Replace multi_rect with lab_scene_rect

lab_scene_rect accepts the arbitrary number of borders and a background
color.
This commit is contained in:
tokyo4j 2025-06-09 16:27:17 +09:00 committed by Hiroaki Yamamoto
parent 4cc6b354b0
commit ffd400503e
12 changed files with 187 additions and 140 deletions

View file

@ -3,41 +3,9 @@
#define LABWC_GRAPHIC_HELPERS_H
#include <cairo.h>
#include <wayland-server-core.h>
struct wlr_scene_tree;
struct wlr_scene_rect;
struct wlr_fbox;
struct multi_rect {
struct wlr_scene_tree *tree;
int line_width; /* read-only */
/* Private */
struct wlr_scene_rect *top[3];
struct wlr_scene_rect *bottom[3];
struct wlr_scene_rect *left[3];
struct wlr_scene_rect *right[3];
struct wl_listener destroy;
};
/**
* Create a new multi_rect.
* A multi_rect consists of 3 nested rectangular outlines.
* Each of the rectangular outlines is using the same @line_width
* but its own color based on the @colors argument.
*
* The multi-rect can be positioned by positioning multi_rect->tree->node.
*
* It can be destroyed by destroying its tree node (or one of its
* parent nodes). Once the tree node has been destroyed the struct
* will be free'd automatically.
*/
struct multi_rect *multi_rect_create(struct wlr_scene_tree *parent,
float *colors[3], int line_width);
void multi_rect_set_size(struct multi_rect *rect, int width, int height);
/**
* Sets the cairo color.
* Splits a float[4] single color array into its own arguments

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@ -0,0 +1,40 @@
/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_LAB_SCENE_RECT_H
#define LABWC_LAB_SCENE_RECT_H
#include <wayland-server-core.h>
struct wlr_scene_tree;
struct lab_scene_rect_options {
float **border_colors;
int nr_borders;
int border_width;
float *bg_color; /* can be NULL */
int width;
int height;
};
struct lab_scene_rect {
struct wlr_scene_tree *tree;
int border_width;
int nr_borders;
struct border_scene *borders;
struct wlr_scene_rect *fill;
struct wl_listener node_destroy;
};
/**
* Create a new rectangle with borders.
*
* The rectangle can be positioned by positioning border_rect->tree->node.
*
* It can be destroyed by destroying its tree node (or one of its parent nodes).
* Once the tree node has been destroyed the struct will be free'd automatically.
*/
struct lab_scene_rect *lab_scene_rect_create(struct wlr_scene_tree *parent,
struct lab_scene_rect_options *opts);
void lab_scene_rect_set_size(struct lab_scene_rect *rect, int width, int height);
#endif /* LABWC_LAB_SCENE_RECT_H */

View file

@ -392,7 +392,7 @@ struct server {
struct wlr_scene_node *preview_node;
struct wlr_scene_tree *preview_parent;
struct wlr_scene_node *preview_anchor;
struct multi_rect *preview_outline;
struct lab_scene_rect *preview_outline;
} osd_state;
struct theme *theme;

View file

@ -7,6 +7,7 @@
#include "regions.h"
#include "view.h"
/* TODO: replace this with single lab_scene_rect */
struct overlay_rect {
struct wlr_scene_tree *tree;
@ -14,7 +15,7 @@ struct overlay_rect {
struct wlr_scene_rect *bg_rect;
bool border_enabled;
struct multi_rect *border_rect;
struct lab_scene_rect *border_rect;
};
struct overlay {

View file

@ -264,7 +264,7 @@ struct view {
} resize_indicator;
struct resize_outlines {
struct wlr_box view_geo;
struct multi_rect *rect;
struct lab_scene_rect *rect;
} resize_outlines;
struct mappable mappable;

