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menu: support pipe menus
See labwc-menu(5) for usage. Co-authored-by: @Consolatis
This commit is contained in:
parent
e5488fefcb
commit
f3b68b8fb5
3 changed files with 506 additions and 65 deletions
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@ -33,16 +33,21 @@ The menu file must be entirely enclosed within <openbox_menu> and
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...some content...
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</menu>
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<!-- Pipemenu -->
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<menu id="" label="" execute="COMMAND"/>
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</menu>
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```
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*menu.id*
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Each menu must be given an id, which is a unique identifier of the menu.
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This id is used to refer to the menu in a ShowMenu action.
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Default identifiers are "client-menu" for the titlebar context menu and
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"root-menu" for the root window context menu.
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Available localisation for the default "client-menu" is
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only shown if no "client-menu" is present in menu.xml.
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*menu.id* (when at toplevel)
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Define a menu tree. Each menu must be given an id, which is a unique
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identifier of the menu. This id is used to refer to the menu in a
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ShowMenu action. Default identifiers are
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- "root-menu" for the root window context menu
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- "client-menu" for a window's titlebar context menu
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*menu.id* (when nested under other *<menu>* element)
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Link to a submenu defined elsewhere (by a *<menu id="">* at toplevel)
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*menu.label*
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The title of the menu, shown in its parent. A label must be given when
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@ -58,6 +63,48 @@ The menu file must be entirely enclosed within <openbox_menu> and
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*menu.separator*
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Horizontal line.
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*menu.execute*
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Command to execute for pipe menu. See details below.
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# PIPE MENUS
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Pipe menus are menus generated dynamically based on output of scripts or
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binaries. They are so-called because the output of the executable is piped to
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the labwc menu.
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For any *<menu id="" label="" execute="COMMAND"/>* entry in menu.xml, the
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COMMAND will be executed the first time the item is selected (for example by
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cursor or keyboard input). The XML output of the command will be parsed and
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shown as a submenu. The content of pipemenus is cached until the whole menu
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(not just the pipemenu) is closed.
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The content of the output must be entirely enclosed within *<openbox_pipe_menu>*
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tags. Inside these, menus are specified in the same way as static (normal)
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menus, for example:
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```
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<openbox_pipe_menu>
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<item label="Terminal">
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<action name="Execute" command="xterm"/>
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</item>
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</openbox_pipe_menu>
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```
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Inline submenus and nested pipemenus are supported.
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Note that it is the responsibility of the pipemenu executable to ensure that
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ID attributes are unique. Duplicates are ignored.
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When writing pipe menu scripts, make sure to escape XML special characters such
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as "&" ("&"), "<" ("<"), and ">" (">").
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# LOCALISATION
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Available localisation for the default "client-menu" is only shown if no
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"client-menu" is present in menu.xml. Any menu definition in menu.xml is
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interpreted as a user-override.
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# SEE ALSO
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labwc(1), labwc-action(5), labwc-config(5), labwc-theme(5)
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@ -29,6 +29,8 @@ struct menu_scene {
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struct menuitem {
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struct wl_list actions;
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char *execute;
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char *id; /* needed for pipemenus */
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struct menu *parent;
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struct menu *submenu;
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bool selectable;
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@ -46,6 +48,7 @@ struct menu {
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char *label;
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int item_height;
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struct menu *parent;
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struct {
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int width;
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int height;
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@ -57,6 +60,8 @@ struct menu {
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struct menuitem *item;
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} selection;
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struct wlr_scene_tree *scene_tree;
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bool is_pipemenu;
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enum menu_align align;
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/* Used to match a window-menu to the view that triggered it. */
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struct view *triggered_by_view; /* may be NULL */
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485
src/menu/menu.c
485
src/menu/menu.c
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@ -3,6 +3,7 @@
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#include <assert.h>
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#include <libxml/parser.h>
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#include <libxml/tree.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -19,12 +20,16 @@
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#include "common/nodename.h"
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#include "common/scaled_font_buffer.h"
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#include "common/scene-helpers.h"
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#include "common/spawn.h"
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#include "common/string-helpers.h"
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#include "labwc.h"
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#include "menu/menu.h"
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#include "node.h"
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#include "theme.h"
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#define PIPEMENU_MAX_BUF_SIZE 1048576 /* 1 MiB */
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#define PIPEMENU_TIMEOUT_IN_MS 4000 /* 4 seconds */
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/* state-machine variables for processing <item></item> */
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static bool in_item;
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static struct menuitem *current_item;
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@ -33,11 +38,30 @@ static struct action *current_item_action;
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static int menu_level;
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static struct menu *current_menu;
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static bool waiting_for_pipe_menu;
