Commit graph

4 commits

Author SHA1 Message Date
tokyo4j
16dbdc64e5 ssd: rework titlebar button rendering
- fix that icons for normal/hovered/rounded buttons are not placed
  exactly the same position
- fix blurry window button icons in scaled outputs

This commit introduces lab_img and scaled_img_buffer and uses them for
rendering icons in the window titlebar. Now the process of rendering
button icons are split into 2 phases: loading with lab_img_load() and
creating scene-nodes for them with scaled_img_buffer_create(). This
might incur some additional overhead since we no longer preload icon
textures, but the rendering of icon only happens for the first window
as backing buffers are shared and the overhead won't be noticeable.
This commit also simplifies the process of centering icon buffer in the
button, by creating icon buffers in a fixed geometry via
lab_img_render().
2024-12-23 18:11:32 +09:00
John Lindgren
36f754e662 icon-loader: update PNG and XPM loaders to use new buffer helper 2024-10-06 22:38:03 -04:00
John Lindgren
d2b161bdf8 buffer: reduce unnecessary painting to new cairo surfaces
Add buffer_adopt_cairo_surface(), which allows wrapping an existing
cairo image surface in a struct lab_data_buffer. This is useful when
loading PNGs since most will be loaded as ARGB32 already.

Fix a memory leak in the non-ARGB32 PNG case, where we do still need to
paint to a new image surface -- we were leaking the original surface.

Eliminate an unnecessary temporary image surface in SVG loading and just
render the SVG to the image surface held by the lab_data_buffer.

I also cleaned up and clarified the buffer API a bit:

- Add a pointer to the held cairo_surface_t (so we can still access it
  if there is no cairo_t).
- Remove the free_on_destroy bool (it was always true).
- Rename unscaled_width/height to logical_width/height and add an
  explanatory comment. It was unclear what "unscaled" meant.
- Rename buffer_create_wrap() to buffer_create_from_data().

This is laying groundwork for some more icon fixes I am working on
(making sure icons are loaded and rendered at the correct scale).
2024-10-06 16:51:14 +01:00
John Lindgren
c9e0a6e125 icon-loader: add a new loader for XPM icons, used by many legacy X11 apps
Adapted from gdk-pixbuf, see the original at:

  https://gitlab.gnome.org/GNOME/gdk-pixbuf/-/blob/master/gdk-pixbuf/io-xpm.c

rgb.txt is from X.org, see:

  https://gitlab.freedesktop.org/xorg/app/rgb/-/blob/master/rgb.txt

Differences from the gdk-pixbuf version:

- GdkPixbuf replaced with struct lab_data_buffer
- Progressive and in-memory loading code removed
- Two functions that had separate BSD copyright rewritten
- Stores colors as ARGB32 earlier in the decoding process for efficiency
- Limited to 1024x1024 px and 1024 colors to prevent abuse
- Uses struct buf to build strings, in place of manual g_new/g_realloc
- Uses xzalloc/xznew_n for other memory allocations
- Uses g_strlcpy in place of banned strcpy/strncpy/strncat
- Uses standard C types (int, bool, etc.) in place of the GLib ones
- Follows labwc coding style (whitespace, braces, letter case, etc.)
- Et cetera ...

v2: add Perl fixes from @domo141
2024-09-30 21:17:19 -04:00