When the output is in the process of being enabled, but the new state
has not been committed yet, wlr_output->enabled is still false. So it's
not safe to assert that it's true in output_enable_adaptive_sync().
Fixes: 36e099fc93
"view: ensure output is usable before setting adaptive sync"
On switching to a console vt when an application is painting,
labwc produces a stream of log messages of the form
```
`00:00:52.345 [ERROR] [../src/output-state.c:45] Failed to commit frame` lines.
``
This patch tries to follow the lead from the solution to this problem
in https://github.com/WayfireWM/wayfire/pull/2484.patch
As noted in that commit message, this patch depends on unreleased
patches to seatd (master) to work reliably, and there may be a a risk
of locking up the labwc if it is used with the seatd-0.8.0.
Check that the session is initialized (is not NULL) before checking it
is active.
Co-authored-by: Madhu <enometh@net.meer>
... to more specific/logical locations, to make it possible in future to
*not* immediately auto-configure new outputs when connected.
In particular:
- Move regions_reconfigure_output() and session_lock_output_create()
into add_output_to_layout(), which would be called also if the output
is enabled later.
- Move seat_output_layout_changed() to do_output_layout_change() so it
is called for any layout change, not just adding new outputs.
Currently, the cursor plane does not allow async page flips which causes tearing page flips to be rejected if the cursor was moved.
However, in games where no cursor image is present, the async page flips can still work as expected.
Instead of permanently disabling tearing after too many failures, test the output state first before each frame to see if we can commit with tearing_page_flip set to true.
We have several wlr_output_* functions which are just wrappers around
corresponding wlr_output_state_* functions and don't actually touch the
wlr_output itself. These probably made some sense historically, but IMHO
they are just confusing now. So remove them and call wlr_output_state_*
directly.
Rename wlr_output_commit() (still useful) to output_state_commit().
- Add a new function to get the maximum scale of all usable outputs
- Pass the maximum output scale through to img_svg_load(), which
ultimately calls cairo_surface_set_device_scale() before rendering
Gamma changes take another code path and thus did not
render the magnifier. This patch consalidates both
code paths and therefore also renders the magnifier on
gamma changes.
Fixes: #1905
- Replaced `session_lock` with `session_lock_manager` which is
persistent throughout the session.
- Replaced `session_lock->abandoned` with `session_lock_manager->locked`.
Old `session_lock->abandoned` is equal to
`!session_lock_manager->lock && session_lock_manager->locked`.
- Eliminated the use of global variables in `session-lock.c`.
- Changed some function names.
...and unify region overlay and snap-to-edge overlay into overlay.c.
Snap-to-edge overlay is delayed for 500ms to prevent flickering when
the view is dragged from an output to another (demo in discussion labwc#1613).
This also fixes a bug that region overlay is not shown when a modifier
key is re-pressed.
This allows configuring a headless fallback output that
is automatically created whenever there is no other output
around. It is destroyed when a new output is discovered.
It can be enabled by setting the environment variable
LABWC_FALLBACK_OUTPUT to the desired output name.
The feature benefits applications like wayvnc the most
as there is always an output available to connect to.
Co-Authored-By: Simon Long <simon@raspberrypi.com>
This commit moves the virtual output related functions
into their own file at `src/output-virtual.c` with its
own include file to reduce `include/labwc.h` bit by bit.
Additionally, it removes the need to keep the
`server->headless.pending_output_name` char array around
by temporarily disconnecting the handler when creating a
new virtual output. This allows to set the output name
right in the `output_virtual_add()` call rather than to
store the pending name until the new output event handler
has been called.
It also makes adding a virtual fallback output easier in
a follow-up PR.
PR #1301 did partly revert the first variant because
`lab_wlr_scene_output_commit()` (which uses the `output->pending`
state in contrast to `wlr_scene_output_commit()`) was deemd to
cause 'frozen' frames during video playback (#1273).
We are now back at using `lab_wlr_scene_output_commit()` for
unrelated reasons and the cause of the original issue #1273 was
likely that `wlr_scene_output_send_frame_done()` was only sent
on a successful commit. This was changed to always be sent.
So lets restore the flicker free nested resize as well.
Preliminary fix for #1525.
Based on the protocol we should also revert all
previously correctly committed outputs. #1528
is doing just that but may cause regressions so
we need a short term solution and then deal with
potential issues in #1528 after the release.
Prevent carrying around the wlr_output->data pointer when
destroying an output. The set_gamma handler may be called
during the destruction of a wlr_output after our own
destroy handler has already been called. This patch resets
the wlr_output->data pointer in our destroy handler and
adds a check in the set_gamma handler to verify the output
is actually valid.
Fixes#1270
Reported-by: @Flrian
Account for space taken up by XWayland panels (as indicated by the
_NET_WM_STRUT_PARTIAL property) in the usable_area calculation.
This makes it possible to use labwc in a "transitional" setup, where it
replaces the X11 window manager and compositor, but most other parts of
a existing X11 desktop environment can still be used via XWayland.
(Some remaining drawbacks of such a setup would be the lack of desktop
icons, and native Wayland clients not showing up in X11-based taskbars.)
XWayland clients use the _NET_WORKAREA root window property to determine
how much of the screen is not covered by panels/docks. The property is
used for example by Qt to determine areas of the screen that popup menus
should not overlap (see QScreen::availableVirtualGeometry).
Depends on wlroots MR:
https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4406
v2: prevent calling wlr_xwayland_set_workareas() too early
v3: fix segfault at exit (server->xwayland == NULL)
Chases: 756ecf8ee9f1e75bc7b8297dc84f97c7d699174b
backend/wayland: use request_state when toplevel is resized
Chases: 3ef68a484243555b020200c6f95246d994932c3f
backend/x11: use request_state when window is resized
Ref: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/2693
We now delay requested resolution changes by the backend until
the next frame event which causes us to render the new content
on the already enlarged buffer. Before this change, an empty
(black) buffer would have been shown instead before the next
frame event caused a new render of the actual contents.
Keep commiting the new state and then scheduling a frame event
would not help as due to the commit call it would still show an
empty buffer in the meantime.
Just modifying wlr_output->pending wouldn't work either because
wlr_scene_output_commit() *completely* ignores it (and it will
be removed in future wlroots commits). For this reason we move
to wlr_scene_output_build_state() directly because it allows us
to supply the current wlr_output->pending state and thus apply
any resolution change in lockstep with new rendering. Result:
No more flickering in the wayland backend and resizing is again
smooth as butter.
This prevents constant flicker while resizing
when running nested via the wayland backend.
For the X11 backend (can be tested via `WLR_BACKENDS=x11 labwc`),
it is still rather janky but at least doesn't cause endless self-
resizing anymore.