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static struct menuitem *selected_item;
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/* TODO: split this whole file into parser.c and actions.c*/
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static bool
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is_unique_id(struct server *server, const char *id)
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{
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struct menu *menu;
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wl_list_for_each(menu, &server->menus, link) {
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if (!strcmp(menu->id, id)) {
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return false;
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}
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}
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return true;
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}
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static struct menu *
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menu_create(struct server *server, const char *id, const char *label)
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{
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if (!is_unique_id(server, id)) {
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wlr_log(WLR_ERROR, "menu id %s already exists", id);
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}
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struct menu *menu = znew(*menu);
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wl_list_append(&server->menus, &menu->link);
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@ -46,6 +70,7 @@ menu_create(struct server *server, const char *id, const char *label)
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menu->label = xstrdup(label ? label : id);
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menu->parent = current_menu;
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menu->server = server;
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menu->is_pipemenu = waiting_for_pipe_menu;
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menu->size.width = server->theme->menu_min_width;
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/* menu->size.height will be kept up to date by adding items */
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menu->scene_tree = wlr_scene_tree_create(server->menu_tree);
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@ -101,7 +126,7 @@ menu_update_width(struct menu *menu)
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wlr_scene_rect_set_size(
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wlr_scene_rect_from_node(item->selected.background),
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menu->size.width, item->height);
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if (item->native_width > max_width || item->submenu) {
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if (item->native_width > max_width || item->submenu || item->execute) {
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scaled_font_buffer_set_max_width(item->normal.buffer,
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max_width);
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scaled_font_buffer_set_max_width(item->selected.buffer,
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@ -148,6 +173,9 @@ validate(struct server *server)
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static struct menuitem *
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item_create(struct menu *menu, const char *text, bool show_arrow)
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{
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assert(menu);
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assert(text);
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struct menuitem *menuitem = znew(*menuitem);
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menuitem->parent = menu;
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menuitem->selectable = true;
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@ -283,7 +311,13 @@ separator_create(struct menu *menu, const char *label)
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static void
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fill_item(char *nodename, char *content)
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{
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/*
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* Nodenames for most menu-items end with '.item.menu' but top-level
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* pipemenu items do not have the associated <menu> element so merely
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* end with a '.item'
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*/
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string_truncate_at_pattern(nodename, ".item.menu");
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string_truncate_at_pattern(nodename, ".item");
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/* <item label=""> defines the start of a new item */
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if (!strcmp(nodename, "label")) {
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@ -317,6 +351,8 @@ item_destroy(struct menuitem *item)
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wl_list_remove(&item->link);
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action_list_free(&item->actions);
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wlr_scene_node_destroy(&item->tree->node);
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free(item->execute);
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free(item->id);
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free(item);
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}
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@ -336,14 +372,23 @@ item_destroy(struct menuitem *item)
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* for backward compatibility with old openbox-menu generators. It has the same
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* function and <command>
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*
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* The match_glob() wildcard allows for nested menus giving nodenames with
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* ...menu.menu... or ...menu.menu.menu... and so on.
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* The following nodenames support CDATA.
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* - command.action.item.*menu.openbox_menu
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* - execute.action.item.*menu.openbox_menu
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* - command.action.item.openbox_pipe_menu
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* - execute.action.item.openbox_pipe_menu
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* - command.action.item.*menu.openbox_pipe_menu
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* - execute.action.item.*menu.openbox_pipe_menu
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*
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* The *menu allows nested menus with nodenames such as ...menu.menu... or
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* ...menu.menu.menu... and so on. We could use match_glob() for all of the
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* above but it seems simpler to just check the first three fields.
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*/
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static bool
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nodename_supports_cdata(char *nodename)
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{
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return match_glob("command.action.item.*menu.openbox_menu", nodename)
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|| match_glob("execute.action.item.*menu.openbox_menu", nodename);
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return !strncmp("command.action.", nodename, 15)
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|| !strncmp("execute.action.", nodename, 15);
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}
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static void
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@ -360,6 +405,7 @@ entry(xmlNode *node, char *nodename, char *content)
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return;
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}
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string_truncate_at_pattern(nodename, ".openbox_menu");
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string_truncate_at_pattern(nodename, ".openbox_pipe_menu");
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if (getenv("LABWC_DEBUG_MENU_NODENAMES")) {
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printf("%s: %s\n", nodename, content ? content : (char *)cdata);
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}
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@ -407,10 +453,49 @@ nr_parents(xmlNode *n)
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return i;
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}
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/*
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* Return true for the highest level static menu definitions in the format
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* below. We use the fact that the id-attribute has two nodal parents (<menu>
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* and <openbox_menu>) as the test here.
