#include "labwc.h" #include #include #include #include #include static struct tinywl_view *last_toplevel(struct tinywl_server *server) { struct tinywl_view *view; wl_list_for_each_reverse(view, &server->views, link) { if (!view->been_mapped) { continue; } if (is_toplevel(view)) { return view; } } fprintf(stderr, "warn: found no toplevel view (%s)\n", __func__); return NULL; } static void view_focus_last_toplevel(struct tinywl_server *server) { /* TODO: write view_nr_toplevel_views() */ if (wl_list_length(&server->views) < 2) { return; } struct tinywl_view *view = last_toplevel(server); focus_view(view, view->surface); } static void keyboard_handle_modifiers( struct wl_listener *listener, void *data) { /* This event is raised when a modifier key, such as shift or alt, is * pressed. We simply communicate this to the client. */ struct tinywl_keyboard *keyboard = wl_container_of(listener, keyboard, modifiers); /* * A seat can only have one keyboard, but this is a limitation of the * Wayland protocol - not wlroots. We assign all connected keyboards to the * same seat. You can swap out the underlying wlr_keyboard like this and * wlr_seat handles this transparently. */ wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device); /* Send modifiers to the client. */ wlr_seat_keyboard_notify_modifiers(keyboard->server->seat, &keyboard->device->keyboard->modifiers); } static void xdg_debug_show_one_view(struct tinywl_view *view) { fprintf(stderr, "XDG "); switch (view->xdg_surface->role) { case WLR_XDG_SURFACE_ROLE_NONE: fprintf(stderr, "- "); break; case WLR_XDG_SURFACE_ROLE_TOPLEVEL: fprintf(stderr, "0 "); break; case WLR_XDG_SURFACE_ROLE_POPUP: fprintf(stderr, "? "); break; } fprintf(stderr, " %p %s", (void *)view, view->xdg_surface->toplevel->app_id); fprintf(stderr, " {%d, %d, %d, %d}\n", view->xdg_surface->geometry.x, view->xdg_surface->geometry.y, view->xdg_surface->geometry.height, view->xdg_surface->geometry.width); } static void xwl_debug_show_one_view(struct tinywl_view *view) { fprintf(stderr, "XWL "); if (!view->been_mapped) { fprintf(stderr, "- "); } else { fprintf(stderr, "%d ", xwl_nr_parents(view)); } fprintf(stderr, " %d ", wl_list_length(&view->xwayland_surface->children)); if (view->mapped) { fprintf(stderr, "Y"); } else { fprintf(stderr, "-"); } fprintf(stderr, " %p %s {%d,%d,%d,%d}\n", (void *)view, view->xwayland_surface->class, view->xwayland_surface->x, view->xwayland_surface->y, view->xwayland_surface->width, view->xwayland_surface->height); /* * Other variables to consider printing: * * view->mapped, * view->been_mapped, * view->xwayland_surface->override_redirect, * wlr_xwayland_or_surface_wants_focus(view->xwayland_surface)); * view->xwayland_surface->saved_width, * view->xwayland_surface->saved_height); * view->xwayland_surface->surface->sx, * view->xwayland_surface->surface->sy); */ } static void debug_show_one_view(struct tinywl_view *view) { if (view->type == LAB_XDG_SHELL_VIEW) xdg_debug_show_one_view(view); else if (view->type == LAB_XWAYLAND_VIEW) xwl_debug_show_one_view(view); } static void debug_show_views(struct tinywl_server *server) { struct tinywl_view *view; fprintf(stderr, "---\n"); fprintf(stderr, "TYPE NR_PNT NR_CLD MAPPED VIEW-POINTER NAME\n"); wl_list_for_each_reverse(view, &server->views, link) debug_show_one_view(view); } static bool handle_keybinding(struct tinywl_server *server, xkb_keysym_t sym) { /* * Here we handle compositor keybindings. This is when the compositor is * processing keys, rather than passing them on to the client for its own * processing. * * This function assumes Alt is held down. */ switch (sym) { case XKB_KEY_Escape: wl_display_terminate(server->wl_display); break; case XKB_KEY_F1: case XKB_KEY_F2: view_focus_last_toplevel(server); break; case XKB_KEY_F3: if (fork() == 0) { execl("/bin/dmenu_run", "/bin/dmenu_run", (void *)NULL); } break; case XKB_KEY_F6: begin_interactive(first_toplevel(server), TINYWL_CURSOR_MOVE, 0); break; case