// SPDX-License-Identifier: GPL-2.0-only /* * layers.c - layer-shell implementation * * Based on: * - https://git.sr.ht/~sircmpwm/wio * - https://github.com/swaywm/sway * Copyright (C) 2019 Drew DeVault and Sway developers */ #include #include #include #include #include #include #include "layers.h" #include "labwc.h" void arrange_layers(struct output *output) { struct server *server = output->server; struct wlr_scene_output *scene_output = wlr_scene_get_scene_output(server->scene, output->wlr_output); struct wlr_box full_area = { 0 }; wlr_output_effective_resolution(output->wlr_output, &full_area.width, &full_area.height); struct wlr_box usable_area = full_area; for (int i = 0; i < 4; i++) { struct lab_layer_surface *lab_layer_surface; wl_list_for_each(lab_layer_surface, &output->layers[i], link) { struct wlr_scene_layer_surface_v1 *scene_layer_surface = lab_layer_surface->scene_layer_surface; wlr_scene_layer_surface_v1_configure( scene_layer_surface, &full_area, &usable_area); } } memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box)); /* Find topmost keyboard interactive layer, if such a layer exists */ uint32_t layers_above_shell[] = { ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY, ZWLR_LAYER_SHELL_V1_LAYER_TOP, }; size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]); struct lab_layer_surface *layer, *topmost = NULL; for (size_t i = 0; i < nlayers; ++i) { wl_list_for_each_reverse (layer, &output->layers[layers_above_shell[i]], link) { if (layer->scene_layer_surface->layer_surface->current.keyboard_interactive) { topmost = layer; break; } } if (topmost) { break; } } struct seat *seat = &output->server->seat; if (topmost) { seat_set_focus_layer(seat, topmost->scene_layer_surface->layer_surface); } else if (seat->focused_layer && !seat->focused_layer->current.keyboard_interactive) { seat_set_focus_layer(seat, NULL); } /* FIXME: should we call a desktop_arrange_all_views() here? */ } static void output_destroy_notify(struct wl_listener *listener, void *data) { struct lab_layer_surface *layer = wl_container_of(listener, layer, output_destroy); wl_list_remove(&layer->output_destroy.link); wlr_layer_surface_v1_destroy(layer->scene_layer_surface->layer_surface); } static void surface_commit_notify(struct wl_listener *listener, void *data) { struct lab_layer_surface *layer = wl_container_of(listener, layer, surface_commit); struct wlr_layer_surface_v1 *layer_surface = layer->scene_layer_surface->layer_surface; struct wlr_output *wlr_output = layer->scene_layer_surface->layer_surface->output; if (!wlr_output) { return; } if (layer_surface->current.committed || layer->mapped != layer_surface->mapped) { layer->mapped = layer_surface->mapped; struct output *output = output_from_wlr_output(layer->server, wlr_output); arrange_layers(output); } } static void unmap(struct lab_layer_surface *layer) { struct seat *seat = &layer->server->seat; if (seat->focused_layer == layer->scene_layer_surface->layer_surface) { seat_set_focus_layer(seat, NULL); } damage_all_outputs(layer->server); } static void destroy_notify(struct wl_listener *listener, void *data) { struct lab_layer_surface *layer = wl_container_of( listener, layer, destroy); if (layer->scene_layer_surface->layer_surface->mapped) { unmap(layer); } /* TODO: sort this out properly */ wl_list_remove(&layer->link); wl_list_remove(&layer->destroy.link); wl_list_remove(&layer->map.link); wl_list_remove(&layer->surface_commit.link); if (layer->scene_layer_surface->layer_surface->output) { wl_list_remove(&layer->output_destroy.link); struct output *output = output_from_wlr_output( layer->server, layer->scene_layer_surface->layer_surface->output); arrange_layers(output); } free(layer); } static void unmap_notify(struct wl_listener *listener, void *data) { struct lab_layer_surface *l = wl_container_of(listener, l, unmap); unmap(l); } static void map_notify(struct wl_listener *listener, void *data) { struct wlr_layer_surface_v1 *l = data; wlr_surface_send_enter(l->surface, l->output); } //static struct //lab_layer_surface *popup_get_layer(struct lab_layer_popup *popup) //{ // while (popup->parent_type == LAYER_PARENT_POPUP) { // popup = popup->parent_popup; // } // return popup->parent_layer; //} // //static void //popup_damage(struct lab_layer_popup *layer_popup, bool whole) //{ // struct lab_layer_surface *layer; // while (true) { // if (layer_popup->parent_type == LAYER_PARENT_POPUP) { // layer_popup = layer_popup->parent_popup; // } else { // layer = layer_popup->parent_layer; // break; // } // } // damage_all_outputs(layer->server); //} // //static void //popup_handle_map(struct wl_listener *listener, void *data) //{ // struct lab_layer_popup *popup = wl_container_of(listener, popup, map); // struct lab_layer_surface *layer = popup_get_layer(popup); // struct wlr_output *wlr_output = layer->scene_layer_surface->layer_surface->output; // wlr_surface_send_enter(popup->wlr_popup->base->surface, wlr_output); // popup_damage(popup, true); //} // //static void //popup_handle_unmap(struct wl_listener *listener, void *data) //{ // struct lab_layer_popup *popup = wl_container_of(listener, popup, unmap); // popup_damage(popup, true); //} // //static void //popup_handle_commit(struct wl_listener *listener, void *data) //{ // struct lab_layer_popup *popup = wl_container_of(listener, popup, commit); // popup_damage(popup, false); //} // //static void //popup_handle_destroy(struct wl_listener *listener, void *data) //{ // struct lab_layer_popup *popup = // wl_container_of(listener, popup, destroy); // wl_list_remove(&popup->destroy.link); // free(popup); //} // //static void //popup_unconstrain(struct lab_layer_popup *popup) //{ // struct lab_layer_surface *layer = popup_get_layer(popup); // struct wlr_xdg_popup *wlr_popup = popup->wlr_popup; // struct output *output = layer->scene_layer_surface->layer_surface->output->data; // // struct wlr_box output_box = { 0 }; // wlr_output_effective_resolution(output->wlr_output, &output_box.width, // &output_box.height); // // struct wlr_box output_toplevel_sx_box = { // .x = -layer->geo.x, // .y = -layer->geo.y, // .width = output_box.width, // .height = output_box.height, // }; // // wlr_xdg_popup_unconstrain_from_box(wlr_popup, &output_toplevel_sx_box); //} // //static void popup_handle_new_popup(struct wl_listener *listener, void *data); // //static struct lab_layer_popup * //create_popup(struct wlr_xdg_popup *wlr_popup, // enum layer_parent parent_type, void *parent) //{ // struct lab_layer_popup *popup = // calloc(1, sizeof(struct lab_layer_popup)); // if (!popup) { // return NULL; // } // // struct lab_layer_surface *layer = parent_type == LAYER_PARENT_LAYER // ? (struct lab_layer_surface *)parent // : (struct lab_layer_popup *)parent; // struct server *server = layer->server; // // popup->wlr_popup = wlr_popup; // popup->parent_type = parent_type; // popup->parent_layer = parent; // // popup->destroy.notify = popup_handle_destroy; // wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy); // popup->new_popup.notify = popup_handle_new_popup; // wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup); // // if (!wlr_surface_is_layer_surface(wlr_popup->base->surface)) { // wlr_log(WLR_ERROR, "xdg_surface is not layer surface"); // return; // } // // struct wlr_output *wlr_output = // layer->scene_layer_surface->layer_surface->data; // struct output *output = output_from_wlr_output(server, wlr_output); // // struct wlr_scene_tree *selected_layer = // output->layer_tree[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]; // struct wlr_scene_node *node = // wlr_scene_layer_surface_v1_create(&server->view_tree->node, // wlr_popup->base->surface->data); // wlr_popup->base->surface->data = // wlr_scene_xdg_surface_create(&selected_layer->node, wlr_popup->base); // // popup_unconstrain(popup); // // return popup; //} // //static void //popup_handle_new_popup(struct wl_listener *listener, void *data) //{ // struct lab_layer_popup *lab_layer_popup = // wl_container_of(listener, lab_layer_popup, new_popup); // struct wlr_xdg_popup *wlr_popup = data; // create_popup(wlr_popup, LAYER_PARENT_POPUP, lab_layer_popup); //} // //static void //new_popup_notify(struct wl_listener *listener, void *data) //{ // struct lab_layer_surface *lab_layer_surface = // wl_container_of(listener, lab_layer_surface, new_popup); // struct wlr_xdg_popup *wlr_popup = data; // create_popup(wlr_popup, LAYER_PARENT_LAYER, lab_layer_surface); //} static void new_layer_surface_notify(struct wl_listener *listener, void *data) { struct server *server = wl_container_of( listener, server, new_layer_surface); struct wlr_layer_surface_v1 *layer_surface = data; if (!layer_surface->output) { struct wlr_output *output = wlr_output_layout_output_at( server->output_layout, server->seat.cursor->x, server->seat.cursor->y); layer_surface->output = output; } struct lab_layer_surface *surface = calloc(1, sizeof(struct lab_layer_surface)); if (!surface) { return; } surface->surface_commit.notify = surface_commit_notify; wl_signal_add(&layer_surface->surface->events.commit, &surface->surface_commit); surface->destroy.notify = destroy_notify; wl_signal_add(&layer_surface->events.destroy, &surface->destroy); surface->map.notify = map_notify; wl_signal_add(&layer_surface->events.map, &surface->map); surface->unmap.notify = unmap_notify; wl_signal_add(&layer_surface->events.unmap, &surface->unmap); /* TODO: support popups */ // surface->new_popup.notify = new_popup_notify; // wl_signal_add(&layer_surface->events.new_popup, &surface->new_popup); // // surface->new_subsurface.notify = new_subsurface_notify; // wl_signal_add(&layer_surface->surface->events.new_subsurface, // &surface->new_subsurface); struct output *output = layer_surface->output->data; struct wlr_scene_tree *selected_layer = output->layer_tree[layer_surface->current.layer]; surface->scene_layer_surface = wlr_scene_layer_surface_v1_create( &selected_layer->node, layer_surface); surface->server = server; surface->scene_layer_surface->layer_surface = layer_surface; /* wlr_surface->data needed to find parent in xdg_surface_new() */ layer_surface->surface->data = surface->scene_layer_surface->node; surface->output_destroy.notify = output_destroy_notify; wl_signal_add(&layer_surface->output->events.destroy, &surface->output_destroy); if (!output) { wlr_log(WLR_ERROR, "no output for layer"); return; } wl_list_insert(&output->layers[layer_surface->pending.layer], &surface->link); /* * Temporarily set the layer's current state to pending so that * it can easily be arranged. */ struct wlr_layer_surface_v1_state old_state = layer_surface->current; layer_surface->current = layer_surface->pending; arrange_layers(output); layer_surface->current = old_state; } void layers_init(struct server *server) { server->layer_shell = wlr_layer_shell_v1_create(server->wl_display); server->new_layer_surface.notify = new_layer_surface_notify; wl_signal_add(&server->layer_shell->events.new_surface, &server->new_layer_surface); }