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	view: update top layer visibility on map
Steam's Big Picture Mode window requests fullscreen before mapping.
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					@ -46,6 +46,12 @@ view_impl_map(struct view *view)
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		}
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							}
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	}
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						}
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						/*
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						 * Some clients (e.g. Steam's Big Picture Mode window) request
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						 * fullscreen before mapping.
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						 */
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						desktop_update_top_layer_visiblity(view->server);
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	wlr_log(WLR_DEBUG, "[map] identifier=%s, title=%s\n",
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						wlr_log(WLR_DEBUG, "[map] identifier=%s, title=%s\n",
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		view_get_string_prop(view, "app_id"),
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							view_get_string_prop(view, "app_id"),
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		view_get_string_prop(view, "title"));
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							view_get_string_prop(view, "title"));
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