 
						|
		/* Application got killed while moving around */
 | 
						|
		server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
 | 
						|
		server->grabbed_view = NULL;
 | 
						|
		need_cursor_update = true;
 | 
						|
	}
 | 
						|
 | 
						|
	if (server->focused_view == view) {
 | 
						|
		server->focused_view = NULL;
 | 
						|
		need_cursor_update = true;
 | 
						|
	}
 | 
						|
 | 
						|
	if (server->seat.pressed.view == view) {
 | 
						|
		seat_reset_pressed(&server->seat);
 | 
						|
	}
 | 
						|
 | 
						|
	osd_on_view_destroy(view);
 | 
						|
	undecorate(view);
 | 
						|
 | 
						|
	if (view->scene_tree) {
 | 
						|
		wlr_scene_node_destroy(&view->scene_tree->node);
 | 
						|
		view->scene_tree = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	/*
 | 
						|
	 * The layer-shell top-layer is disabled when an application is running
 | 
						|
	 * in fullscreen mode, so if that's the case, we have to re-enable it
 | 
						|
	 * here.
 | 
						|
	 */
 | 
						|
	if (view->fullscreen) {
 | 
						|
		struct output *output =
 | 
						|
			output_from_wlr_output(server, view->fullscreen);
 | 
						|
		uint32_t top = ZWLR_LAYER_SHELL_V1_LAYER_TOP;
 | 
						|
		wlr_scene_node_set_enabled(&output->layer_tree[top]->node, true);
 | 
						|
	}
 | 
						|
 | 
						|
	/* If we spawned a window menu, close it */
 | 
						|
	if (server->menu_current
 | 
						|
			&& server->menu_current->triggered_by_view == view) {
 | 
						|
		menu_close_root(server);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Remove view from server->views */
 | 
						|
	wl_list_remove(&view->link);
 | 
						|
	free(view);
 | 
						|
 | 
						|
	if (need_cursor_update) {
 | 
						|
		cursor_update_focus(server);
 | 
						|
	}
 | 
						|
}
 |