// SPDX-License-Identifier: GPL-2.0-only #include #include #include "config/rcxml.h" #include "labwc.h" #include "output.h" #include "ssd-internal.h" #include "theme.h" #include "view.h" void ssd_extents_create(struct ssd *ssd) { struct view *view = ssd->view; struct theme *theme = view->server->theme; int border_width = MAX(0, MAX(rc.resize_minimum_area, theme->border_width)); ssd->extents.tree = wlr_scene_tree_create(ssd->tree); struct wlr_scene_tree *parent = ssd->extents.tree; if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) { wlr_scene_node_set_enabled(&parent->node, false); } wlr_scene_node_set_position(&parent->node, -border_width, -(ssd->titlebar.height + border_width)); float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; ssd->extents.top = wlr_scene_rect_create(parent, 0, 0, invisible); ssd->extents.left = wlr_scene_rect_create(parent, 0, 0, invisible); ssd->extents.right = wlr_scene_rect_create(parent, 0, 0, invisible); ssd->extents.bottom = wlr_scene_rect_create(parent, 0, 0, invisible); /* Initial manual update to keep X11 applications happy */ ssd_extents_update(ssd); } static void resize_extent_within_usable(struct wlr_scene_rect *rect, pixman_region32_t *usable, int x, int y, int w, int h) { pixman_region32_t intersection; pixman_region32_init(&intersection); /* Constrain part to output->usable_area */ pixman_region32_intersect_rect(&intersection, usable, x, y, w, h); int nrects; const pixman_box32_t *inter_rects = pixman_region32_rectangles(&intersection, &nrects); if (nrects == 0) { /* Not visible */ wlr_scene_node_set_enabled(&rect->node, false); goto out; } /* * For each edge, the invisible grab area is resized * to not cover layer-shell clients such as panels. * However, only one resize operation is used per edge, * so if a window is in the unlikely position that it * is near a panel but also overspills onto another screen, * the invisible grab-area on the other screen would be * smaller than would normally be the case. * * Thus only use the first intersecting rect, this is * a compromise as it doesn't require us to create * multiple scene rects for a given extent edge * and still works in 95% of the cases. */ struct wlr_box result_box = (struct wlr_box) { .x = inter_rects[0].x1, .y = inter_rects[0].y1, .width = inter_rects[0].x2 - inter_rects[0].x1, .height = inter_rects[0].y2 - inter_rects[0].y1 }; wlr_scene_node_set_enabled(&rect->node, true); wlr_scene_node_set_position(&rect->node, result_box.x, result_box.y); wlr_scene_rect_set_size(rect, result_box.width, result_box.height); out: pixman_region32_fini(&intersection); } void ssd_extents_update(struct ssd *ssd) { struct view *view = ssd->view; if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) { wlr_scene_node_set_enabled(&ssd->extents.tree->node, false); return; } if (!ssd->extents.tree->node.enabled) { wlr_scene_node_set_enabled(&ssd->extents.tree->node, true); } if (!output_is_usable(view->output)) { return; } struct theme *theme = view->server->theme; int width = view->current.width; int height = view_effective_height(view, /* use_pending */ false); int full_height = height + theme->border_width * 2 + ssd->titlebar.height; int full_width = width + 2 * theme->border_width; int border_width = MAX(rc.resize_minimum_area, theme->border_width); int extended_area = MAX(0, rc.resize_minimum_area - theme->border_width); /* Make sure we update the y offset based on titlebar shown / hidden */ wlr_scene_node_set_position(&ssd->extents.tree->node, -border_width, -(ssd->titlebar.height + border_width)); /* * Convert all output usable areas that the * view is currently on into a pixman region */ pixman_region32_t usable; pixman_region32_init(&usable); struct output *output; wl_list_for_each(output, &view->server->outputs, link) { if (!view_on_output(view, output)) { continue; } struct wlr_box usable_area = output_usable_area_in_layout_coords(output); pixman_region32_union_rect(&usable, &usable, usable_area.x, usable_area.y, usable_area.width, usable_area.height); } /* Move usable area to the coordinate system of extents */ int base_x, base_y; wlr_scene_node_coords(&ssd->extents.tree->node, &base_x, &base_y); pixman_region32_translate(&usable, -base_x, -base_y); resize_extent_within_usable(ssd->extents.top, &usable, 0, 0, full_width + extended_area * 2, extended_area); resize_extent_within_usable(ssd->extents.left, &usable, 0, extended_area, extended_area, full_height); resize_extent_within_usable(ssd->extents.right, &usable, extended_area + full_width, extended_area, extended_area, full_height); resize_extent_within_usable(ssd->extents.bottom, &usable, 0, extended_area + full_height, full_width + extended_area * 2, extended_area); pixman_region32_fini(&usable); } void ssd_extents_destroy(struct ssd *ssd) { if (!ssd->extents.tree) { return; } wlr_scene_node_destroy(&ssd->extents.tree->node); ssd->extents = (struct ssd_extents_scene){0}; }