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	Set node position in xdg/xwayland commit handlers
...in order to sync resize/move events to avoid left/bottom edge wobbling when resizing with top/left resize edges
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					 3 changed files with 8 additions and 3 deletions
				
			
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					@ -48,7 +48,6 @@ view_move_resize(struct view *view, struct wlr_box geo)
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	}
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						}
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	ssd_update_title(view);
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						ssd_update_title(view);
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	view_discover_output(view);
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						view_discover_output(view);
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	wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
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}
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					}
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#define MIN_VIEW_WIDTH (100)
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					#define MIN_VIEW_WIDTH (100)
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					@ -150,7 +149,6 @@ view_center(struct view *view)
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	if (view_compute_centered_position(view, view->w, view->h, &x, &y)) {
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						if (view_compute_centered_position(view, view->w, view->h, &x, &y)) {
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		view_move(view, x, y);
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							view_move(view, x, y);
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	}
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						}
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	wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
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}
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					}
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static void
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					static void
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					@ -226,7 +224,6 @@ view_maximize(struct view *view, bool maximize)
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	if (view->fullscreen) {
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						if (view->fullscreen) {
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		return;
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							return;
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	}
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						}
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	wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
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	if (view->impl->maximize) {
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						if (view->impl->maximize) {
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		view->impl->maximize(view, maximize);
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							view->impl->maximize(view, maximize);
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	}
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						}
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					@ -57,6 +57,8 @@ handle_commit(struct wl_listener *listener, void *data)
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		if (serial == view->xdg_surface->current.configure_serial) {
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							if (serial == view->xdg_surface->current.configure_serial) {
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			view->pending_move_resize.configure_serial = 0;
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								view->pending_move_resize.configure_serial = 0;
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		}
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							}
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							wlr_scene_node_set_position(&view->scene_tree->node,
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								view->x, view->y);
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	}
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						}
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	ssd_update_geometry(view);
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						ssd_update_geometry(view);
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	damage_view_part(view);
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						damage_view_part(view);
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					@ -12,6 +12,8 @@ handle_commit(struct wl_listener *listener, void *data)
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	/* Must receive commit signal before accessing surface->current* */
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						/* Must receive commit signal before accessing surface->current* */
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	view->w = view->surface->current.width;
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						view->w = view->surface->current.width;
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	view->h = view->surface->current.height;
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						view->h = view->surface->current.height;
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						bool move_pending = view->pending_move_resize.update_x
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							|| view->pending_move_resize.update_y;
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	if (view->pending_move_resize.update_x) {
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						if (view->pending_move_resize.update_x) {
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		view->x = view->pending_move_resize.x +
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							view->x = view->pending_move_resize.x +
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					@ -23,6 +25,10 @@ handle_commit(struct wl_listener *listener, void *data)
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			view->pending_move_resize.height - view->h;
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								view->pending_move_resize.height - view->h;
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		view->pending_move_resize.update_y = false;
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							view->pending_move_resize.update_y = false;
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	}
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						}
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						if (move_pending) {
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							wlr_scene_node_set_position(&view->scene_tree->node,
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								view->x, view->y);
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						}
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	ssd_update_geometry(view);
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						ssd_update_geometry(view);
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	damage_view_whole(view);
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						damage_view_whole(view);
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}
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					}
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