labwc/src/ssd/ssd-border.c
2024-07-19 21:52:26 +01:00

192 lines
5.1 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include "common/scene-helpers.h"
#include "labwc.h"
#include "ssd-internal.h"
#include "theme.h"
#include "view.h"
#define FOR_EACH_STATE(ssd, tmp) FOR_EACH(tmp, \
&(ssd)->border.active, \
&(ssd)->border.inactive)
void
ssd_border_create(struct ssd *ssd)
{
assert(ssd);
assert(!ssd->border.tree);
struct view *view = ssd->view;
struct theme *theme = view->server->theme;
int width = view->current.width;
int height = view_effective_height(view, /* use_pending */ false);
int full_width = width + 2 * theme->border_width;
float *color;
struct wlr_scene_tree *parent;
struct ssd_sub_tree *subtree;
ssd->border.tree = wlr_scene_tree_create(ssd->tree);
wlr_scene_node_set_position(&ssd->border.tree->node, -theme->border_width, 0);
FOR_EACH_STATE(ssd, subtree) {
subtree->tree = wlr_scene_tree_create(ssd->border.tree);
parent = subtree->tree;
if (subtree == &ssd->border.active) {
color = theme->window_active_border_color;
} else {
color = theme->window_inactive_border_color;
wlr_scene_node_set_enabled(&parent->node, false);
}
wl_list_init(&subtree->parts);
add_scene_rect(&subtree->parts, LAB_SSD_PART_LEFT, parent,
theme->border_width, height, 0, 0, color);
add_scene_rect(&subtree->parts, LAB_SSD_PART_RIGHT, parent,
theme->border_width, height,
theme->border_width + width, 0, color);
add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
full_width, theme->border_width, 0, height, color);
add_scene_rect(&subtree->parts, LAB_SSD_PART_TOP, parent,
width - 2 * SSD_BUTTON_WIDTH, theme->border_width,
theme->border_width + SSD_BUTTON_WIDTH,
-(ssd->titlebar.height + theme->border_width), color);
} FOR_EACH_END
if (view->maximized == VIEW_AXIS_BOTH) {
wlr_scene_node_set_enabled(&ssd->border.tree->node, false);
}
if (view->current.width > 0 && view->current.height > 0) {
/*
* The SSD is recreated by a Reconfigure request
* thus we may need to handle squared corners.
*/
ssd_border_update(ssd);
}
}
void
ssd_border_update(struct ssd *ssd)
{
assert(ssd);
assert(ssd->border.tree);
struct view *view = ssd->view;
if (view->maximized == VIEW_AXIS_BOTH
&& ssd->border.tree->node.enabled) {
/* Disable borders on maximize */
wlr_scene_node_set_enabled(&ssd->border.tree->node, false);
ssd->margin = ssd_thickness(ssd->view);
}
if (view->maximized == VIEW_AXIS_BOTH) {
return;
} else if (!ssd->border.tree->node.enabled) {
/* And re-enabled them when unmaximized */
wlr_scene_node_set_enabled(&ssd->border.tree->node, true);
ssd->margin = ssd_thickness(ssd->view);
}
struct theme *theme = view->server->theme;
int width = view->current.width;
int height = view_effective_height(view, /* use_pending */ false);
int full_width = width + 2 * theme->border_width;
/*
* From here on we have to cover the following border scenarios:
* Non-tiled (partial border, rounded corners):
* _____________
* o oox
* |---------------|
* |_______________|
*
* Tiled (full border, squared corners):
* _______________
* |o oox|
* |---------------|
* |_______________|
*
* Tiled or non-tiled with zero title height (full boarder, no title):
* _______________
* |_______________|
*/
int side_height = ssd->state.was_tiled_not_maximized
? height + ssd->titlebar.height
: height;
int side_y = ssd->state.was_tiled_not_maximized
? -ssd->titlebar.height
: 0;
int top_width = ssd->titlebar.height <= 0 || ssd->state.was_tiled_not_maximized
? full_width
: width - 2 * SSD_BUTTON_WIDTH;
int top_x = ssd->titlebar.height <= 0 || ssd->state.was_tiled_not_maximized
? 0
: theme->border_width + SSD_BUTTON_WIDTH;
struct ssd_part *part;
struct wlr_scene_rect *rect;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(ssd, subtree) {
wl_list_for_each(part, &subtree->parts, link) {
rect = wlr_scene_rect_from_node(part->node);
switch (part->type) {
case LAB_SSD_PART_LEFT:
wlr_scene_rect_set_size(rect,
theme->border_width,
side_height);
wlr_scene_node_set_position(part->node,
0,
side_y);
continue;
case LAB_SSD_PART_RIGHT:
wlr_scene_rect_set_size(rect,
theme->border_width,
side_height);
wlr_scene_node_set_position(part->node,
theme->border_width + width,
side_y);
continue;
case LAB_SSD_PART_BOTTOM:
wlr_scene_rect_set_size(rect,
full_width,
theme->border_width);
wlr_scene_node_set_position(part->node,
0,
height);
continue;
case LAB_SSD_PART_TOP:
wlr_scene_rect_set_size(rect,
top_width,
theme->border_width);
wlr_scene_node_set_position(part->node,
top_x,
-(ssd->titlebar.height + theme->border_width));
continue;
default:
continue;
}
}
} FOR_EACH_END
}
void
ssd_border_destroy(struct ssd *ssd)
{
assert(ssd);
assert(ssd->border.tree);
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(ssd, subtree) {
ssd_destroy_parts(&subtree->parts);
wlr_scene_node_destroy(&subtree->tree->node);
subtree->tree = NULL;
} FOR_EACH_END
wlr_scene_node_destroy(&ssd->border.tree->node);
ssd->border.tree = NULL;
}
#undef FOR_EACH_STATE