Having a hover effect visible without interaction looks out of
place when there is no cursor (the cursor becomes hidden for/after
touch interaction until next mouse or tablet interaction). Just
clear the hover effect after touch-up to prevent this.
Note that SSD hover effects are still shown during touch-move and
touch-down.
Only use the touch protocol when no labwc menu is open.
This ensure that labwc menus will be closed on first touch
down/up since cursor emulation takes care of closing a
menu.
This prevents that a labwc menu stay open during touch
interactions in native touch mode.
Before this commit, we assumed `ShowMenu` action is not bound to any
buttons other than window menu button and always place the client-menu
under the window-menu button when atCursor="no". Also, it was going to be
difficult to distinguish whether the action is executed from the window
menu button or the window icon, which will be added soon.
This commit fixes it to open the menu under the actually-clicked button by
passing `cursor_context` to `actions_run()`, with some refactoring:
- `seat->pressed.resize_edges` is removed and it's calculated from the
cursor position and `seat->pressed.type` just before running Resize
action. This slightly changes the existing logic to determine the
resizing edges with Alt-Right + Drag mousebinding, but
`seat->pressed.type` is still stored on button press so it doesn't bring
back the issue #543.
- `seat->pressed.toplevel` is removed and `get_toplevel()` in
`update_pressed_surface()` may be called more often, but its overhead
will be negligible.