// SPDX-License-Identifier: GPL-2.0-only #include #include #include #include #include #include #include #include #include #include "common/mem.h" #include "input/tablet.h" #include "input/tablet_pad.h" #include "input/input.h" #include "input/keyboard.h" #include "input/key-state.h" #include "labwc.h" #include "view.h" static void input_device_destroy(struct wl_listener *listener, void *data) { struct input *input = wl_container_of(listener, input, destroy); wl_list_remove(&input->link); wl_list_remove(&input->destroy.link); /* `struct keyboard` is derived and has some extra clean up to do */ if (input->wlr_input_device->type == WLR_INPUT_DEVICE_KEYBOARD) { struct keyboard *keyboard = (struct keyboard *)input; wl_list_remove(&keyboard->key.link); wl_list_remove(&keyboard->modifier.link); keyboard_cancel_keybind_repeat(keyboard); } free(input); } static enum lab_libinput_device_type device_type_from_wlr_device(struct wlr_input_device *wlr_input_device) { switch (wlr_input_device->type) { case WLR_INPUT_DEVICE_TOUCH: case WLR_INPUT_DEVICE_TABLET_TOOL: return LAB_LIBINPUT_DEVICE_TOUCH; default: break; } if (wlr_input_device->type == WLR_INPUT_DEVICE_POINTER && wlr_input_device_is_libinput(wlr_input_device)) { struct libinput_device *libinput_device = wlr_libinput_get_device_handle(wlr_input_device); if (libinput_device_config_tap_get_finger_count(libinput_device) > 0) { return LAB_LIBINPUT_DEVICE_TOUCHPAD; } } return LAB_LIBINPUT_DEVICE_NON_TOUCH; } /* * Get applicable profile (category) by matching first by name and secondly be * type (e.g. 'touch' and 'non-touch'). If not suitable match is found based on * those two criteria we fallback on 'default'. */ static struct libinput_category * get_category(struct wlr_input_device *device) { /* By name */ struct libinput_category *category; wl_list_for_each_reverse(category, &rc.libinput_categories, link) { if (category->name) { if (!strcasecmp(device->name, category->name)) { return category; } } } /* By type */ enum lab_libinput_device_type type = device_type_from_wlr_device(device); wl_list_for_each_reverse(category, &rc.libinput_categories, link) { if (category->type == type) { return category; } } /* Use default profile as a fallback */ return libinput_category_get_default(); } static void configure_libinput(struct wlr_input_device *wlr_input_device) { if (!wlr_input_device) { wlr_log(WLR_ERROR, "no wlr_input_device"); return; } if (!wlr_input_device_is_libinput(wlr_input_device)) { return; } struct libinput_device *libinput_dev = wlr_libinput_get_device_handle(wlr_input_device); if (!libinput_dev) { wlr_log(WLR_ERROR, "no libinput_dev"); return; } struct libinput_category *dc = get_category(wlr_input_device); /* * The above logic should have always matched SOME category * (the default category if none other took precedence) */ assert(dc); if (libinput_device_config_tap_get_finger_count(libinput_dev) <= 0) { wlr_log(WLR_INFO, "tap unavailable"); } else { wlr_log(WLR_INFO, "tap configured"); libinput_device_config_tap_set_enabled(libinput_dev, dc->tap); libinput_device_config_tap_set_button_map(libinput_dev, dc->tap_button_map); } if (libinput_device_config_tap_get_finger_count(libinput_dev) <= 0 || dc->tap_and_drag < 0) { wlr_log(WLR_INFO, "tap-and-drag not configured"); } else { wlr_log(WLR_INFO, "tap-and-drag configured"); libinput_device_config_tap_set_drag_enabled( libinput_dev, dc->tap_and_drag); } if (libinput_device_config_tap_get_finger_count(libinput_dev) <= 0 || dc->drag_lock < 0) { wlr_log(WLR_INFO, "drag lock not configured"); } else { wlr_log(WLR_INFO, "drag lock