#include "labwc.h" bool view_want_deco(struct view *view) { if (!view->surface) return false; if (view->type != LAB_XWAYLAND_VIEW) return false; if (!is_toplevel(view)) return false; if (view->xwayland_surface->override_redirect) return false; if (view->xwayland_surface->decorations != WLR_XWAYLAND_SURFACE_DECORATIONS_ALL) return false; return true; } static struct view *last_toplevel(struct server *server) { struct view *view; wl_list_for_each_reverse (view, &server->views, link) { if (!view->been_mapped) { continue; } if (is_toplevel(view)) { return view; } } fprintf(stderr, "warn: found no toplevel view (%s)\n", __func__); return NULL; } void view_focus_last_toplevel(struct server *server) { /* TODO: write view_nr_toplevel_views() */ if (wl_list_length(&server->views) < 2) { return; } struct view *view = last_toplevel(server); focus_view(view, view->surface); } static void activate_view(struct view *view) { if (view->type == LAB_XDG_SHELL_VIEW) { wlr_xdg_toplevel_set_activated(view->xdg_surface, true); } else if (view->type == LAB_XWAYLAND_VIEW) { wlr_xwayland_surface_activate(view->xwayland_surface, true); } else { fprintf(stderr, "warn: view was of unknown type (%s)\n", __func__); } } /** * Request that this toplevel surface show itself in an activated or * deactivated state. */ static void set_activated(struct wlr_surface *s, bool activated) { if (wlr_surface_is_xdg_surface(s)) { struct wlr_xdg_surface *previous; previous = wlr_xdg_surface_from_wlr_surface(s); wlr_xdg_toplevel_set_activated(previous, activated); } else { struct wlr_xwayland_surface *previous; previous = wlr_xwayland_surface_from_wlr_surface(s); wlr_xwayland_surface_activate(previous, activated); } } static void move_to_front(struct view *view) { wl_list_remove(&view->link); wl_list_insert(&view->server->views, &view->link); } void focus_view(struct view *view, struct wlr_surface *surface) { /* Note: this function only deals with keyboard focus. */ if (view == NULL) { return; } struct server *server = view->server; struct wlr_seat *seat = server->seat; struct wlr_surface *prev_surface; prev_surface = seat->keyboard_state.focused_surface; if (prev_surface == surface) { /* Don't re-focus an already focused surface. */ return; } if (view->type == LAB_XWAYLAND_VIEW) { /* Don't focus on menus, etc */ move_to_front(view); if (!wlr_xwayland_or_surface_wants_focus( view->xwayland_surface)) { return; } } if (prev_surface) { set_activated(seat->keyboard_state.focused_surface, false); } struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat); move_to_front(view); activate_view(view); /* * Tell the seat to have the keyboard enter this surface. wlroots will * keep track of this and automatically send key events to the * appropriate clients without additional work on your part. */ wlr_seat_keyboard_notify_enter(seat, view->surface, keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers); } static struct view *next_toplevel(struct view *current) { struct view *tmp = current; do { tmp = wl_container_of(tmp->link.next, tmp, link); } while (!tmp->been_mapped || !is_toplevel(tmp)); return tmp; } void view_focus_next_toplevel(struct server *server) { struct view *view; view = first_toplevel(server); view = next_toplevel(view); focus_view(view, view->surface); } void begin_interactive(struct view *view, enum cursor_mode mode, uint32_t edges) { /* This function sets up an interactive move or resize operation, where * the compositor stops propegating pointer events to clients and * instead consumes them itself, to move or resize windows. */ struct server *server = view->server; struct wlr_surface *focused_surface = server->seat->pointer_state.focused_surface; server->grabbed_view = view; server->cursor_mode = mode; struct wlr_box geo_box; switch (view->type) { case LAB_XDG_SHELL_VIEW: wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box); break; case LAB_XWAYLAND_VIEW: geo_box.x = view->xwayland_surface->x; geo_box.y = view->xwayland_surface->y; geo_box.width = view->xwayland_surface->width; geo_box.height = view->xwayland_surface->height; break; } if (mode == TINYWL_CURSOR_MOVE) { server->grab_x = server->cursor->x - view->x; server->grab_y = server->cursor->y - view->y; } else { server->grab_x = server->cursor->x + geo_box.x; server->grab_y = server->cursor->y + geo_box.y; } server->grab_width = geo_box.width; server->grab_height = geo_box.height; server->resize_edges = edges; } bool is_toplevel(struct view *view) { switch (view->type) { case LAB_XWAYLAND_VIEW: return xwl_nr_parents(view) > 0 ? false : true; case LAB_XDG_SHELL_VIEW: return view->xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL; } return false; } struct view *first_toplevel(struct server *server) { struct view *view; wl_list_for_each (view, &server->views, link) { if (!view->been_mapped) { continue; } if (is_toplevel(view)) { return view; } } fprintf(stderr, "warn: found no toplevel view (%s)\n", __func__); return NULL; } static bool view_at(struct view *view, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { /* * XDG toplevels may have nested surfaces, such as popup windows for * context menus or tooltips. This function tests if any of those are * underneath the coordinates lx and ly (in output Layout Coordinates). * If so, it sets the surface pointer to that wlr_surface and the sx and * sy coordinates to the coordinates relative to that surface's top-left * corner. */ double view_sx = lx - view->x; double view_sy = ly - view->y; double _sx, _sy; struct wlr_surface *_surface = NULL; switch (view->type) { case LAB_XDG_SHELL_VIEW: _surface = wlr_xdg_surface_surface_at( view->xdg_surface, view_sx, view_sy, &_sx, &_sy); break; case LAB_XWAYLAND_VIEW: if (!view->xwayland_surface->surface) return false; _surface = wlr_surface_surface_at(view->xwayland_surface->surface, view_sx, view_sy, &_sx, &_sy); break; } if (_surface) { *sx = _sx; *sy = _sy; *surface = _surface; return true; } return false; } struct view *desktop_view_at(struct server *server, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy, int *view_area) { /* * This iterates over all of our surfaces and attempts to find one under * the cursor. It relies on server->views being ordered from * top-to-bottom. */ struct wlr_box border_box = { .x = 0, .y = 0, .width = 0, .height = 0, }; struct view *view; wl_list_for_each (view, &server->views, link) { if (view_at(view, lx, ly, surface, sx, sy)) return view; if (!view_want_deco(view)) continue; if (deco_at(view, lx, ly) == LAB_DECO_PART_TOP) { *view_area = LAB_DECO_PART_TOP; return view; } } return NULL; }