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view: update top layer visibility on map
Steam's Big Picture Mode window requests fullscreen before mapping.
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1 changed files with 6 additions and 0 deletions
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@ -46,6 +46,12 @@ view_impl_map(struct view *view)
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}
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}
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/*
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* Some clients (e.g. Steam's Big Picture Mode window) request
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* fullscreen before mapping.
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*/
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desktop_update_top_layer_visiblity(view->server);
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wlr_log(WLR_DEBUG, "[map] identifier=%s, title=%s\n",
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view_get_string_prop(view, "app_id"),
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view_get_string_prop(view, "title"));
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