configured"); libinput_device_config_tap_set_drag_lock_enabled( libinput_dev, dc->drag_lock); } if (libinput_device_config_scroll_has_natural_scroll(libinput_dev) <= 0 || dc->natural_scroll < 0) { wlr_log(WLR_INFO, "natural scroll not configured"); } else { wlr_log(WLR_INFO, "natural scroll configured"); libinput_device_config_scroll_set_natural_scroll_enabled( libinput_dev, dc->natural_scroll); } if (libinput_device_config_left_handed_is_available(libinput_dev) <= 0 || dc->left_handed < 0) { wlr_log(WLR_INFO, "left-handed mode not configured"); } else { wlr_log(WLR_INFO, "left-handed mode configured"); libinput_device_config_left_handed_set(libinput_dev, dc->left_handed); } if (libinput_device_config_accel_is_available(libinput_dev) == 0) { wlr_log(WLR_INFO, "pointer acceleration unavailable"); } else { wlr_log(WLR_INFO, "pointer acceleration configured"); if (dc->pointer_speed > -1) { libinput_device_config_accel_set_speed(libinput_dev, dc->pointer_speed); } if (dc->accel_profile > 0) { libinput_device_config_accel_set_profile(libinput_dev, dc->accel_profile); } } if (libinput_device_config_middle_emulation_is_available(libinput_dev) == 0 || dc->middle_emu < 0) { wlr_log(WLR_INFO, "middle emulation not configured"); } else { wlr_log(WLR_INFO, "middle emulation configured"); libinput_device_config_middle_emulation_set_enabled( libinput_dev, dc->middle_emu); } if (libinput_device_config_dwt_is_available(libinput_dev) == 0 || dc->dwt < 0) { wlr_log(WLR_INFO, "dwt not configured"); } else { wlr_log(WLR_INFO, "dwt configured"); libinput_device_config_dwt_set_enabled(libinput_dev, dc->dwt); } } static struct wlr_output * output_by_name(struct server *server, const char *name) { assert(name); struct output *output; wl_list_for_each(output, &server->outputs, link) { if (!strcasecmp(output->wlr_output->name, name)) { return output->wlr_output; } } return NULL; } static void map_input_to_output(struct seat *seat, struct wlr_input_device *dev, char *output_name) { struct wlr_output *output = NULL; if (output_name) { output = output_by_name(seat->server, output_name); } wlr_cursor_map_input_to_output(seat->cursor, dev, output); wlr_cursor_map_input_to_region(seat->cursor, dev, NULL); } static struct input * new_pointer(struct seat *seat, struct wlr_input_device *dev) { struct input *input = znew(*input); input->wlr_input_device = dev; configure_libinput(dev); wlr_cursor_attach_input_device(seat->cursor, dev); /* In support of running with WLR_WL_OUTPUTS set to >=2 */ if (dev->type == WLR_INPUT_DEVICE_POINTER) { struct wlr_pointer *pointer = wlr_pointer_from_input_device(dev); wlr_log(WLR_INFO, "map pointer to output %s\n", pointer->output_name); map_input_to_output(seat, dev, pointer->output_name); } return input; } static struct input * new_keyboard(struct seat *seat, struct wlr_input_device *device, bool virtual) { struct wlr_keyboard *kb = wlr_keyboard_from_input_device(device); struct keyboard *keyboard = znew(*keyboard); keyboard->base.wlr_input_device = device; keyboard->wlr_keyboard = kb; keyboard->is_virtual = virtual; wlr_keyboard_set_keymap(kb, seat->keyboard_group->keyboard.keymap); /* * This needs to be before wlr_keyboard_group_add_keyboard(). * For some reason, wlroots takes the modifier state from the * new keyboard and syncs it to the others in the group, rather * than the other way around. */ keyboard_set_numlock(kb); if (!virtual) { wlr_keyboard_group_add_keyboard(seat->keyboard_group, kb); } keyboard_setup_handlers(keyboard); wlr_seat_set_keyboard(seat->seat, kb); return (struct input *)keyboard; } static void