Add buffer_adopt_cairo_surface(), which allows wrapping an existing
cairo image surface in a struct lab_data_buffer. This is useful when
loading PNGs since most will be loaded as ARGB32 already.
Fix a memory leak in the non-ARGB32 PNG case, where we do still need to
paint to a new image surface -- we were leaking the original surface.
Eliminate an unnecessary temporary image surface in SVG loading and just
render the SVG to the image surface held by the lab_data_buffer.
I also cleaned up and clarified the buffer API a bit:
- Add a pointer to the held cairo_surface_t (so we can still access it
if there is no cairo_t).
- Remove the free_on_destroy bool (it was always true).
- Rename unscaled_width/height to logical_width/height and add an
explanatory comment. It was unclear what "unscaled" meant.
- Rename buffer_create_wrap() to buffer_create_from_data().
This is laying groundwork for some more icon fixes I am working on
(making sure icons are loaded and rendered at the correct scale).
Chase 8c5b23e592
Pango rounds glyph position and widths to nearest integer, which leads to
font dimensions jumping around when rendering with a scale, causing text
geometry to jump around when changing scale.
Disable this rounding to make the geometry stable.
Add a BUF_INIT macro, which makes it easier to initialize a struct buf
to an empty string (without a heap allocation).
Add buf_move() to move the contents of one struct buf to another (the
source is reset to BUF_INIT, analogous to C++ move-assignment).
Use buf_reset() instead of directly calling `free(s->buf)` since the
internal buf may not always be allocated by malloc() now.
Before this patch, the OSD would repeat the last buffer
content in case the new buffer content would be empty.
This was mostly happening for the `title` OSD field that is intended
to be empty when it matches the app_id / WM_CLASS of the application.
Due to only buffer.len being reset but its internal allocations being
untouched, buffer.buf would still carry the old data.
This patch fixes it by also overwriting the first byte in the buffer
allocation with '\0' via the new `buf_clear()` function.
Do the same for buf_expand_shell_variables() although that one should
have been fine before as it always writes new data to the buffer.
Add custom field with subset of printf style formatting
to replace the original field formats.
Example:
<windowSwitcher preview="no" outlines="no" allWorkspaces="yes">
<fields>
<field content="custom" format="foobar %b %3s %-10o %-20W %-10i%t" width="100%" />
</fields>
</windowSwitcher>
Mono space font recommended. May need OSD width adjusted
Co-authored-by: @Consolatis (based on work done by them)
Add ability to set width with percentage of monitor instead of just pixels.
With this the OSD sizes itself properly on both my 4k and 2k monitors.
example: 50% or 75% instead of 600, max 100%
Also share common config option (rc.window_switcher.criteria) in osd.c and
desktop.c to make sure the window lists are always consistent.
Configure with `<windowSwitcher allWorkspaces="yes|no">`
Support showing full application
identifier or the trimmed variant in window switcher OSD.
Regression notice: For anyone using ‘identifier’ in window-switcher field configuration, change it to ‘trimmed_identifier’.
... especially regarding whether a (view *) parameter may be NULL. It's
confusing when some functions accept NULL and others don't, and could
trip someone up.
I'm partly to blame for the inconsistency, since (if memory serves) I
added view_is_tiled() and view_is_floating(), which do accept NULL.
In detail:
- Make view_is_tiled() and view_is_floating() no longer accept NULL.
- Rename view_isfocusable -> view_is_focusable for consistency with
other view_is_ functions.
- Eliminate view_inhibits_keybinds() as it only existed to safely accept
NULL and check a single flag, which can be checked directly.
- Add assert(view) to remaining public view_ functions to catch
accidentally passing NULL.
- Inline inhibit_keybinds() into view_toggle_keybinds(). It is closely
related and not called from anywhere else; inlining it allows
eliminating an extra assert() which is now impossible.
...to reduce code duplication.
The function populates an array with views which meet any set of critera
from:
- current-workspace
- no-always-on-top
- no-skipWindowSwitcher (window-rule)
Make src/osd.c use this new interface. Note that always-on-top views are
still filtered out from the window-switcher and that desktop_cycle_view()
needs to be re-worked before always-on-top views can be opted in.
...and change default values for the variables below to keep the
window-switcher look the same as it was at the last release.
osd.window-switcher.padding = 4
osd.window-switcher.item.padding.y = 1
osd.window-switcher.item.active.border.width = 2
Add xdg_surface_from_view() + xwayland_surface_from_view() accessors
that assert() the view is of the expected type before returning.
Fix a real bug in xdg.c parent_of() that dereferenced
`view->xdg_surface->toplevel` without first checking `view->type`.
The goal of the new accessors is to catch similar bugs in future.
IMHO it encourages better design (by making dependencies more obvious)
to have source file/header file pairs like view.c/view.h, rather than a
monolithic header like labwc.h with everything in it.
I don't think we need to break up all of labwc.h at once, but maybe we
can start pulling it apart bit by bit as it's convenient.
Also:
- Move "struct border" to ssd.h so that view.h can use it without pulling
in all of labwc.h.
- Add a missing required #include within scaled_font_buffer.h (forward
declaration of "struct font" is not enough).