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Made all header files to have LABWC_ prefix in include guard identifers. Converted from __LABWC_ in 35 include/ files. Converted from __LAB_ in 5 include/ files. Added LABWC prefix to 3 include/ files. Added include guards to 3 include/ files. The double underscores were removed since according to C standard those "are always reserved for any use".
39 lines
896 B
C
39 lines
896 B
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_LAYERS_H
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#define LABWC_LAYERS_H
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#include <wayland-server.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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struct server;
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struct output;
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struct lab_layer_surface {
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struct wlr_scene_layer_surface_v1 *scene_layer_surface;
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struct server *server;
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bool mapped;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener surface_commit;
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struct wl_listener output_destroy;
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struct wl_listener node_destroy;
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struct wl_listener new_popup;
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};
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struct lab_layer_popup {
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struct wlr_xdg_popup *wlr_popup;
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struct wlr_scene_tree *scene_tree;
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/* To simplify moving popup nodes from the bottom to the top layer */
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struct wlr_box output_toplevel_sx_box;
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struct wl_listener destroy;
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struct wl_listener new_popup;
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};
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void layers_init(struct server *server);
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void layers_arrange(struct output *output);
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#endif /* LABWC_LAYERS_H */
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