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			713 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			713 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-only
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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <ctype.h>
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#include <libxml/parser.h>
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#include <libxml/tree.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <strings.h>
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#include <wayland-server-core.h>
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#include <wlr/util/log.h>
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#include "common/buf.h"
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#include "common/font.h"
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#include "common/nodename.h"
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#include "common/scaled_font_buffer.h"
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#include "common/string-helpers.h"
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#include "common/zfree.h"
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#include "labwc.h"
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#include "menu/menu.h"
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#include "theme.h"
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#include "action.h"
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#include "buffer.h"
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#include "node.h"
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#define MENUWIDTH (110)
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#define MENU_ITEM_PADDING_Y (4)
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#define MENU_ITEM_PADDING_X (7)
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/* state-machine variables for processing <item></item> */
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static bool in_item;
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static struct menuitem *current_item;
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static struct action *current_item_action;
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static int menu_level;
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static struct menu *current_menu;
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/* vector for <menu id="" label=""> elements */
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static struct menu *menus;
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static int nr_menus, alloc_menus;
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static struct menu *
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menu_create(struct server *server, const char *id, const char *label)
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{
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	if (nr_menus == alloc_menus) {
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		alloc_menus = (alloc_menus + 16) * 2;
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		menus = realloc(menus, alloc_menus * sizeof(struct menu));
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	}
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	struct menu *menu = menus + nr_menus;
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	memset(menu, 0, sizeof(*menu));
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	nr_menus++;
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	wl_list_init(&menu->menuitems);
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	menu->id = strdup(id);
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	menu->label = strdup(label);
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	menu->parent = current_menu;
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	menu->server = server;
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	menu->size.width = MENUWIDTH;
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	/* menu->size.height will be kept up to date by adding items */
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	menu->scene_tree = wlr_scene_tree_create(server->menu_tree);
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	wlr_scene_node_set_enabled(&menu->scene_tree->node, false);
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	return menu;
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}
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struct menu *
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menu_get_by_id(const char *id)
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{
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	if (!id) {
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		return NULL;
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	}
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	struct menu *menu;
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	for (int i = 0; i < nr_menus; ++i) {
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		menu = menus + i;
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		if (!strcmp(menu->id, id)) {
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			return menu;
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		}
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	}
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	return NULL;
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}
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static struct menuitem *
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item_create(struct menu *menu, const char *text)
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{
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	struct menuitem *menuitem = calloc(1, sizeof(struct menuitem));
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	if (!menuitem) {
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		return NULL;
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	}
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	menuitem->parent = menu;
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	struct server *server = menu->server;
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	struct theme *theme = server->theme;
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	struct font font = {
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		.name = rc.font_name_menuitem,
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		.size = rc.font_size_menuitem,
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	};
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	if (!menu->item_height) {
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		menu->item_height = font_height(&font) + 2 * MENU_ITEM_PADDING_Y;
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	}
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	int x, y;
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	int item_max_width = MENUWIDTH - 2 * MENU_ITEM_PADDING_X;
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	/* Menu item root node */
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	menuitem->tree = wlr_scene_tree_create(menu->scene_tree);
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	node_descriptor_create(&menuitem->tree->node,
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		LAB_NODE_DESC_MENUITEM, menuitem);
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	/* Tree for each state to hold background and text buffer */
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	menuitem->normal.tree = wlr_scene_tree_create(menuitem->tree);
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	menuitem->selected.tree = wlr_scene_tree_create(menuitem->tree);
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	/* Item background nodes */
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	menuitem->normal.background = &wlr_scene_rect_create(
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		menuitem->normal.tree,
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		MENUWIDTH, menu->item_height,
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		theme->menu_items_bg_color)->node;
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	menuitem->selected.background = &wlr_scene_rect_create(
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		menuitem->selected.tree,
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		MENUWIDTH, menu->item_height,
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		theme->menu_items_active_bg_color)->node;
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	/* Font nodes */
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	menuitem->normal.buffer = scaled_font_buffer_create(menuitem->normal.tree);
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	menuitem->selected.buffer = scaled_font_buffer_create(menuitem->selected.tree);
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	if (!menuitem->normal.buffer || !menuitem->selected.buffer) {
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		wlr_log(WLR_ERROR, "Failed to create menu item '%s'", text);
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		/**
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		 * Destroying the root node will destroy everything,
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		 * including the node descriptor and scaled_font_buffers.
