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Replace multi_rect with lab_scene_rect
lab_scene_rect accepts the arbitrary number of borders and a background color.
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parent
4cc6b354b0
commit
ffd400503e
12 changed files with 187 additions and 140 deletions
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@ -1,5 +1,6 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include "common/lab-scene-rect.h"
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#include "labwc.h"
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#include "overlay.h"
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#include "view.h"
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@ -23,13 +24,16 @@ create_overlay_rect(struct seat *seat, struct overlay_rect *rect,
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if (rect->border_enabled) {
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/* Create outlines */
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float *colors[3] = {
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theme->border_color[0],
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theme->border_color[1],
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theme->border_color[2],
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struct lab_scene_rect_options opts = {
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.border_colors = (float *[3]) {
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theme->border_color[0],
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theme->border_color[1],
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theme->border_color[2],
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},
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.nr_borders = 3,
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.border_width = theme->border_width,
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};
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rect->border_rect = multi_rect_create(
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rect->tree, colors, theme->border_width);
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rect->border_rect = lab_scene_rect_create(rect->tree, &opts);
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}
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wlr_scene_node_set_enabled(&rect->tree->node, false);
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@ -67,7 +71,7 @@ show_overlay(struct seat *seat, struct overlay_rect *rect, struct wlr_box *box)
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wlr_scene_rect_set_size(rect->bg_rect, box->width, box->height);
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}
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if (rect->border_enabled) {
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multi_rect_set_size(rect->border_rect, box->width, box->height);
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lab_scene_rect_set_size(rect->border_rect, box->width, box->height);
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}
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struct wlr_scene_node *node = &rect->tree->node;
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