/* SPDX-License-Identifier: GPL-2.0-only */ #ifndef LABWC_IME_H #define LABWC_IME_H #include #include #include "labwc.h" struct keyboard; /* * The relay structure manages the relationship between text-inputs and * input-method on a given seat. Multiple text-inputs may be bound to a relay, * but at most one will be "active" (communicating with input-method) at a time. * At most one input-method may be bound to the seat. When an input-method and * an active text-input is present, the relay passes messages between them. */ struct input_method_relay { struct seat *seat; struct wl_list text_inputs; /* struct text_input.link */ struct wlr_input_method_v2 *input_method; struct wlr_surface *focused_surface; /* * Text-input which is enabled by the client and communicating with * input-method. * This must be NULL if input-method is not present. * Its client must be the same as that of focused_surface. */ struct text_input *active_text_input; struct wl_list popups; /* input_method_popup.link */ struct wlr_scene_tree *popup_tree; struct wl_listener new_text_input; struct wl_listener new_input_method; struct wl_listener input_method_commit; struct wl_listener input_method_grab_keyboard; struct wl_listener input_method_destroy; struct wl_listener input_method_new_popup_surface; struct wl_listener keyboard_grab_destroy; struct wl_listener focused_surface_destroy; }; struct input_method_popup { struct wlr_input_popup_surface_v2 *popup_surface; struct wlr_scene_tree *tree; struct input_method_relay *relay; struct wl_list link; /* input_method_relay.popups */ struct wl_listener destroy; struct wl_listener commit; }; struct text_input { struct input_method_relay *relay; struct wlr_text_input_v3 *input; struct wl_list link; struct wl_listener enable; struct wl_listener commit; struct wl_listener disable; struct wl_listener destroy; }; /* * Forward key event to keyboard grab of the seat from the keyboard * if the keyboard grab exists. * Returns true if the key event was forwarded. */ bool input_method_keyboard_grab_forward_key(struct keyboard *keyboard, struct wlr_keyboard_key_event *event); /* * Forward modifier state to keyboard grab of the seat from the keyboard * if the keyboard grab exists. * Returns true if the modifier state was forwarded. */ bool input_method_keyboard_grab_forward_modifiers(struct keyboard *keyboard); struct input_method_relay *input_method_relay_create(struct seat *seat); void input_method_relay_finish(struct input_method_relay *relay); /* Updates currently focused surface. Surface must belong to the same seat. */ void input_method_relay_set_focus(struct input_method_relay *relay, struct wlr_surface *surface); #endif