#include "labwc.h" #include "common/bug-on.h" static bool is_toplevel(struct view *view) { if (!view || !view->been_mapped) return false; switch (view->type) { case LAB_XDG_SHELL_VIEW: return view->xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL; case LAB_XWAYLAND_VIEW: return view->xwayland_surface->parent == NULL; } return false; } void view_init_position(struct view *view) { /* If surface already has a 'desired' position, don't touch it */ if (view->x || view->y) return; /* Do not touch xwayland surfaces like menus and apps like dmenu */ if (view->type == LAB_XWAYLAND_VIEW && !view->show_server_side_deco) return; struct wlr_box box; if (view->type == LAB_XDG_SHELL_VIEW && !view->show_server_side_deco) /* * We're here either because rc.xml says yes to CSD or * because the XDG shell won't allow CSD to be turned off */ wlr_xdg_surface_get_geometry(view->xdg_surface, &box); else box = deco_max_extents(view); view->x -= box.x; view->y -= box.y; if (view->type != LAB_XWAYLAND_VIEW) return; wlr_xwayland_surface_configure(view->xwayland_surface, view->x, view->y, view->xwayland_surface->width, view->xwayland_surface->height); } struct wlr_box view_get_surface_geometry(struct view *view) { struct wlr_box box = { 0 }; switch (view->type) { case LAB_XDG_SHELL_VIEW: wlr_xdg_surface_get_geometry(view->xdg_surface, &box); break; case LAB_XWAYLAND_VIEW: box.width = view->xwayland_surface->width; box.height = view->xwayland_surface->height; break; } return box; } /* Get geometry relative to screen */ struct wlr_box view_geometry(struct view *view) { struct wlr_box b = view_get_surface_geometry(view); /* Add XDG view invisible border if it exists */ b.width += 2 * b.x; b.height += 2 * b.y; /* Make co-ordinates relative to screen */ b.x = view->x; b.y = view->y; return b; } void view_resize(struct view *view, struct wlr_box geo) { struct wlr_box border = view_get_surface_geometry(view); switch (view->type) { case LAB_XDG_SHELL_VIEW: wlr_xdg_toplevel_set_size(view->xdg_surface, geo.width - 2 * border.x, geo.height - 2 * border.y); break; case LAB_XWAYLAND_VIEW: wlr_xwayland_surface_configure(view->xwayland_surface, view->x, view->y, geo.width, geo.height); break; default: break; } } static void move_to_front(struct view *view) { wl_list_remove(&view->link); wl_list_insert(&view->server->views, &view->link); } /* Activate/deactivate toplevel surface */ static void set_activated(struct wlr_surface *surface, bool activated) { if (!surface) return; if (wlr_surface_is_xdg_surface(surface)) { struct wlr_xdg_surface *previous; previous = wlr_xdg_surface_from_wlr_surface(surface); wlr_xdg_toplevel_set_activated(previous, activated); } else { struct wlr_xwayland_surface *previous; previous = wlr_xwayland_surface_from_wlr_surface(surface); wlr_xwayland_surface_activate(previous, activated); } } bool view_hasfocus(struct view *view) { if (!view || !view->surface) return false; struct wlr_seat *seat = view->server->seat; return (view->surface == seat->keyboard_state.focused_surface); } static struct wlr_xwayland_surface *top_parent(struct view *view) { struct wlr_xwayland_surface *s = view->xwayland_surface; while (s->parent) s = s->parent; return s; } static void move_xwayland_decendants_to_front(struct view *parent) { if (parent->type != LAB_XWAYLAND_VIEW) return; if (!parent || !parent->been_mapped) return; struct view *view, *next; wl_list_for_each_reverse_safe(view, next, &parent->server->views, link) { /* need to stop here, otherwise loops keeps going forever */ if (view == parent) break; if (view->type != LAB_XWAYLAND_VIEW) continue; if (!view->been_mapped || !view->mapped) continue; if (top_parent(view) != parent->xwayland_surface) continue; move_to_front(view); } } void view_focus(struct view *view) { /* Note: this function only deals with keyboard focus. */ if (!view || !view->surface) return; struct server *server = view->server; struct wlr_seat *seat = server->seat; struct wlr_surface *prev_surface; prev_surface = seat->keyboard_state.focused_surface; if (prev_surface == view->surface) { /* Don't re-focus an already focused surface. */ return; } if (view->type == LAB_XWAYLAND_VIEW) { /* Don't focus on menus, etc */ move_to_front(view); if (!wlr_xwayland_or_surface_wants_focus( view->xwayland_surface)) { return; } } if (prev_surface) set_activated(seat->keyboard_state.focused_surface, false); move_to_front(view); set_activated(view->surface, true); struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat); wlr_seat_keyboard_notify_enter(seat, view->surface, keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers); move_xwayland_decendants_to_front(view); } struct view *view_front_toplevel(struct server *server) { struct view *view; wl_list_for_each (view, &server->views, link) { if (is_toplevel(view)) return view; } return NULL; } struct view *next_toplevel(struct view *current) { if (!current) return NULL; struct view *view = current; do { view = wl_container_of(view->link.next, view, link); } while (!is_toplevel(view)); return view; } static bool _view_at(struct view *view, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { /* * XDG toplevels may have nested surfaces, such as popup windows for * context menus or tooltips. This function tests if any of those are * underneath the coordinates lx and ly (in output Layout Coordinates). * If so, it sets the surface pointer to that wlr_surface and the sx and * sy coordinates to the coordinates relative to that surface's top-left * corner. */ double view_sx = lx - view->x; double view_sy = ly - view->y; double _sx, _sy; struct wlr_surface *_surface = NULL; switch (view->type) { case LAB_XDG_SHELL_VIEW: _surface = wlr_xdg_surface_surface_at( view->xdg_surface, view_sx, view_sy, &_sx, &_sy); break; case LAB_XWAYLAND_VIEW: if (!view->xwayland_surface->surface) return false; _surface = wlr_surface_surface_at(view->xwayland_surface->surface, view_sx, view_sy, &_sx, &_sy); break; } if (_surface) { *sx = _sx; *sy = _sy; *surface = _surface; return true; } return false; } struct view *view_at(struct server *server, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy, int *view_area) { /* * This iterates over all of our surfaces and attempts to find one under * the cursor. It relies on server->views being ordered from * top-to-bottom. */ struct view *view; wl_list_for_each (view, &server->views, link) { if (!view->been_mapped) continue; if (_view_at(view, lx, ly, surface, sx, sy)) return view; if (!view->show_server_side_deco) continue; if (deco_at(view, lx, ly) == LAB_DECO_PART_TITLE) { *view_area = LAB_DECO_PART_TITLE; return view; } if (deco_at(view, lx, ly) == LAB_DECO_PART_TOP) { *view_area = LAB_DECO_PART_TOP; return view; } if (deco_at(view, lx, ly) == LAB_DECO_PART_RIGHT) { *view_area = LAB_DECO_PART_RIGHT; return view; } if (deco_at(view, lx, ly) == LAB_DECO_PART_BOTTOM) { *view_area = LAB_DECO_PART_BOTTOM; return view; } if (deco_at(view, lx, ly) == LAB_DECO_PART_LEFT) { *view_area = LAB_DECO_PART_LEFT; return view; } } return NULL; }