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		 */
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		wlr_scene_node_destroy(&menuitem->tree->node);
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		free(menuitem);
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		return NULL;
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	}
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	menuitem->normal.text = &menuitem->normal.buffer->scene_buffer->node;
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	menuitem->selected.text = &menuitem->selected.buffer->scene_buffer->node;
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	/* Font buffers */
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	scaled_font_buffer_update(menuitem->normal.buffer, text, item_max_width,
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		&font, theme->menu_items_text_color);
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	scaled_font_buffer_update(menuitem->selected.buffer, text, item_max_width,
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		&font, theme->menu_items_active_text_color);
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	/* Center font nodes */
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	x = MENU_ITEM_PADDING_X;
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	y = (menu->item_height - menuitem->normal.buffer->height) / 2;
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	wlr_scene_node_set_position(menuitem->normal.text, x, y);
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	y = (menu->item_height - menuitem->selected.buffer->height) / 2;
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	wlr_scene_node_set_position(menuitem->selected.text, x, y);
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	/* Position the item in relation to its menu */
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	int item_count = wl_list_length(&menu->menuitems);
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	y = item_count * menu->item_height;
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	wlr_scene_node_set_position(&menuitem->tree->node, 0, y);
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	/* Hide selected state */
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	wlr_scene_node_set_enabled(&menuitem->selected.tree->node, false);
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	/* Update menu extents */
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	menu->size.height = (item_count + 1) * menu->item_height;
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	wl_list_insert(&menu->menuitems, &menuitem->link);
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	wl_list_init(&menuitem->actions);
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	return menuitem;
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}
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/*
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 * Handle the following:
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 * <item label="">
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 *   <action name="">
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 *     <command></command>
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 *   </action>
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 * </item>
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 */
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static void
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fill_item(char *nodename, char *content)
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{
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	string_truncate_at_pattern(nodename, ".item.menu");
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	/* <item label=""> defines the start of a new item */
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	if (!strcmp(nodename, "label")) {
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		current_item = item_create(current_menu, content);
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		current_item_action = NULL;
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	} else if (!current_item) {
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		wlr_log(WLR_ERROR, "expect <item label=\"\"> element first. "
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			"nodename: '%s' content: '%s'", nodename, content);
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	} else if (!strcmp(nodename, "icon")) {
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		/*
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		 * Do nothing as we don't support menu icons - just avoid
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		 * logging errors if a menu.xml file contains icon="" entries.
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		 */
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	} else if (!strcmp(nodename, "name.action")) {
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		current_item_action = action_create(content);
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		wl_list_insert(current_item->actions.prev, ¤t_item_action->link);
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	} else if (!current_item_action) {
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		wlr_log(WLR_ERROR, "expect <action name=\"\"> element first. "
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			"nodename: '%s' content: '%s'", nodename, content);
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	} else if (!strcmp(nodename, "command.action")) {
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		current_item_action->arg = strdup(content);
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	} else if (!strcmp(nodename, "execute.action")) {
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		/*
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		 * <action name="Execute"><execute>foo</execute></action>
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		 * is deprecated, but we support it anyway for backward
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		 * compatibility with old openbox-menu generators
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		 */
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		current_item_action->arg = strdup(content);
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	} else if (!strcmp(nodename, "to.action")) {
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		current_item_action->arg = strdup(content);
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	}
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}
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static void
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item_destroy(struct menuitem *item)
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{
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	wl_list_remove(&item->link);