XKB_KEY_F12: debug_show_views(server); break; default: return false; } return true; } static void keyboard_handle_key( struct wl_listener *listener, void *data) { /* This event is raised when a key is pressed or released. */ struct tinywl_keyboard *keyboard = wl_container_of(listener, keyboard, key); struct tinywl_server *server = keyboard->server; struct wlr_event_keyboard_key *event = data; struct wlr_seat *seat = server->seat; /* Translate libinput keycode -> xkbcommon */ uint32_t keycode = event->keycode + 8; /* Get a list of keysyms based on the keymap for this keyboard */ const xkb_keysym_t *syms; int nsyms = xkb_state_key_get_syms( keyboard->device->keyboard->xkb_state, keycode, &syms); bool handled = false; uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard); if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) { /* If alt is held down and this button was _pressed_, we attempt to * process it as a compositor keybinding. */ for (int i = 0; i < nsyms; i++) { handled = handle_keybinding(server, syms[i]); } } if (!handled) { /* Otherwise, we pass it along to the client. */ wlr_seat_set_keyboard(seat, keyboard->device); wlr_seat_keyboard_notify_key(seat, event->time_msec, event->keycode, event->state); } } static void server_new_keyboard(struct tinywl_server *server, struct wlr_input_device *device) { struct tinywl_keyboard *keyboard = calloc(1, sizeof(struct tinywl_keyboard)); keyboard->server = server; keyboard->device = device; /* We need to prepare an XKB keymap and assign it to the keyboard. This * assumes the defaults (e.g. layout = "us"). */ struct xkb_rule_names rules = { 0 }; struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); wlr_keyboard_set_keymap(device->keyboard, keymap); xkb_keymap_unref(keymap); xkb_context_unref(context); wlr_keyboard_set_repeat_info(device->keyboard, 25, 600); /* Here we set up listeners for keyboard events. */ keyboard->modifiers.notify = keyboard_handle_modifiers; wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers); keyboard->key.notify = keyboard_handle_key; wl_signal_add(&device->keyboard->events.key, &keyboard->key); wlr_seat_set_keyboard(server->seat, device); /* And add the keyboard to our list of keyboards */ wl_list_insert(&server->keyboards, &keyboard->link); } static void server_new_pointer(struct tinywl_server *server, struct wlr_input_device *device) { /* We don't do anything special with pointers. All of our pointer handling * is proxied through wlr_cursor. On another compositor, you might take this * opportunity to do libinput configuration on the device to set * acceleration, etc. */ wlr_cursor_attach_input_device(server->cursor, device); } static void server_new_input(struct wl_listener *listener, void *data) { /* This event is raised by the backend when a new input device becomes * available. */ struct tinywl_server *server = wl_container_of(listener, server, new_input); struct wlr_input_device *device = data; switch (device->type) { case WLR_INPUT_DEVICE_KEYBOARD: server_new_keyboard(server, device); break; case WLR_INPUT_DEVICE_POINTER: server_new_pointer(server, device); break; default: break; } /* We need to let the wlr_seat know what our capabilities are, which is * communiciated to the client. In TinyWL we always have a cursor, even if * there are no pointer devices, so we always include that capability. */ uint32_t caps = WL_SEAT_CAPABILITY_POINTER; if (!wl_list_empty(&server->keyboards)) { caps |= WL_SEAT_CAPABILITY_KEYBOARD; } wlr_seat_set_capabilities(server->seat, caps); } static void seat_request_cursor(struct wl_listener *listener, void *data) { struct tinywl_server *server = wl_container_of( listener, server, request_cursor); /* This event is rasied by the seat when a client provides a cursor image */ struct wlr_seat_pointer_request_set_cursor_event *event = data; struct wlr_seat_client *focused_client = server->seat->pointer_state.focused_client; /* This can be sent by any client, so we check