map_touch_to_output(struct seat *seat, struct wlr_input_device *dev) { struct wlr_touch *touch = wlr_touch_from_input_device(dev); char *output_name = touch->output_name ? touch->output_name : rc.touch.output_name; wlr_log(WLR_INFO, "map touch to output %s\n", output_name); map_input_to_output(seat, dev, output_name); } static struct input * new_touch(struct seat *seat, struct wlr_input_device *dev) { struct input *input = znew(*input); input->wlr_input_device = dev; configure_libinput(dev); wlr_cursor_attach_input_device(seat->cursor, dev); /* In support of running with WLR_WL_OUTPUTS set to >=2 */ if (dev->type == WLR_INPUT_DEVICE_TOUCH) { map_touch_to_output(seat, dev); } return input; } static struct input * new_tablet(struct seat *seat, struct wlr_input_device *dev) { struct input *input = znew(*input); input->wlr_input_device = dev; tablet_init(seat, dev); wlr_cursor_attach_input_device(seat->cursor, dev); wlr_log(WLR_INFO, "map tablet to output %s\n", rc.tablet.output_name); map_input_to_output(seat, dev, rc.tablet.output_name); return input; } static struct input * new_tablet_pad(struct seat *seat, struct wlr_input_device *dev) { struct input *input = znew(*input); input->wlr_input_device = dev; tablet_pad_init(seat, dev); return input; } static void seat_update_capabilities(struct seat *seat) { struct input *input = NULL; uint32_t caps = 0; wl_list_for_each(input, &seat->inputs, link) { switch (input->wlr_input_device->type) { case WLR_INPUT_DEVICE_KEYBOARD: caps |= WL_SEAT_CAPABILITY_KEYBOARD; break; case WLR_INPUT_DEVICE_POINTER: caps |= WL_SEAT_CAPABILITY_POINTER; break; case WLR_INPUT_DEVICE_TOUCH: caps |= WL_SEAT_CAPABILITY_TOUCH; break; default: break; } } wlr_seat_set_capabilities(seat->seat, caps); } static void seat_add_device(struct seat *seat, struct input *input) { input->seat = seat; input->destroy.notify = input_device_destroy; wl_signal_add(&input->wlr_input_device->events.destroy, &input->destroy); wl_list_insert(&seat->inputs, &input->link); seat_update_capabilities(seat); } static void new_input_notify(struct wl_listener *listener, void *data) { struct seat *seat = wl_container_of(listener, seat, new_input); struct wlr_input_device *device = data; struct input *input = NULL; switch (device->type) { case WLR_INPUT_DEVICE_KEYBOARD: input = new_keyboard(seat, device, false); break; case WLR_INPUT_DEVICE_POINTER: input = new_pointer(seat, device); break; case WLR_INPUT_DEVICE_TOUCH: input = new_touch(seat, device); break; case WLR_INPUT_DEVICE_TABLET_TOOL: input = new_tablet(seat, device); break; case WLR_INPUT_DEVICE_TABLET_PAD: input = new_tablet_pad(seat, device); break; default: wlr_log(WLR_INFO, "unsupported input device"); return; } seat_add_device(seat, input); } static void new_virtual_pointer(struct wl_listener *listener, void *data) { struct seat *seat = wl_container_of(listener, seat, virtual_pointer_new); struct wlr_virtual_pointer_v1_new_pointer_event *event = data; struct wlr_virtual_pointer_v1 *pointer = event->new_pointer; struct wlr_input_device *device = &pointer->pointer.base; struct input *input = new_pointer(seat, device); device->data = input; seat_add_device(seat, input); if (event->suggested_output) { wlr_cursor_map_input_to_output(seat->cursor, device, event->suggested_output); } } static void new_virtual_keyboard(struct wl_listener *listener, void *data) { struct seat *seat = wl_container_of(listener, seat, virtual_keyboard_new); struct wlr_virtual_keyboard_v1 *virtual_keyboard = data; struct wlr_input_device *device = &virtual_keyboard->keyboard.base; struct input *input = new_keyboard(seat, device, true); device->data = input; seat_add_device(seat, input); } static void focus_change_notify(struct wl_listener *listener, void *data) { struct seat *seat = wl_container_of(listener, seat, focus_change); struct wlr_seat_keyboard_focus_change_event *event = data; struct server *server = seat->server; struct wlr_surface *surface = event->new_surface; struct view *view = surface ? view_from_wlr_surface(surface) : NULL; /* Prevent focus switch to layershell client from updating view state */ if (surface && wlr_layer_surface_v1_try_from_wlr_surface(surface)) { return; } /* * If an xwayland-unmanaged surface was focused belonging to the * same application as the focused view, allow the view to remain * active. This fixes an issue with menus immediately closing in * some X11 apps (try LibreOffice with SAL_USE_VCLPLUGIN=gen). */ if (!view && server->active_view && event->new_surface && view_is_related(server->active_view, event->new_surface)) { return; } if (view != server->active_view) { if (server->active_view) { view_set_activated(server->active_view, false); } if (view) { view_set_activated(view, true); } server->active_view = view; } } void seat_init(struct server *server) { struct seat *seat = &server->seat; seat->server = server; seat->seat = wlr_seat_create(server->wl_display, "seat0"); if (!seat->seat) { wlr_log(WLR_ERROR, "cannot allocate seat"); exit(EXIT_FAILURE); } wl_list_init(&seat->touch_points); wl_list_init(&seat->constraint_commit.link); wl_list_init(&seat->inputs); seat->new_input.notify = new_input_notify; wl_signal_add(&server->backend->events.new_input, &seat->new_input); seat->focus_change.notify = focus_change_notify; wl_signal_add(&seat->seat->keyboard_state.events.focus_change, &seat->focus_change); seat->virtual_pointer = wlr_virtual_pointer_manager_v1_create( server->wl_display); wl_signal_add(&seat->virtual_pointer->events.new_virtual_pointer, &seat->virtual_pointer_new); seat->virtual_pointer_new.notify = new_virtual_pointer; seat->virtual_keyboard = wlr_virtual_keyboard_manager_v1_create( server->wl_display); wl_signal_add(&seat->virtual_keyboard->events.new_virtual_keyboard, &seat->virtual_keyboard_new); seat->virtual_keyboard_new.notify = new_virtual_keyboard; seat->cursor = wlr_cursor_create(); if (!seat->cursor) { wlr_log(WLR_ERROR, "unable to create cursor"); exit(EXIT_FAILURE); } wlr_cursor_attach_output_layout(seat->cursor, server->output_layout); input_handlers_init(seat); } void seat_finish(struct server *server) { struct seat *seat = &server->seat; wl_list_remove(&seat->new_input.link); wl_list_remove(&seat->focus_change.link); struct input *input, *next; wl_list_for_each_safe(input, next, &seat->inputs, link) { input_device_destroy(&input->destroy, NULL); } input_handlers_finish(seat); } static void configure_keyboard(struct wlr_input_device *device) { assert(device->type == WLR_INPUT_DEVICE_KEYBOARD); struct wlr_keyboard *kb = wlr_keyboard_from_input_device(device); wlr_keyboard_set_repeat_info(kb, rc.repeat_rate, rc.repeat_delay); } void seat_reconfigure(struct server *server) { struct seat *seat = &server->seat; struct input *input; wl_list_for_each(input, &seat->inputs, link) { switch (input->wlr_input_device->type) { case WLR_INPUT_DEVICE_KEYBOARD: configure_keyboard(input->wlr_input_device); break; case WLR_INPUT_DEVICE_POINTER: configure_libinput(input->wlr_input_device); break; case WLR_INPUT_DEVICE_TOUCH: map_touch_to_output(seat, input->wlr_input_device); break; case WLR_INPUT_DEVICE_TABLET_TOOL: map_input_to_output(seat, input->wlr_input_device, rc.tablet.output_name); break; default: break; } } } static void seat_focus(struct seat *seat, struct wlr_surface *surface, bool is_lock_surface) { /* * Respect session lock. This check is critical, DO NOT REMOVE. * It should also come before the !surface condition, or the * lock screen may lose focus and become impossible to unlock. */ struct server *server = seat->server; if (server->session_lock && !is_lock_surface) { return; } if (!surface) { wlr_seat_keyboard_notify_clear_focus(seat->seat); return; } /* Respect input inhibit (also used by some lock screens) */ if (input_inhibit_blocks_surface(seat, surface->resource)) { return; } /* * Key events associated with keybindings (both pressed and released) * are not sent to clients. When changing surface-focus it is therefore * important not to send the keycodes of _all_ pressed keys, but only * those that were actually _sent_ to clients (that is, those that were * not bound). */ uint32_t *pressed_sent_keycodes = key_state_pressed_sent_keycodes(); int nr_pressed_sent_keycodes = key_state_nr_pressed_sent_keycodes(); struct wlr_keyboard *kb = &seat->keyboard_group->keyboard; wlr_seat_keyboard_notify_enter(seat->seat, surface, pressed_sent_keycodes, nr_pressed_sent_keycodes, &kb->modifiers); struct wlr_pointer_constraint_v1 *constraint = wlr_pointer_constraints_v1_constraint_for_surface(server->constraints, surface, seat->seat); constrain_cursor(server, constraint); } void seat_focus_surface(struct seat *seat, struct wlr_surface *surface) { /* Respect layer-shell exclusive keyboard-interactivity. */ if (seat->focused_layer && seat->focused_layer->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) { return; } seat_focus(seat, surface, /*is_lock_surface*/ false); } void seat_focus_lock_surface(struct seat *seat, struct wlr_surface *surface) { seat_focus(seat, surface, /*is_lock_surface*/ true); } void seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer) { if (!layer) { seat->focused_layer = NULL; desktop_focus_topmost_view(seat->server); return; } seat_focus(seat, layer->surface, /*is_lock_surface*/ false); if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) { seat->focused_layer = layer; } } static void pressed_surface_destroy(struct wl_listener *listener, void *data) { struct wlr_surface *surface = data; struct seat *seat = wl_container_of(listener, seat, pressed_surface_destroy); assert(surface == seat->pressed.surface); seat_reset_pressed(seat); } void seat_set_pressed(struct seat *seat, struct view *view, struct wlr_scene_node *node, struct wlr_surface *surface, struct wlr_surface *toplevel, uint32_t resize_edges) { assert(view || surface); seat_reset_pressed(seat); seat->pressed.view = view; seat->pressed.node = node; seat->pressed.surface = surface; seat->pressed.toplevel = toplevel; seat->pressed.resize_edges = resize_edges; if (surface) { seat->pressed_surface_destroy.notify = pressed_surface_destroy; wl_signal_add(&surface->events.destroy, &seat->pressed_surface_destroy); } } void seat_reset_pressed(struct seat *seat) { if (seat->pressed.surface) { wl_list_remove(&seat->pressed_surface_destroy.link); } seat->pressed.view = NULL; seat->pressed.node = NULL; seat->pressed.surface = NULL; seat->pressed.toplevel = NULL; seat->pressed.resize_edges = 0; } void seat_output_layout_changed(struct seat *seat) { struct input *input = NULL; wl_list_for_each(input, &seat->inputs, link) { switch (input->wlr_input_device->type) { case WLR_INPUT_DEVICE_TABLET_TOOL: map_input_to_output(seat, input->wlr_input_device, rc.tablet.output_name); break; default: break; } } }