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	action_list_free(&item->actions);
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	wlr_scene_node_destroy(&item->tree->node);
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	free(item);
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}
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static void
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entry(xmlNode *node, char *nodename, char *content)
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{
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	if (!nodename || !content) {
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		return;
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	}
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	string_truncate_at_pattern(nodename, ".openbox_menu");
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	if (in_item) {
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		fill_item(nodename, content);
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	}
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}
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static void
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process_node(xmlNode *node)
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{
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	static char buffer[256];
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	char *content = (char *)node->content;
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	if (xmlIsBlankNode(node)) {
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		return;
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	}
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	char *name = nodename(node, buffer, sizeof(buffer));
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	entry(node, name, content);
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}
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static void xml_tree_walk(xmlNode *node, struct server *server);
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static void
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traverse(xmlNode *n, struct server *server)
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{
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	xmlAttr *attr;
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	process_node(n);
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	for (attr = n->properties; attr; attr = attr->next) {
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		xml_tree_walk(attr->children, server);
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	}
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	xml_tree_walk(n->children, server);
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}
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/*
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 * <menu> elements have three different roles:
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 *  * Definition of (sub)menu - has ID, LABEL and CONTENT
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 *  * Menuitem of pipemenu type - has EXECUTE and LABEL
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 *  * Menuitem of submenu type - has ID only
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 */
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static void
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handle_menu_element(xmlNode *n, struct server *server)
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{
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	char *label = (char *)xmlGetProp(n, (const xmlChar *)"label");
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	char *execute = (char *)xmlGetProp(n, (const xmlChar *)"execute");
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	char *id = (char *)xmlGetProp(n, (const xmlChar *)"id");
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	if (execute) {
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		wlr_log(WLR_ERROR, "we do not support pipemenus");
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	} else if (label && id) {
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		struct menu **submenu = NULL;
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		if (menu_level > 0) {
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			/*
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			 * In a nested (inline) menu definition we need to
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			 * create an item pointing to the new submenu
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			 */
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			current_item = item_create(current_menu, label);
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			if (current_item) {
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				submenu = ¤t_item->submenu;
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			} else {
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				submenu = NULL;
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			}
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		}
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		++menu_level;
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		current_menu = menu_create(server, id, label);
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		if (submenu) {
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			*submenu = current_menu;
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		}
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		traverse(n, server);
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		current_menu = current_menu->parent;
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		--menu_level;
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	} else if (id) {
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		struct menu *menu = menu_get_by_id(id);
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		if (menu) {
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			current_item = item_create(current_menu, menu->label);
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			if (current_item) {
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				current_item->submenu = menu;
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			}
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		} else {
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			wlr_log(WLR_ERROR, "no menu with id '%s'", id);
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		}
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	}
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	zfree(label);
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	zfree(execute);
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	zfree(id);
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}