View file

@ -1,85 +1,8 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include <cairo.h>
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/util/box.h>
#include "buffer.h"
#include "common/graphic-helpers.h"
#include "common/macros.h"
#include "common/mem.h"
static void
multi_rect_destroy_notify(struct wl_listener *listener, void *data)
{
struct multi_rect *rect = wl_container_of(listener, rect, destroy);
wl_list_remove(&rect->destroy.link);
free(rect);
}
struct multi_rect *
multi_rect_create(struct wlr_scene_tree *parent, float *colors[3], int line_width)
{
struct multi_rect *rect = znew(*rect);
rect->line_width = line_width;
rect->tree = wlr_scene_tree_create(parent);
rect->destroy.notify = multi_rect_destroy_notify;
wl_signal_add(&rect->tree->node.events.destroy, &rect->destroy);
for (size_t i = 0; i < 3; i++) {
rect->top[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
rect->right[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
rect->bottom[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
rect->left[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
wlr_scene_node_set_position(&rect->top[i]->node,
i * line_width, i * line_width);
wlr_scene_node_set_position(&rect->left[i]->node,
i * line_width, (i + 1) * line_width);
}
return rect;
}
void
multi_rect_set_size(struct multi_rect *rect, int width, int height)
{
assert(rect);
int line_width = rect->line_width;
/*
* The outmost outline is drawn like below:
*
* |--width--|
*
* +---------+ ---
* +-+-----+-+ |
* | | | | height
* | | | | |
* +-+-----+-+ |
* +---------+ ---
*/
for (int i = 0; i < 3; i++) {
/* Reposition, top and left don't ever change */
wlr_scene_node_set_position(&rect->right[i]->node,
width - (i + 1) * line_width, (i + 1) * line_width);
wlr_scene_node_set_position(&rect->bottom[i]->node,
i * line_width, height - (i + 1) * line_width);
/* Update sizes */
wlr_scene_rect_set_size(rect->top[i],
MAX(width - i * line_width * 2, 0),
line_width);
wlr_scene_rect_set_size(rect->bottom[i],
MAX(width - i * line_width * 2, 0),
line_width);
wlr_scene_rect_set_size(rect->left[i],
line_width,
MAX(height - (i + 1) * line_width * 2, 0));
wlr_scene_rect_set_size(rect->right[i],
line_width,
MAX(height - (i + 1) * line_width * 2, 0));
}
}
/* Draws a border with a specified line width */
void

