mirror of
https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
Replace multi_rect with lab_scene_rect
lab_scene_rect accepts the arbitrary number of borders and a background color.
This commit is contained in:
parent
4cc6b354b0
commit
ffd400503e
12 changed files with 187 additions and 140 deletions
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@ -3,41 +3,9 @@
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#define LABWC_GRAPHIC_HELPERS_H
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#include <cairo.h>
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#include <wayland-server-core.h>
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struct wlr_scene_tree;
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struct wlr_scene_rect;
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struct wlr_fbox;
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struct multi_rect {
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struct wlr_scene_tree *tree;
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int line_width; /* read-only */
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/* Private */
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struct wlr_scene_rect *top[3];
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struct wlr_scene_rect *bottom[3];
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struct wlr_scene_rect *left[3];
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struct wlr_scene_rect *right[3];
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struct wl_listener destroy;
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};
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/**
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* Create a new multi_rect.
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* A multi_rect consists of 3 nested rectangular outlines.
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* Each of the rectangular outlines is using the same @line_width
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* but its own color based on the @colors argument.
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*
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* The multi-rect can be positioned by positioning multi_rect->tree->node.
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*
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* It can be destroyed by destroying its tree node (or one of its
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* parent nodes). Once the tree node has been destroyed the struct
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* will be free'd automatically.
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*/
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struct multi_rect *multi_rect_create(struct wlr_scene_tree *parent,
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float *colors[3], int line_width);
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void multi_rect_set_size(struct multi_rect *rect, int width, int height);
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/**
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* Sets the cairo color.
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* Splits a float[4] single color array into its own arguments
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40
include/common/lab-scene-rect.h
Normal file
40
include/common/lab-scene-rect.h
Normal file
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@ -0,0 +1,40 @@
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/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_LAB_SCENE_RECT_H
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#define LABWC_LAB_SCENE_RECT_H
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#include <wayland-server-core.h>
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struct wlr_scene_tree;
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struct lab_scene_rect_options {
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float **border_colors;
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int nr_borders;
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int border_width;
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float *bg_color; /* can be NULL */
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int width;
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int height;
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};
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struct lab_scene_rect {
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struct wlr_scene_tree *tree;
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int border_width;
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int nr_borders;
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struct border_scene *borders;
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struct wlr_scene_rect *fill;
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struct wl_listener node_destroy;
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};
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/**
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* Create a new rectangle with borders.
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*
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* The rectangle can be positioned by positioning border_rect->tree->node.
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*
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* It can be destroyed by destroying its tree node (or one of its parent nodes).
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* Once the tree node has been destroyed the struct will be free'd automatically.
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*/
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struct lab_scene_rect *lab_scene_rect_create(struct wlr_scene_tree *parent,
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struct lab_scene_rect_options *opts);
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void lab_scene_rect_set_size(struct lab_scene_rect *rect, int width, int height);
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#endif /* LABWC_LAB_SCENE_RECT_H */
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@ -392,7 +392,7 @@ struct server {
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struct wlr_scene_node *preview_node;
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struct wlr_scene_tree *preview_parent;
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struct wlr_scene_node *preview_anchor;
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struct multi_rect *preview_outline;
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struct lab_scene_rect *preview_outline;
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} osd_state;
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struct theme *theme;
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@ -7,6 +7,7 @@
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#include "regions.h"
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#include "view.h"
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/* TODO: replace this with single lab_scene_rect */
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struct overlay_rect {
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struct wlr_scene_tree *tree;
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@ -14,7 +15,7 @@ struct overlay_rect {
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struct wlr_scene_rect *bg_rect;
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bool border_enabled;
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struct multi_rect *border_rect;
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struct lab_scene_rect *border_rect;
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};
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struct overlay {
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@ -264,7 +264,7 @@ struct view {
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} resize_indicator;
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struct resize_outlines {
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struct wlr_box view_geo;
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struct multi_rect *rect;
