#include "labwc.h" void server_new_input(struct wl_listener *listener, void *data) { /* * This event is raised by the backend when a new input device becomes * available. */ struct server *server = wl_container_of(listener, server, new_input); struct wlr_input_device *device = data; switch (device->type) { case WLR_INPUT_DEVICE_KEYBOARD: keyboard_new(server, device); break; case WLR_INPUT_DEVICE_POINTER: cursor_new(server, device); break; default: break; } /* * We need to let the wlr_seat know what our capabilities are, which is * communiciated to the client. */ uint32_t caps = WL_SEAT_CAPABILITY_POINTER; if (!wl_list_empty(&server->keyboards)) { caps |= WL_SEAT_CAPABILITY_KEYBOARD; } wlr_seat_set_capabilities(server->seat, caps); } void seat_request_cursor(struct wl_listener *listener, void *data) { struct server *server = wl_container_of(listener, server, request_cursor); /* * This event is rasied by the seat when a client provides a cursor * image */ struct wlr_seat_pointer_request_set_cursor_event *event = data; struct wlr_seat_client *focused_client = server->seat->pointer_state.focused_client; /* This can be sent by any client, so we check to make sure this one is * actually has pointer focus first. */ if (focused_client == event->seat_client) { /* Once we've vetted the client, we can tell the cursor to use * the provided surface as the cursor image. It will set the * hardware cursor on the output that it's currently on and * continue to do so as the cursor moves between outputs. */ wlr_cursor_set_surface(server->cursor, event->surface, event->hotspot_x, event->hotspot_y); } } void seat_request_set_selection(struct wl_listener *listener, void *data) { struct server *server = wl_container_of(listener, server, request_set_selection); struct wlr_seat_request_set_selection_event *event = data; wlr_seat_set_selection(server->seat, event->source, event->serial); }