103
src/common/lab-scene-rect.c Normal file
View file

@ -0,0 +1,103 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include <wlr/types/wlr_scene.h>
#include "common/lab-scene-rect.h"
#include "common/mem.h"
struct border_scene {
struct wlr_scene_tree *tree;
struct wlr_scene_rect *top, *bottom, *left, *right;
};
static void
handle_node_destroy(struct wl_listener *listener, void *data)
{
struct lab_scene_rect *rect = wl_container_of(listener, rect, node_destroy);
wl_list_remove(&rect->node_destroy.link);
free(rect->borders);
free(rect);
}
struct lab_scene_rect *
lab_scene_rect_create(struct wlr_scene_tree *parent,
struct lab_scene_rect_options *opts)
{
struct lab_scene_rect *rect = znew(*rect);
rect->border_width = opts->border_width;
rect->nr_borders = opts->nr_borders;
rect->borders = znew_n(rect->borders[0], opts->nr_borders);
rect->tree = wlr_scene_tree_create(parent);
if (opts->bg_color) {
rect->fill = wlr_scene_rect_create(rect->tree, 0, 0, opts->bg_color);
}
for (int i = 0; i < rect->nr_borders; i++) {
struct border_scene *border = &rect->borders[i];
float *color = opts->border_colors[i];
border->tree = wlr_scene_tree_create(rect->tree);
border->top = wlr_scene_rect_create(border->tree, 0, 0, color);
border->right = wlr_scene_rect_create(border->tree, 0, 0, color);
border->bottom = wlr_scene_rect_create(border->tree, 0, 0, color);
border->left = wlr_scene_rect_create(border->tree, 0, 0, color);
}
rect->node_destroy.notify = handle_node_destroy;
wl_signal_add(&rect->tree->node.events.destroy, &rect->node_destroy);
lab_scene_rect_set_size(rect, opts->width, opts->height);
return rect;
}
static void
resize_border(struct border_scene *border, int border_width, int width, int height)
{
/*
* The border is drawn like below:
*
* <--width-->
* +---------+ ^
* +-+-----+-+ |
* | | | | height
* | | | | |
* +-+-----+-+ |
* +---------+ v
*/
if ((width < border_width * 2) || (height < border_width * 2)) {
wlr_scene_node_set_enabled(&border->tree->node, false);
return;
}
wlr_scene_node_set_enabled(&border->tree->node, true);
wlr_scene_node_set_position(&border->top->node, 0, 0);
wlr_scene_node_set_position(&border->bottom->node, 0, height - border_width);
wlr_scene_node_set_position(&border->left->node, 0, border_width);
wlr_scene_node_set_position(&border->right->node, width - border_width, border_width);
wlr_scene_rect_set_size(border->top, width, border_width);
wlr_scene_rect_set_size(border->bottom, width, border_width);
wlr_scene_rect_set_size(border->left, border_width, height - border_width * 2);
wlr_scene_rect_set_size(border->right, border_width, height - border_width * 2);
}
void
lab_scene_rect_set_size(struct lab_scene_rect *rect, int width, int height)
{
assert(rect);
int border_width = rect->border_width;
for (int i = 0; i < rect->nr_borders; i++) {
struct border_scene *border = &rect->borders[i];
resize_border(border, border_width,
width - 2 * border_width * i,
height - 2 * border_width * i);
wlr_scene_node_set_position(&border->tree->node,
i * border_width, i * border_width);
}
if (rect->fill) {
wlr_scene_rect_set_size(rect->fill, width, height);
}
}

View file

@ -8,6 +8,7 @@ labwc_sources += files(
'font.c',
'grab-file.c',
'graphic-helpers.c',
'lab-scene-rect.c',
'match.c',
'mem.c',
'nodename.c',

View file

@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_scene.h>
#include "common/graphic-helpers.h"
#include "common/lab-scene-rect.h"
#include "common/scene-helpers.h"
#include "common/string-helpers.h"
#include "debug.h"
@ -220,11 +220,11 @@ dump_tree(struct server *server, struct wlr_scene_node *node,
}
printf("%.*s %*c %4d %4d [%p]\n", max_width - 1, type, padding, ' ', x, y, node);
struct multi_rect *osd_preview_outline =
struct lab_scene_rect *osd_preview_outline =
server->osd_state.preview_outline;
struct multi_rect *region_snapping_overlay_outline =
struct lab_scene_rect *region_snapping_overlay_outline =
server->seat.overlay.region_rect.border_rect;
struct multi_rect *edge_snapping_overlay_outline =
struct lab_scene_rect *edge_snapping_overlay_outline =
server->seat.overlay.edge_rect.border_rect;
if ((IGNORE_MENU && node == &server->menu_tree->node)
|| (IGNORE_SSD && last_view

