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72 lines
2.2 KiB
C
72 lines
2.2 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_OUTPUT_H
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#define LABWC_OUTPUT_H
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#include <wlr/types/wlr_output.h>
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#include "common/edge.h"
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#define LAB_NR_LAYERS (4)
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struct output {
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struct wl_list link; /* server.outputs */
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struct server *server;
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struct wlr_output *wlr_output;
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struct wlr_output_state pending;
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struct wlr_scene_output *scene_output;
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struct wlr_scene_tree *layer_tree[LAB_NR_LAYERS];
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struct wlr_scene_tree *layer_popup_tree;
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struct wlr_scene_tree *osd_tree;
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struct wlr_scene_tree *session_lock_tree;
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struct wlr_scene_buffer *workspace_osd;
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struct osd_scene {
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struct wl_array items; /* struct osd_scene_item */
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struct wlr_scene_tree *tree;
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} osd_scene;
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/* In output-relative scene coordinates */
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struct wlr_box usable_area;
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struct wl_list regions; /* struct region.link */
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struct wl_listener destroy;
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struct wl_listener frame;
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struct wl_listener request_state;
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bool gamma_lut_changed;
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};
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#undef LAB_NR_LAYERS
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void output_init(struct server *server);
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void output_finish(struct server *server);
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struct output *output_from_wlr_output(struct server *server,
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struct wlr_output *wlr_output);
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struct output *output_from_name(struct server *server, const char *name);
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struct output *output_nearest_to(struct server *server, int lx, int ly);
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struct output *output_nearest_to_cursor(struct server *server);
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/**
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* output_get_adjacent() - get next output, in a given direction,
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* from a given output
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*
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* @output: reference output
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* @edge: direction in which to look for the nearest output
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* @wrap: if true, wrap around at layout edge
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*
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* Note: if output is NULL, the output nearest the cursor will be used as the
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* reference instead.
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*/
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struct output *output_get_adjacent(struct output *output,
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enum lab_edge edge, bool wrap);
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bool output_is_usable(struct output *output);
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void output_update_usable_area(struct output *output);
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void output_update_all_usable_areas(struct server *server, bool layout_changed);
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bool output_get_tearing_allowance(struct output *output);
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struct wlr_box output_usable_area_in_layout_coords(struct output *output);
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void handle_output_power_manager_set_mode(struct wl_listener *listener,
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void *data);
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void output_enable_adaptive_sync(struct output *output, bool enabled);
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#endif // LABWC_OUTPUT_H
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