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Alternative to7bf08afwhich was reverted in the previous commit.7bf08affixed the problem that layer-shell clients are terminated when it's unmapped, by sending configure events in node-destroy handler rather than in unmap handler. But it caused a UAF bug when an output with layer-shell clients is destroyed. So this patch fixes the original issue by simply skipping the surface in arrange_one_layer() if it's being unmapped.
49 lines
1.2 KiB
C
49 lines
1.2 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_LAYERS_H
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#define LABWC_LAYERS_H
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#include <wayland-server.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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struct server;
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struct output;
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struct seat;
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struct lab_layer_surface {
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struct wlr_layer_surface_v1 *layer_surface;
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struct wlr_scene_layer_surface_v1 *scene_layer_surface;
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struct server *server;
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bool mapped;
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/* true only inside handle_unmap() */
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bool being_unmapped;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener surface_commit;
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struct wl_listener output_destroy;
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struct wl_listener node_destroy;
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struct wl_listener new_popup;
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};
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struct lab_layer_popup {
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struct wlr_xdg_popup *wlr_popup;
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struct wlr_scene_tree *scene_tree;
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struct server *server;
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/* To simplify moving popup nodes from the bottom to the top layer */
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struct wlr_box output_toplevel_sx_box;
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struct wl_listener commit;
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struct wl_listener destroy;
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struct wl_listener new_popup;
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struct wl_listener reposition;
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};
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void layers_init(struct server *server);
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void layers_finish(struct server *server);
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void layers_arrange(struct output *output);
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void layer_try_set_focus(struct seat *seat,
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struct wlr_layer_surface_v1 *layer_surface);
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#endif /* LABWC_LAYERS_H */
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