to make sure this one is * actually has pointer focus first. */ if (focused_client == event->seat_client) { /* Once we've vetted the client, we can tell the cursor to use the * provided surface as the cursor image. It will set the hardware cursor * on the output that it's currently on and continue to do so as the * cursor moves between outputs. */ wlr_cursor_set_surface(server->cursor, event->surface, event->hotspot_x, event->hotspot_y); } } int main(int argc, char *argv[]) { wlr_log_init(WLR_ERROR, NULL); char *startup_cmd = NULL; int c; while ((c = getopt(argc, argv, "s:h")) != -1) { switch (c) { case 's': startup_cmd = optarg; break; default: printf("Usage: %s [-s startup command]\n", argv[0]); return 0; } } if (optind < argc) { printf("Usage: %s [-s startup command]\n", argv[0]); return 0; } struct tinywl_server server; /* The Wayland display is managed by libwayland. It handles accepting * clients from the Unix socket, manging Wayland globals, and so on. */ server.wl_display = wl_display_create(); /* The backend is a wlroots feature which abstracts the underlying input and * output hardware. The autocreate option will choose the most suitable * backend based on the current environment, such as opening an X11 window * if an X11 server is running. The NULL argument here optionally allows you * to pass in a custom renderer if wlr_renderer doesn't meet your needs. The * backend uses the renderer, for example, to fall back to software cursors * if the backend does not support hardware cursors (some older GPUs * don't). */ server.backend = wlr_backend_autocreate(server.wl_display, NULL); /* If we don't provide a renderer, autocreate makes a GLES2 renderer for us. * The renderer is responsible for defining the various pixel formats it * supports for shared memory, this configures that for clients. */ server.renderer = wlr_backend_get_renderer(server.backend); wlr_renderer_init_wl_display(server.renderer, server.wl_display); /* This creates some hands-off wlroots interfaces. The compositor is * necessary for clients to allocate surfaces and the data device manager * handles the clipboard. Each of these wlroots interfaces has room for you * to dig your fingers in and play with their behavior if you want. */ server.compositor = wlr_compositor_create(server.wl_display, server.renderer); wlr_data_device_manager_create(server.wl_display); wlr_export_dmabuf_manager_v1_create(server.wl_display); wlr_screencopy_manager_v1_create(server.wl_display); wlr_data_control_manager_v1_create(server.wl_display); wlr_gamma_control_manager_v1_create(server.wl_display); wlr_primary_selection_v1_device_manager_create(server.wl_display); /* Creates an output layout, which a wlroots utility for working with an * arrangement of screens in a physical layout. */ server.output_layout = wlr_output_layout_create(); /* Configure a listener to be notified when new outputs are available on the * backend. */ wl_list_init(&server.outputs); server.new_output.notify = server_new_output; wl_signal_add(&server.backend->events.new_output, &server.new_output); /* Set up our list of views and the xdg-shell. The xdg-shell is a Wayland * protocol which is used for application windows. For more detail on * shells, refer to my article: * * https://drewdevault.com/2018/07/29/Wayland-shells.html */ wl_list_init(&server.views); server.xdg_shell = wlr_xdg_shell_create(server.wl_display); server.new_xdg_surface.notify = xdg_surface_new; wl_signal_add(&server.xdg_shell->events.new_surface, &server.new_xdg_surface); /* * Creates a cursor, which is a wlroots utility for tracking the cursor * image shown on screen. */ server.cursor = wlr_cursor_create(); wlr_cursor_attach_output_layout(server.cursor, server.output_layout); /* * wlr_cursor *only* displays an image on screen. It does not move around * when the pointer moves. However, we can attach input devices to it, and * it will generate aggregate events for all of them. In these events, we * can