// SPDX-License-Identifier: GPL-2.0-only #define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include "common/graphic-helpers.h" #include "common/list.h" #include "common/mem.h" #include "labwc.h" #include "regions.h" #include "view.h" bool regions_available(void) { return !wl_list_empty(&rc.regions); } void regions_init(struct server *server, struct seat *seat) { assert(server); assert(seat); float *color; float solid[4] = { 0.5, 0.5, 0.7, 1 }; float trans[4] = { 0.25, 0.25, 0.35, 0.5 }; if (wlr_renderer_is_pixman(server->renderer)) { color = solid; } else { color = trans; } seat->region_overlay = wlr_scene_rect_create(&server->scene->tree, 0, 0, color); wlr_scene_node_set_enabled(&seat->region_overlay->node, false); } struct region * regions_from_name(const char *region_name, struct output *output) { assert(region_name); assert(output); struct region *region; wl_list_for_each(region, &output->regions, link) { if (!strcmp(region->name, region_name)) { return region; } } return NULL; } struct region * regions_from_cursor(struct server *server) { assert(server); double lx = server->seat.cursor->x; double ly = server->seat.cursor->y; struct wlr_output *wlr_output = wlr_output_layout_output_at( server->output_layout, lx, ly); struct output *output = output_from_wlr_output(server, wlr_output); if (!output) { return NULL; } double dist; double dist_min = DBL_MAX; struct region *closest_region = NULL; struct region *region; wl_list_for_each(region, &output->regions, link) { if (wlr_box_contains_point(®ion->geo, lx, ly)) { /* No need for sqrt((x1 - x2)^2 + (y1 - y2)^2) as we just compare */ dist = pow(region->center.x - lx, 2) + pow(region->center.y - ly, 2); if (dist < dist_min) { closest_region = region; dist_min = dist; } } } return closest_region; } void regions_show_overlay(struct view *view, struct seat *seat, struct region *region) { assert(view); assert(seat); assert(region); static struct region *old_region; struct wlr_scene_rect *overlay = seat->region_overlay; if (old_region != region) { wlr_scene_rect_set_size(overlay, region->geo.width, region->geo.height); wlr_scene_node_set_position(&overlay->node, region->geo.x, region->geo.y); old_region = region; } if (overlay->node.parent != view->scene_tree->node.parent) { wlr_scene_node_reparent(&overlay->node, view->scene_tree->node.parent); wlr_scene_node_place_below(&overlay->node, &view->scene_tree->node); } if (!overlay->node.enabled) { wlr_scene_node_set_enabled(&overlay->node, true); } } void regions_hide_overlay(struct server *server, struct seat *seat) { assert(server); assert(seat); struct wlr_scene_rect *overlay = seat->region_overlay; if (overlay->node.enabled) { wlr_scene_node_set_enabled(&overlay->node, false); } if (overlay->node.parent != &server->scene->tree) { wlr_scene_node_reparent(&overlay->node, &server->scene->tree); } } void regions_update(struct output *output) { assert(output); struct region *region; struct wlr_box usable = output_usable_area_in_layout_coords(output); /* Initialize regions */ if (wl_list_empty(&output->regions)) { wl_list_for_each(region, &rc.regions, link) { struct region *region_new = znew(*region_new); /* Create a copy */ region_new->name = xstrdup(region->name); region_new->percentage = region->percentage; wl_list_append(&output->regions, ®ion_new->link); } } /* Update regions */ struct wlr_box *perc, *geo; wl_list_for_each(region, &output->regions, link) { geo = ®ion->geo; perc = ®ion->percentage; geo->x = usable.x + usable.width * perc->x / 100; geo->y = usable.y + usable.height * perc->y / 100; geo->width = usable.width * perc->width / 100; geo->height = usable.height * perc->height / 100; region->center.x = geo->x + geo->width / 2; region->center.y = geo->y + geo->height / 2; } } void regions_destroy(struct wl_list *regions) { assert(regions); struct region *region, *region_tmp; wl_list_for_each_safe(region, region_tmp, regions, link) { wl_list_remove(®ion->link); zfree(region->name); zfree(region); } }