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struct lab_scene_rect *rect;
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} resize_outlines;
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struct mappable mappable;
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@ -1,85 +1,8 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <cairo.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/box.h>
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#include "buffer.h"
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#include "common/graphic-helpers.h"
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#include "common/macros.h"
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#include "common/mem.h"
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static void
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multi_rect_destroy_notify(struct wl_listener *listener, void *data)
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{
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struct multi_rect *rect = wl_container_of(listener, rect, destroy);
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wl_list_remove(&rect->destroy.link);
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free(rect);
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}
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struct multi_rect *
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multi_rect_create(struct wlr_scene_tree *parent, float *colors[3], int line_width)
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{
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struct multi_rect *rect = znew(*rect);
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rect->line_width = line_width;
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rect->tree = wlr_scene_tree_create(parent);
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rect->destroy.notify = multi_rect_destroy_notify;
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wl_signal_add(&rect->tree->node.events.destroy, &rect->destroy);
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for (size_t i = 0; i < 3; i++) {
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rect->top[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
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rect->right[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
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rect->bottom[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
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rect->left[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
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wlr_scene_node_set_position(&rect->top[i]->node,
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i * line_width, i * line_width);
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wlr_scene_node_set_position(&rect->left[i]->node,
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i * line_width, (i + 1) * line_width);
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}
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return rect;
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}
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void
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multi_rect_set_size(struct multi_rect *rect, int width, int height)
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{
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assert(rect);
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int line_width = rect->line_width;
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/*
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* The outmost outline is drawn like below:
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*
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* |--width--|
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*
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* +---------+ ---
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* +-+-----+-+ |
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* | | | | height
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* | | | | |
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* +-+-----+-+ |
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* +---------+ ---
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*/
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for (int i = 0; i < 3; i++) {
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/* Reposition, top and left don't ever change */
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wlr_scene_node_set_position(&rect->right[i]->node,
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width - (i + 1) * line_width, (i + 1) * line_width);
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wlr_scene_node_set_position(&rect->bottom[i]->node,
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i * line_width, height - (i + 1) * line_width);
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/* Update sizes */
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wlr_scene_rect_set_size(rect->top[i],
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MAX(width - i * line_width * 2, 0),
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line_width);
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wlr_scene_rect_set_size(rect->bottom[i],
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MAX(width - i * line_width * 2, 0),
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line_width);
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wlr_scene_rect_set_size(rect->left[i],
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line_width,
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MAX(height - (i + 1) * line_width * 2, 0));
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wlr_scene_rect_set_size(rect->right[i],
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line_width,
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MAX(height - (i + 1) * line_width * 2, 0));
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}
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}
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/* Draws a border with a specified line width */
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void
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103
src/common/lab-scene-rect.c
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103
src/common/lab-scene-rect.c
Normal file
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@ -0,0 +1,103 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <wlr/types/wlr_scene.h>
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#include "common/lab-scene-rect.h"
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#include "common/mem.h"
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struct border_scene {
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struct wlr_scene_tree *tree;
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struct wlr_scene_rect *top, *bottom, *left, *right;
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};
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static void
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handle_node_destroy(struct wl_listener *listener, void *data)
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{
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struct lab_scene_rect *rect = wl_container_of(listener, rect, node_destroy);
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wl_list_remove(&rect->node_destroy.link);
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free(rect->borders);
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free(rect);
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}
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struct lab_scene_rect *
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lab_scene_rect_create(struct wlr_scene_tree *parent,
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struct lab_scene_rect_options *opts)
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{
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struct lab_scene_rect *rect = znew(*rect);
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rect->border_width = opts->border_width;
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rect->nr_borders = opts->nr_borders;
