/* SPDX-License-Identifier: GPL-2.0-only */ #ifndef LABWC_OVERLAY_H #define LABWC_OVERLAY_H #include "common/edge.h" struct seat; struct overlay { struct lab_scene_rect *rect; /* Represents currently shown or delayed overlay */ struct { /* Region overlay */ struct region *region; /* Snap-to-edge overlay */ enum lab_edge edge; struct output *output; } active; /* For delayed snap-to-edge overlay */ struct wl_event_source *timer; }; /* * Shows or updates an overlay when the grabbed window can be snapped to * a region or an output edge. Calls overlay_finish() otherwise. */ void overlay_update(struct seat *seat); /* Destroys the overlay if it exists */ void overlay_finish(struct seat *seat); #endif