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static void
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xml_tree_walk(xmlNode *node, struct server *server)
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{
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	for (xmlNode *n = node; n && n->name; n = n->next) {
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		if (!strcasecmp((char *)n->name, "comment")) {
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			continue;
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		}
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		if (!strcasecmp((char *)n->name, "menu")) {
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			handle_menu_element(n, server);
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			continue;
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		}
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		if (!strcasecmp((char *)n->name, "item")) {
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			in_item = true;
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			traverse(n, server);
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			in_item = false;
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			continue;
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		}
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		traverse(n, server);
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	}
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}
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static void
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parse_xml(const char *filename, struct server *server)
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{
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	FILE *stream;
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	char *line = NULL;
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	size_t len = 0;
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	struct buf b;
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	static char menuxml[4096] = { 0 };
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	if (!rc.config_dir) {
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		return;
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	}
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	snprintf(menuxml, sizeof(menuxml), "%s/%s", rc.config_dir, filename);
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	stream = fopen(menuxml, "r");
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	if (!stream) {
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		wlr_log(WLR_ERROR, "cannot read %s", menuxml);
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		return;
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	}
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	wlr_log(WLR_INFO, "read menu file %s", menuxml);
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	buf_init(&b);
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	while (getline(&line, &len, stream) != -1) {
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		char *p = strrchr(line, '\n');
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		if (p) {
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			*p = '\0';
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		}
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		buf_add(&b, line);
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	}
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	free(line);
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	fclose(stream);
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	xmlDoc *d = xmlParseMemory(b.buf, b.len);
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	if (!d) {
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		wlr_log(WLR_ERROR, "xmlParseMemory()");
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		goto err;
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	}
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	xml_tree_walk(xmlDocGetRootElement(d), server);
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	xmlFreeDoc(d);
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	xmlCleanupParser();
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err:
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	free(b.buf);
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}
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static int
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menu_get_full_width(struct menu *menu)
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{
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	int width = menu->size.width - menu->server->theme->menu_overlap_x;
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	int child_width;
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	int max_child_width = 0;
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	struct menuitem *item;
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	wl_list_for_each_reverse(item, &menu->menuitems, link) {
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		if (!item->submenu) {
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			continue;
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		}
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		child_width = menu_get_full_width(item->submenu);
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		if (child_width > max_child_width) {
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			max_child_width = child_width;
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		}
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	}
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	return width + max_child_width;
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}
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static void
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menu_configure(struct menu *menu, int lx, int ly, enum menu_align align)
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{
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	struct theme *theme = menu->server->theme;
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	/* Get output local coordinates + output usable area */
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						|
	double ox = lx;
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	double oy = ly;
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	struct wlr_output *wlr_output = wlr_output_layout_output_at(
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		menu->server->output_layout, lx, ly);
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	if (!wlr_output) {
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		wlr_log(WLR_ERROR,
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			"Failed to position menu %s (%s) and its submenus: "
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						|