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rect->borders = znew_n(rect->borders[0], opts->nr_borders);
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rect->tree = wlr_scene_tree_create(parent);
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if (opts->bg_color) {
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rect->fill = wlr_scene_rect_create(rect->tree, 0, 0, opts->bg_color);
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}
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for (int i = 0; i < rect->nr_borders; i++) {
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struct border_scene *border = &rect->borders[i];
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float *color = opts->border_colors[i];
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border->tree = wlr_scene_tree_create(rect->tree);
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border->top = wlr_scene_rect_create(border->tree, 0, 0, color);
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border->right = wlr_scene_rect_create(border->tree, 0, 0, color);
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border->bottom = wlr_scene_rect_create(border->tree, 0, 0, color);
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border->left = wlr_scene_rect_create(border->tree, 0, 0, color);
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}
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rect->node_destroy.notify = handle_node_destroy;
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wl_signal_add(&rect->tree->node.events.destroy, &rect->node_destroy);
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lab_scene_rect_set_size(rect, opts->width, opts->height);
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return rect;
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}
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static void
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resize_border(struct border_scene *border, int border_width, int width, int height)
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{
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/*
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* The border is drawn like below:
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*
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* <--width-->
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* +---------+ ^
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* +-+-----+-+ |
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* | | | | height
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* | | | | |
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* +-+-----+-+ |
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* +---------+ v
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*/
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if ((width < border_width * 2) || (height < border_width * 2)) {
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wlr_scene_node_set_enabled(&border->tree->node, false);
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return;
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}
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wlr_scene_node_set_enabled(&border->tree->node, true);
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wlr_scene_node_set_position(&border->top->node, 0, 0);
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wlr_scene_node_set_position(&border->bottom->node, 0, height - border_width);
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wlr_scene_node_set_position(&border->left->node, 0, border_width);
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wlr_scene_node_set_position(&border->right->node, width - border_width, border_width);
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wlr_scene_rect_set_size(border->top, width, border_width);
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wlr_scene_rect_set_size(border->bottom, width, border_width);
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wlr_scene_rect_set_size(border->left, border_width, height - border_width * 2);
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wlr_scene_rect_set_size(border->right, border_width, height - border_width * 2);
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}
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void
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lab_scene_rect_set_size(struct lab_scene_rect *rect, int width, int height)
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{
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assert(rect);
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int border_width = rect->border_width;
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for (int i = 0; i < rect->nr_borders; i++) {
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struct border_scene *border = &rect->borders[i];
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resize_border(border, border_width,
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width - 2 * border_width * i,
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height - 2 * border_width * i);
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wlr_scene_node_set_position(&border->tree->node,
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i * border_width, i * border_width);
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}
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if (rect->fill) {
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wlr_scene_rect_set_size(rect->fill, width, height);
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}
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}
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@ -8,6 +8,7 @@ labwc_sources += files(
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'font.c',
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'grab-file.c',
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'graphic-helpers.c',
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'lab-scene-rect.c',
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'match.c',
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'mem.c',
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'nodename.c',
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@ -1,7 +1,7 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_scene.h>
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#include "common/graphic-helpers.h"
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#include "common/lab-scene-rect.h"
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#include "common/scene-helpers.h"
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#include "common/string-helpers.h"
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#include "debug.h"
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@ -220,11 +220,11 @@ dump_tree(struct server *server, struct wlr_scene_node *node,
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}
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printf("%.*s %*c %4d %4d [%p]\n", max_width - 1, type, padding, ' ', x, y, node);
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struct multi_rect *osd_preview_outline =
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struct lab_scene_rect *osd_preview_outline =
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server->osd_state.preview_outline;
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struct multi_rect *region_snapping_overlay_outline =
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struct lab_scene_rect *region_snapping_overlay_outline =
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server->seat.overlay.region_rect.border_rect;
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struct multi_rect *edge_snapping_overlay_outline =
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struct lab_scene_rect *edge_snapping_overlay_outline =
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server->seat.overlay.edge_rect.border_rect;
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if ((IGNORE_MENU && node == &server->menu_tree->node)
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|| (IGNORE_SSD && last_view
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21
