diff --git a/include/common/lab-scene-rect.h b/include/common/lab-scene-rect.h index da83154e..d79d879d 100644 --- a/include/common/lab-scene-rect.h +++ b/include/common/lab-scene-rect.h @@ -3,9 +3,6 @@ #define LABWC_LAB_SCENE_RECT_H #include - -// Ensure we can access theme data to decide if we need bevels -extern struct rcxml rc; struct wlr_scene_tree; struct lab_scene_rect_options { diff --git a/include/common/macros.h b/include/common/macros.h index 9bcbe20c..7fb5d0dc 100644 --- a/include/common/macros.h +++ b/include/common/macros.h @@ -65,7 +65,6 @@ #define LAB_WLR_VERSION_AT_LEAST(major, minor, micro) \ (WLR_VERSION_NUM >= (((major) << 16) | ((minor) << 8) | (micro))) - /** * PIXEL () - calculate pixel offset in an array of "bw" columns wide. * @@ -73,7 +72,7 @@ * @param y y-coordinate * Assumes "bw" was defined externally */ - -#define PIXEL(x,y) (bw * y + x) + +#define PIXEL(x, y) (bw * y + x) #endif /* LABWC_MACROS_H */ diff --git a/include/ssd-internal.h b/include/ssd-internal.h index de91d558..965944dc 100644 --- a/include/ssd-internal.h +++ b/include/ssd-internal.h @@ -115,7 +115,8 @@ struct ssd { struct ssd_border_subtree { struct wlr_scene_tree *tree; struct wlr_scene_rect *top, *bottom, *left, *right; - struct wlr_scene_buffer *tlcorner, *trcorner, *blcorner, *brcorner, *ttexture, *btexture, *ltexture, *rtexture; + struct wlr_scene_buffer *tlcorner, *trcorner, *blcorner, *brcorner, + *ttexture, *btexture, *ltexture, *rtexture; } subtrees[2]; /* indexed by enum ssd_active_state */ } border; diff --git a/src/common/lab-scene-rect.c b/src/common/lab-scene-rect.c index 7b64f9bc..93b750e1 100644 --- a/src/common/lab-scene-rect.c +++ b/src/common/lab-scene-rect.c @@ -6,8 +6,6 @@ #include "common/scene-helpers.h" #include "common/macros.h" #include "buffer.h" -#include "config/rcxml.h" -#include "theme.h" struct border_scene { struct wlr_scene_tree *tree;