I like the new common/edge.h. I don't like how inconsistently we use it.
Current situation:
- enum wlr_edges and wlr_direction are designed to be used as bitset,
and are defined compatibly
- enum lab_edge is *also* designed to be used as bitset, but
incompatible with the others (LEFT/RIGHT come before UP/DOWN)
- we use an inconsistent mix of all three *AND* uint32_t (usually with
the WLR_EDGE constants rather than the LAB_EDGE constants), and
convert between them on an ad-hoc basis, sometimes implicitly
Let's clean this up:
- reorder enum lab_edge to be compatible with the two wlr enums
(check this by static_assert)
- use TOP/BOTTOM naming rather than UP/DOWN (matches wlr_edges)
- add constants for the remaining possible combinations of the 4 edges
- use lab_edge for all internal edge/direction fields, consistently
- add lab_edge_is_cardinal() as a sanity check before casting to
enum wlr_direction, and then eliminate all of direction.c/h
Instead of "enum wlr_edges direction", we now have
"enum lab_edge direction" which is not that much better. At least we
are now clear that we're overloading one enum with two meanings.
For `Drag` mousebinds, `pressed_in_context` is set by
`cursor_process_button_press()` and cleared by `cursor_process_motion()`
which runs actions bound to them. However, when `cursor_process_motion()`
is called while interactive move/resize, it doesn't clear
`pressed_in_context` due to the early-return and the `Drag` mousebinds are
unexpectedly executed on another call to `cursor_process_motion()` after
the interactive move/resize is finished by button release, even when the
button is not pressed.
So this commit fixes it by always clearing `pressed_in_context` on button
releases.
This gives instant feedback when changing cursor theme or size.
It only works for server side cursors or clients using the
cursor-shape protocol.
Fixes: #1619