add wrap argument

This commit is contained in:
nicolas3121 2024-04-20 18:23:11 +02:00
parent 7a69fffe44
commit f9017b389b
2 changed files with 13 additions and 3 deletions

View file

@ -70,11 +70,14 @@ Actions are used in menus and keyboard/mouse bindings.
*direction* [left|up|right|down] Direction in which to shrink. *direction* [left|up|right|down] Direction in which to shrink.
*<action name="DirectionalTargetWindow" direction="value" />* *<action name="DirectionalTargetWindow" direction="value" wrap="value" />*
Move focus to closest window in given direction. Move focus to closest window in given direction.
*direction* [left|up|right|down] Direction in which to move. *direction* [left|up|right|down] Direction in which to move.
*wrap* [yes|no] Wrap around from right-to-left or top-to-bottom,
and vice versa. Default no.
*<action name="MoveTo" x="" y="" />* *<action name="MoveTo" x="" y="" />*
Move to position (x, y). Move to position (x, y).

View file

@ -300,6 +300,12 @@ action_arg_from_xml_node(struct action *action, const char *nodename, const char
goto cleanup; goto cleanup;
} }
break; break;
case ACTION_TYPE_DIRECTIONAL_TARGET_WINDOW:
if (!strcasecmp(argument, "wrap")) {
action_arg_add_bool(action, argument, parse_bool(content, false));
goto cleanup;
}
/* Falls through */
case ACTION_TYPE_MOVE_TO_EDGE: case ACTION_TYPE_MOVE_TO_EDGE:
if (!strcasecmp(argument, "snapWindows")) { if (!strcasecmp(argument, "snapWindows")) {
action_arg_add_bool(action, argument, parse_bool(content, true)); action_arg_add_bool(action, argument, parse_bool(content, true));
@ -308,7 +314,6 @@ action_arg_from_xml_node(struct action *action, const char *nodename, const char
/* Falls through */ /* Falls through */
case ACTION_TYPE_SNAP_TO_EDGE: case ACTION_TYPE_SNAP_TO_EDGE:
case ACTION_TYPE_GROW_TO_EDGE: case ACTION_TYPE_GROW_TO_EDGE:
case ACTION_TYPE_DIRECTIONAL_TARGET_WINDOW:
case ACTION_TYPE_SHRINK_TO_EDGE: case ACTION_TYPE_SHRINK_TO_EDGE:
if (!strcmp(argument, "direction")) { if (!strcmp(argument, "direction")) {
enum view_edge edge = view_edge_parse(content); enum view_edge edge = view_edge_parse(content);
@ -845,9 +850,11 @@ actions_run(struct view *activator, struct server *server,
break; break;
case ACTION_TYPE_DIRECTIONAL_TARGET_WINDOW: case ACTION_TYPE_DIRECTIONAL_TARGET_WINDOW:
if (view) { if (view) {
/* Config parsing makes sure that direction is a valid direction */
enum view_edge direction = action_get_int(action, "direction", 0); enum view_edge direction = action_get_int(action, "direction", 0);
bool wrap = action_get_bool(action, "wrap", false);
struct view *closest_view = directional_target_window(view, server, struct view *closest_view = directional_target_window(view, server,
direction, /*wrap*/ true); direction, wrap);
if (closest_view) { if (closest_view) {
desktop_focus_view(closest_view, /*raise*/ true); desktop_focus_view(closest_view, /*raise*/ true);
} }