			"Not enough screen space", menu->id, menu->label);
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		return;
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	}
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	wlr_output_layout_output_coords(menu->server->output_layout,
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		wlr_output, &ox, &oy);
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	struct wlr_box usable = output_usable_area_from_cursor_coords(menu->server);
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	if (align == LAB_MENU_OPEN_AUTO) {
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		int full_width = menu_get_full_width(menu);
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		if (ox + full_width > usable.width) {
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			align = LAB_MENU_OPEN_LEFT;
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		} else {
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			align = LAB_MENU_OPEN_RIGHT;
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		}
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	}
 | 
						|
 | 
						|
	if (oy + menu->size.height > usable.height) {
 | 
						|
		align &= ~LAB_MENU_OPEN_BOTTOM;
 | 
						|
		align |= LAB_MENU_OPEN_TOP;
 | 
						|
	} else {
 | 
						|
		align &= ~LAB_MENU_OPEN_TOP;
 | 
						|
		align |= LAB_MENU_OPEN_BOTTOM;
 | 
						|
	}
 | 
						|
 | 
						|
	if (align & LAB_MENU_OPEN_LEFT) {
 | 
						|
		lx -= MENUWIDTH - theme->menu_overlap_x;
 | 
						|
	}
 | 
						|
	if (align & LAB_MENU_OPEN_TOP) {
 | 
						|
		ly -= menu->size.height;
 | 
						|
		if (menu->parent) {
 | 
						|
			/* For submenus adjust y to bottom left corner */
 | 
						|
			ly += menu->item_height;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	wlr_scene_node_set_position(&menu->scene_tree->node, lx, ly);
 | 
						|
 | 
						|
	int rel_y;
 | 
						|
	int new_lx, new_ly;
 | 
						|
	struct menuitem *item;
 | 
						|
	wl_list_for_each_reverse(item, &menu->menuitems, link) {
 | 
						|
		if (!item->submenu) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		if (align & LAB_MENU_OPEN_RIGHT) {
 | 
						|
			new_lx = lx + MENUWIDTH - theme->menu_overlap_x;
 | 
						|
		} else {
 | 
						|
			new_lx = lx;
 | 
						|
		}
 | 
						|
		rel_y = item->tree->node.y;
 | 
						|
		new_ly = ly + rel_y - theme->menu_overlap_y;
 | 
						|
		menu_configure(item->submenu, new_lx, new_ly, align);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
menu_hide_submenu(const char *id)
 | 
						|
{
 | 
						|
	struct menu *menu, *hide_menu;
 | 
						|
	hide_menu = menu_get_by_id(id);
 | 
						|
	if (!hide_menu) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	for (int i = 0; i < nr_menus; ++i) {
 | 
						|
		menu = menus + i;
 | 
						|
		size_t item_index = 0;
 | 
						|
		size_t items_destroyed = 0;
 | 
						|
		struct menuitem *item, *item_tmp;
 | 
						|
		wl_list_for_each_reverse_safe(item, item_tmp, &menu->menuitems, link) {
 | 
						|
			if (item->submenu == hide_menu) {
 | 
						|
				item_destroy(item);
 | 
						|
				items_destroyed++;
 | 
						|
				item_index++;
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
			if (items_destroyed) {
 | 
						|
				int y = (item_index - items_destroyed) * menu->item_height;
 | 
						|
				wlr_scene_node_set_position(&item->tree->node, 0, y);
 | 
						|
			}
 | 
						|
			item_index++;
 | 
						|
		}
 | 
						|
		if (items_destroyed) {
 | 
						|
			menu->size.height -= items_destroyed * menu->item_height;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
menu_init_rootmenu(struct server *server)
 | 
						|
{
 | 
						|
	parse_xml("menu.xml", server);
 | 
						|
	struct menu *menu = menu_get_by_id("root-menu");
 | 
						|
 | 
						|
	/* Default menu if no menu.xml found */
 | 
						|
	if (!menu) {
 | 
						|
		current_menu = NULL;
 | 
						|
		menu = menu_create(server, "root-menu", "");
 | 
						|
	}
 | 
						|
	if (wl_list_empty(&menu->menuitems)) {
 | 
						|
		current_item = item_create(menu, _("Reconfigure"));
 | 
						|
		fill_item("name.action", "Reconfigure");
 | 
						|
		current_item = item_create(menu, _("Exit"));
 | 
						|
		fill_item("name.action", "Exit");
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
menu_init_windowmenu(struct server *server)
 | 
						|
{
 | 
						|
	struct menu *menu = menu_get_by_id("client-menu");
 | 
						|
 | 
						|
	/* Default menu if no menu.xml found */
 | 
						|
	if (!menu) {
 | 
						|
		current_menu = NULL;
 | 
						|
		menu = menu_create(server, "client-menu", "");
 | 
						|
	}
 | 
						|
	if (wl_list_empty(&menu->menuitems)) {
 | 
						|
		current_item = item_create(menu, _("Minimize"));
 | 
						|
		fill_item("name.action", "Iconify");
 | 
						|
		current_item = item_create(menu, _("Maximize"));
 | 
						|
		fill_item("name.action", "ToggleMaximize");
 | 
						|
		current_item = item_create(menu, _("Fullscreen"));
 | 
						|
		fill_item("name.action", "ToggleFullscreen");
 | 
						|
		current_item = item_create(menu, _("Decorations"));
 | 
						|
		fill_item("name.action", "ToggleDecorations");
 | 
						|
		current_item = item_create(menu, _("AlwaysOnTop"));
 | 
						|
		fill_item("name.action", "ToggleAlwaysOnTop");
 | 
						|
 | 
						|
		/* Workspace sub-menu */
 | 
						|
		struct menu *workspace_menu = menu_create(server, "workspaces", "");
 | 
						|
		current_item = item_create(workspace_menu, _("Move left"));
 | 
						|
		fill_item("name.action", "SendToDesktop");
 | 
						|
		fill_item("to.action", "left");
 | 
						|
		fill_item("name.action", "GoToDesktop");
 | 
						|
		fill_item("to.action", "left");
 | 
						|
		current_item = item_create(workspace_menu, _("Move right"));
 | 
						|
		fill_item("name.action", "SendToDesktop");
 | 
						|
		fill_item("to.action", "right");
 | 
						|
		fill_item("name.action", "GoToDesktop");
 | 
						|
		fill_item("to.action", "right");
 | 
						|
		current_item = item_create(menu, _("Workspace"));
 | 
						|
		current_item->submenu = workspace_menu;
 | 
						|
 | 
						|
		current_item = item_create(menu, _("Close"));
 | 
						|
		fill_item("name.action", "Close");
 | 
						|
	}
 | 
						|
 | 
						|
	if (wl_list_length(&rc.workspace_config.workspaces) == 1) {
 | 
						|
		menu_hide_submenu("workspaces");
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
menu_finish(void)
 | 
						|
{
 | 
						|
	struct menu *menu;
 | 
						|
	for (int i = 0; i < nr_menus; ++i) {
 | 
						|
		menu = menus + i;
 | 
						|
		struct menuitem *item, *next;
 | 
						|
		wl_list_for_each_safe(item, next, &menu->menuitems, link) {
 | 
						|
			item_destroy(item);
 | 
						|
		}
 | 
						|
		/**
 | 
						|
		 * Destroying the root node will destroy everything,
 | 
						|
		 * including node descriptors and scaled_font_buffers.