choose how we want to process them, forwarding them to clients and * moving the cursor around. More detail on this process is described in my * input handling blog post: * * https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html * * And more comments are sprinkled throughout the notify functions above. */ server.cursor_motion.notify = server_cursor_motion; wl_signal_add(&server.cursor->events.motion, &server.cursor_motion); server.cursor_motion_absolute.notify = server_cursor_motion_absolute; wl_signal_add(&server.cursor->events.motion_absolute, &server.cursor_motion_absolute); server.cursor_button.notify = server_cursor_button; wl_signal_add(&server.cursor->events.button, &server.cursor_button); server.cursor_axis.notify = server_cursor_axis; wl_signal_add(&server.cursor->events.axis, &server.cursor_axis); server.cursor_frame.notify = server_cursor_frame; wl_signal_add(&server.cursor->events.frame, &server.cursor_frame); /* * Configures a seat, which is a single "seat" at which a user sits and * operates the computer. This conceptually includes up to one keyboard, * pointer, touch, and drawing tablet device. We also rig up a listener to * let us know when new input devices are available on the backend. */ wl_list_init(&server.keyboards); server.new_input.notify = server_new_input; wl_signal_add(&server.backend->events.new_input, &server.new_input); server.seat = wlr_seat_create(server.wl_display, "seat0"); server.request_cursor.notify = seat_request_cursor; wl_signal_add(&server.seat->events.request_set_cursor, &server.request_cursor); /* Add a Unix socket to the Wayland display. */ const char *socket = wl_display_add_socket_auto(server.wl_display); if (!socket) { wlr_backend_destroy(server.backend); return 1; } /* Start the backend. This will enumerate outputs and inputs, become the DRM * master, etc */ if (!wlr_backend_start(server.backend)) { wlr_backend_destroy(server.backend); wl_display_destroy(server.wl_display); return 1; } /* Set the WAYLAND_DISPLAY environment variable to our socket and run the * startup command if requested. */ setenv("WAYLAND_DISPLAY", socket, true); wl_display_init_shm(server.wl_display); /* Init xwayland */ server.xwayland = wlr_xwayland_create(server.wl_display, server.compositor, false); server.new_xwayland_surface.notify = xwl_surface_new; wl_signal_add(&server.xwayland->events.new_surface, &server.new_xwayland_surface); setenv("DISPLAY", server.xwayland->display_name, true); wlr_xwayland_set_seat(server.xwayland, server.seat); /* Creates an xcursor manager, another wlroots utility which loads up * Xcursor themes to source cursor images from and makes sure that cursor * images are available at all scale factors on the screen (necessary for * HiDPI support). We add a cursor theme at scale factor 1 to begin with. */ server.cursor_mgr = wlr_xcursor_manager_create(XCURSOR_DEFAULT, XCURSOR_SIZE); wlr_xcursor_manager_load(server.cursor_mgr, 1); struct wlr_xcursor *xcursor = wlr_xcursor_manager_get_xcursor(server.cursor_mgr, XCURSOR_DEFAULT, 1); if (xcursor) { struct wlr_xcursor_image *image = xcursor->images[0]; wlr_xwayland_set_cursor(server.xwayland, image->buffer, image->width * 4, image->width, image->height, image->hotspot_x, image->hotspot_y); } if (startup_cmd) { if (fork() == 0) { execl("/bin/sh", "/bin/sh", "-c", startup_cmd, (void *)NULL); } } /* Run the Wayland event loop. This does not return until you exit the * compositor. Starting the backend rigged up all of the necessary event * loop configuration to listen to libinput events, DRM events, generate * frame events at the refresh rate, and so on. */ wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s", socket); wl_display_run(server.wl_display); /* Once wl_display_run returns, we shut down the server. */ wlr_xwayland_destroy(server.xwayland); wlr_xcursor_manager_destroy(server.cursor_mgr); wl_display_destroy_clients(server.wl_display); wl_display_destroy(server.wl_display); return 0; }