View file

@ -6,6 +6,7 @@
#include "common/array.h"
#include "common/buf.h"
#include "common/font.h"
#include "common/lab-scene-rect.h"
#include "common/macros.h"
#include "common/scaled-font-buffer.h"
#include "common/scaled-icon-buffer.h"
@ -46,21 +47,25 @@ osd_update_preview_outlines(struct view *view)
{
/* Create / Update preview outline tree */
struct server *server = view->server;
struct multi_rect *rect = view->server->osd_state.preview_outline;
struct theme *theme = server->theme;
struct lab_scene_rect *rect = view->server->osd_state.preview_outline;
if (!rect) {
int line_width = server->theme->osd_window_switcher_preview_border_width;
float *colors[] = {
server->theme->osd_window_switcher_preview_border_color[0],
server->theme->osd_window_switcher_preview_border_color[1],
server->theme->osd_window_switcher_preview_border_color[2],
struct lab_scene_rect_options opts = {
.border_colors = (float *[3]) {
theme->osd_window_switcher_preview_border_color[0],
theme->osd_window_switcher_preview_border_color[1],
theme->osd_window_switcher_preview_border_color[2],
},
.nr_borders = 3,
.border_width = theme->osd_window_switcher_preview_border_width,
};
rect = multi_rect_create(&server->scene->tree, colors, line_width);
rect = lab_scene_rect_create(&server->scene->tree, &opts);
wlr_scene_node_place_above(&rect->tree->node, &server->menu_tree->node);
server->osd_state.preview_outline = rect;
}
struct wlr_box geo = ssd_max_extents(view);
multi_rect_set_size(rect, geo.width, geo.height);
lab_scene_rect_set_size(rect, geo.width, geo.height);
wlr_scene_node_set_position(&rect->tree->node, geo.x, geo.y);
}

View file

@ -1,5 +1,6 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include "common/lab-scene-rect.h"
#include "labwc.h"
#include "overlay.h"
#include "view.h"
@ -23,13 +24,16 @@ create_overlay_rect(struct seat *seat, struct overlay_rect *rect,
if (rect->border_enabled) {
/* Create outlines */
float *colors[3] = {
theme->border_color[0],
theme->border_color[1],
theme->border_color[2],
struct lab_scene_rect_options opts = {
.border_colors = (float *[3]) {
theme->border_color[0],
theme->border_color[1],
theme->border_color[2],
},
.nr_borders = 3,
.border_width = theme->border_width,
};
rect->border_rect = multi_rect_create(
rect->tree, colors, theme->border_width);
rect->border_rect = lab_scene_rect_create(rect->tree, &opts);
}
wlr_scene_node_set_enabled(&rect->tree->node, false);
@ -67,7 +71,7 @@ show_overlay(struct seat *seat, struct overlay_rect *rect, struct wlr_box *box)
wlr_scene_rect_set_size(rect->bg_rect, box->width, box->height);
}
if (rect->border_enabled) {
multi_rect_set_size(rect->border_rect, box->width, box->height);
lab_scene_rect_set_size(rect->border_rect, box->width, box->height);
}
struct wlr_scene_node *node = &rect->tree->node;

View file

@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <wlr/types/wlr_scene.h>
#include "common/graphic-helpers.h"
#include "common/lab-scene-rect.h"
#include "ssd.h"
#include "resize-outlines.h"
#include "labwc.h"
@ -19,14 +19,16 @@ resize_outlines_update(struct view *view, struct wlr_box new_geo)
struct resize_outlines *outlines = &view->resize_outlines;
if (!outlines->rect) {
float *colors[3] = {
view->server->theme->osd_bg_color,
view->server->theme->osd_label_text_color,
view->server->theme->osd_bg_color,
struct lab_scene_rect_options opts = {
.border_colors = (float *[3]) {
view->server->theme->osd_bg_color,
view->server->theme->osd_label_text_color,
view->server->theme->osd_bg_color,
},
.nr_borders = 3,
.border_width = 1,
};
int width = 1;
outlines->rect = multi_rect_create(
view->scene_tree, colors, width);
outlines->rect = lab_scene_rect_create(view->scene_tree, &opts);
}
struct border margin = ssd_get_margin(view->ssd);
@ -36,7 +38,7 @@ resize_outlines_update(struct view *view, struct wlr_box new_geo)
.width = new_geo.width + margin.left + margin.right,
.height = new_geo.height + margin.top + margin.bottom,
};
multi_rect_set_size(outlines->rect, box.width, box.height);
lab_scene_rect_set_size(outlines->rect, box.width, box.height);
wlr_scene_node_set_position(&outlines->rect->tree->node,
box.x - view->current.x, box.y - view->current.y);
wlr_scene_node_set_enabled(