 | 
						|
		 */
 | 
						|
		wlr_scene_node_destroy(&menu->scene_tree->node);
 | 
						|
	}
 | 
						|
	zfree(menus);
 | 
						|
	alloc_menus = 0;
 | 
						|
	nr_menus = 0;
 | 
						|
}
 | 
						|
 | 
						|
/* Sets selection (or clears selection if passing NULL) */
 | 
						|
static void
 | 
						|
menu_set_selection(struct menu *menu, struct menuitem *item)
 | 
						|
{
 | 
						|
	/* Clear old selection */
 | 
						|
	if (menu->selection.item) {
 | 
						|
		wlr_scene_node_set_enabled(
 | 
						|
			&menu->selection.item->normal.tree->node, true);
 | 
						|
		wlr_scene_node_set_enabled(
 | 
						|
			&menu->selection.item->selected.tree->node, false);
 | 
						|
	}
 | 
						|
	/* Set new selection */
 | 
						|
	if (item) {
 | 
						|
		wlr_scene_node_set_enabled(&item->normal.tree->node, false);
 | 
						|
		wlr_scene_node_set_enabled(&item->selected.tree->node, true);
 | 
						|
	}
 | 
						|
	menu->selection.item = item;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
close_all_submenus(struct menu *menu)
 | 
						|
{
 | 
						|
	struct menuitem *item;
 | 
						|
	wl_list_for_each (item, &menu->menuitems, link) {
 | 
						|
		if (item->submenu) {
 | 
						|
			wlr_scene_node_set_enabled(
 | 
						|
				&item->submenu->scene_tree->node, false);
 | 
						|
			close_all_submenus(item->submenu);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	menu->selection.menu = NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
menu_close(struct menu *menu)
 | 
						|
{
 | 
						|
	if (!menu) {
 | 
						|
		wlr_log(WLR_ERROR, "Trying to close non exiting menu");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	wlr_scene_node_set_enabled(&menu->scene_tree->node, false);
 | 
						|
	menu_set_selection(menu, NULL);
 | 
						|
	if (menu->selection.menu) {
 | 
						|
		menu_close(menu->selection.menu);
 | 
						|
		menu->selection.menu = NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
menu_open(struct menu *menu, int x, int y)
 | 
						|
{
 | 
						|
	assert(menu);
 | 
						|
	if (menu->server->menu_current) {
 | 
						|
		menu_close(menu->server->menu_current);
 | 
						|
	}
 | 
						|
	close_all_submenus(menu);
 | 
						|
	menu_set_selection(menu, NULL);
 | 
						|
	menu_configure(menu, x, y, LAB_MENU_OPEN_AUTO);
 | 
						|
	wlr_scene_node_set_enabled(&menu->scene_tree->node, true);
 | 
						|
	menu->server->menu_current = menu;
 | 
						|
	menu->server->input_mode = LAB_INPUT_STATE_MENU;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
menu_process_cursor_motion(struct wlr_scene_node *node)
 | 
						|
{
 | 
						|
	assert(node && node->data);
 | 
						|
	struct menuitem *item = node_menuitem_from_node(node);
 | 
						|
 | 
						|
	if (node == &item->selected.tree->node) {
 | 
						|
		/* We are on an already selected item */
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* We are on an item that has new mouse-focus */
 | 
						|
	menu_set_selection(item->parent, item);
 | 
						|
	if (item->parent->selection.menu) {
 | 
						|
		/* Close old submenu tree */
 | 
						|
		menu_close(item->parent->selection.menu);
 | 
						|
	}
 | 
						|
 | 
						|
	if (item->submenu) {
 | 
						|
		/* Sync the triggering view */
 | 
						|
		item->submenu->triggered_by_view = item->parent->triggered_by_view;
 | 
						|
		/* And open the new submenu tree */
 | 
						|
		wlr_scene_node_set_enabled(
 | 
						|
			&item->submenu->scene_tree->node, true);
 | 
						|
	}
 | 
						|
	item->parent->selection.menu = item->submenu;
 | 
						|
}
 | 
						|
 | 
						|
bool
 | 
						|
menu_call_actions(struct wlr_scene_node *node)
 | 
						|
{
 | 
						|
	assert(node && node->data);
 | 
						|
	struct menuitem *item = node_menuitem_from_node(node);
 | 
						|
 | 
						|
	if (item->submenu) {
 | 
						|
		/* We received a click on an item that just opens a submenu */
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	actions_run(item->parent->triggered_by_view,
 | 
						|
		item->parent->server, &item->actions, 0);
 | 
						|
 | 
						|
	/**
 | 
						|
	 * We close the menu here to provide a faster feedback to the user.
 | 
						|
	 * We do that without resetting the input state so src/cursor.c
 | 
						|
	 * can do its own clean up on the following RELEASE event.
 | 
						|
	 */
 | 
						|
	menu_close(item->parent->server->menu_current);
 | 
						|
	item->parent->server->menu_current = NULL;
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
menu_close_root(struct server *server)
 | 
						|
{
 | 
						|
	assert(server->input_mode == LAB_INPUT_STATE_MENU);
 | 
						|
	if (server->menu_current) {
 | 
						|
		menu_close(server->menu_current);
 | 
						|
		server->menu_current = NULL;
 | 
						|
	}
 | 
						|
	server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
menu_reconfigure(struct server *server)
 | 
						|
{
 | 
						|
	menu_finish();
 | 
						|
	server->menu_current = NULL;
 | 
						|
	menu_init_rootmenu(server);
 | 
						|
	menu_init_windowmenu(server);
 | 
						|
}
 |