src/osd.c
21
src/osd.c
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#include "common/array.h"
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#include "common/buf.h"
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#include "common/font.h"
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#include "common/lab-scene-rect.h"
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#include "common/macros.h"
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#include "common/scaled-font-buffer.h"
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#include "common/scaled-icon-buffer.h"
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@ -46,21 +47,25 @@ osd_update_preview_outlines(struct view *view)
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{
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/* Create / Update preview outline tree */
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struct server *server = view->server;
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struct multi_rect *rect = view->server->osd_state.preview_outline;
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struct theme *theme = server->theme;
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struct lab_scene_rect *rect = view->server->osd_state.preview_outline;
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if (!rect) {
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int line_width = server->theme->osd_window_switcher_preview_border_width;
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float *colors[] = {
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server->theme->osd_window_switcher_preview_border_color[0],
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server->theme->osd_window_switcher_preview_border_color[1],
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server->theme->osd_window_switcher_preview_border_color[2],
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struct lab_scene_rect_options opts = {
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.border_colors = (float *[3]) {
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theme->osd_window_switcher_preview_border_color[0],
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theme->osd_window_switcher_preview_border_color[1],
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theme->osd_window_switcher_preview_border_color[2],
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},
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.nr_borders = 3,
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.border_width = theme->osd_window_switcher_preview_border_width,
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};
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rect = multi_rect_create(&server->scene->tree, colors, line_width);
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rect = lab_scene_rect_create(&server->scene->tree, &opts);
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wlr_scene_node_place_above(&rect->tree->node, &server->menu_tree->node);
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server->osd_state.preview_outline = rect;
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}
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struct wlr_box geo = ssd_max_extents(view);
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multi_rect_set_size(rect, geo.width, geo.height);
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lab_scene_rect_set_size(rect, geo.width, geo.height);
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wlr_scene_node_set_position(&rect->tree->node, geo.x, geo.y);
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}
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@ -1,5 +1,6 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include "common/lab-scene-rect.h"
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#include "labwc.h"
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#include "overlay.h"
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#include "view.h"
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@ -23,13 +24,16 @@ create_overlay_rect(struct seat *seat, struct overlay_rect *rect,
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if (rect->border_enabled) {
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/* Create outlines */
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float *colors[3] = {
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theme->border_color[0],
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theme->border_color[1],
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theme->border_color[2],
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struct lab_scene_rect_options opts = {
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.border_colors = (float *[3]) {
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theme->border_color[0],
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theme->border_color[1],
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theme->border_color[2],
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},
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.nr_borders = 3,
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.border_width = theme->border_width,
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};
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rect->border_rect = multi_rect_create(
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rect->tree, colors, theme->border_width);
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rect->border_rect = lab_scene_rect_create(rect->tree, &opts);
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}
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wlr_scene_node_set_enabled(&rect->tree->node, false);
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@ -67,7 +71,7 @@ show_overlay(struct seat *seat, struct overlay_rect *rect, struct wlr_box *box)
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wlr_scene_rect_set_size(rect->bg_rect, box->width, box->height);
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}
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if (rect->border_enabled) {
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multi_rect_set_size(rect->border_rect, box->width, box->height);
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lab_scene_rect_set_size(rect->border_rect, box->width, box->height);
|
||||
}
|
||||
|
||||
struct wlr_scene_node *node = &rect->tree->node;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-only
|
||||
|
||||
#include <wlr/types/wlr_scene.h>
|
||||
#include "common/graphic-helpers.h"
|
||||
#include "common/lab-scene-rect.h"
|
||||
#include "ssd.h"
|
||||
#include "resize-outlines.h"
|
||||
#include "labwc.h"
|
||||
|
|
@ -19,14 +19,16 @@ resize_outlines_update(struct view *view, struct wlr_box new_geo)
|
|||
struct resize_outlines *outlines = &view->resize_outlines;
|
||||
|
||||
if (!outlines->rect) {
|
||||
float *colors[3] = {
|
||||
view->server->theme->osd_bg_color,
|
||||
view->server->theme->osd_label_text_color,
|
||||
view->server->theme->osd_bg_color,
|
||||
struct lab_scene_rect_options opts = {
|
||||
.border_colors = (float *[3]) {
|
||||
view->server->theme->osd_bg_color,
|
||||
view->server->theme->osd_label_text_color,
|
||||
view->server->theme->osd_bg_color,
|
||||
},
|
||||
.nr_borders = 3,
|
||||
.border_width = 1,
|
||||
};
|
||||
int width = 1;
|
||||
outlines->rect = multi_rect_create(
|
||||
view->scene_tree, colors, width);
|
||||
outlines->rect = lab_scene_rect_create(view->scene_tree, &opts);
|
||||
}
|
||||
|
||||
struct border margin = ssd_get_margin(view->ssd);
|
||||
|
|
@ -36,7 +38,7 @@ resize_outlines_update(struct view *view, struct wlr_box new_geo)
|
|||
.width = new_geo.width + margin.left + margin.right,
|
||||
.height = new_geo.height + margin.top + margin.bottom,
|
||||
};
|
||||
multi_rect_set_size(outlines->rect, box.width, box.height);
|
||||
lab_scene_rect_set_size(outlines->rect, box.width, box.height);
|
||||
wlr_scene_node_set_position(&outlines->rect->tree->node,
|
||||
box.x - view->current.x, box.y - view->current.y);
|
||||
wlr_scene_node_set_enabled(
|
||||
|
|
|
|||
Loading…
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Reference in a new issue