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*
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* <openbox_menu>
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* <menu id="">
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* ...
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* </menu>
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* </openbox_menu>
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*
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* Return false for any other <menu id=""> element which could be either:
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*
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* (a) one found in a pipemenu; or
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* (b) one that links to a submenu as follows (but is a child to another
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* <menu> element.
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*
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* <menu id="root-menu">
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* <!-- this links to a sub menu -->
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* <menu id="submenu-defined-elsewhere"/>
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* </menu>
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*/
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static bool
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is_toplevel_static_menu_definition(xmlNode *n, char *id)
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{
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/*
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* Catch <menu id=""> elements in pipemenus
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*
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* For pipemenus we cannot just rely on nr_parents() because they have
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* their own hierarchy, so we just use the fact that a pipemenu cannot
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* be the root-menu.
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*/
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if (menu_level) {
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return false;
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}
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return id && nr_parents(n) == 2;
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}
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/*
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* <menu> elements have three different roles:
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* * Definition of (sub)menu - has ID, LABEL and CONTENT
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* * Menuitem of pipemenu type - has EXECUTE and LABEL
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* * Menuitem of pipemenu type - has ID, LABEL and EXECUTE
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* * Menuitem of submenu type - has ID only
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*/
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static void
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@ -420,18 +505,21 @@ handle_menu_element(xmlNode *n, struct server *server)
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char *execute = (char *)xmlGetProp(n, (const xmlChar *)"execute");
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char *id = (char *)xmlGetProp(n, (const xmlChar *)"id");
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if (execute) {
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wlr_log(WLR_ERROR, "we do not support pipemenus");
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} else if ((label && id) || (id && nr_parents(n) == 2)) {
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if (execute && label && id) {
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wlr_log(WLR_DEBUG, "pipemenu '%s:%s:%s'", id, label, execute);
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current_item = item_create(current_menu, label, /* arrow */ true);
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current_item_action = NULL;
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current_item->execute = xstrdup(execute);
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current_item->id = xstrdup(id);
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} else if ((label && id) || is_toplevel_static_menu_definition(n, id)) {
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/*
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* (label && id) refers to <menu id="" label=""> which is an
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* inline menu definition.
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*
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* (id && nr_parents(n) == 2) refers to:
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* is_toplevel_static_menu_definition() catches:
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* <openbox_menu>
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* <menu id="">
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* </menu>
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* </openbox>
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* <menu id=""></menu>
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* </openbox_menu>
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*
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* which is the highest level a menu can be defined at.
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*
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@ -463,9 +551,20 @@ handle_menu_element(xmlNode *n, struct server *server)
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--menu_level;
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} else if (id) {
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/*
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* <menu id=""> creates an entry which points to a menu
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* defined elsewhere
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* <menu id=""> (when inside another <menu> element) creates an
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* entry which points to a menu defined elsewhere.
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*
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* This is only supported in static menus. Pipemenus need to use
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* nested (inline) menu definitions, otherwise we could have a
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* pipemenu opening the "root-menu" or similar.
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*/
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if (current_menu && current_menu->is_pipemenu) {
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wlr_log(WLR_ERROR,
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"cannot link to static menu from pipemenu");
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goto error;
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}
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struct menu *menu = menu_get_by_id(server, id);
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if (menu) {
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current_item = item_create(current_menu, menu->label, true);
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@ -476,6 +575,7 @@ handle_menu_element(xmlNode *n, struct server *server)
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wlr_log(WLR_ERROR, "no menu with id '%s'", id);
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}
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}
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error:
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free(label);
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free(execute);
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free(id);
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@ -515,13 +615,27 @@ xml_tree_walk(xmlNode *node, struct server *server)
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}
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}
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static bool
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parse_buf(struct server *server, struct buf *buf)
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{
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xmlDoc *d = xmlParseMemory(buf->buf, buf->len);
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if (!d) {
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wlr_log(WLR_ERROR, "xmlParseMemory()");
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return false;
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}
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xml_tree_walk(xmlDocGetRootElement(d), server);
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xmlFreeDoc(d);
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xmlCleanupParser();
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return true;
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}
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/*
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* @stream can come from either of the following:
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* - fopen() in the case of reading a file such as menu.xml
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* - popen() when processing pipemenus
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*/
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static void
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parse(struct server *server, FILE *stream)
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parse_stream(struct server *server, FILE *stream)
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{
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char *line = NULL;
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size_t len = 0;
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@ -536,15 +650,7 @@ parse(struct server *server, FILE *stream)
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buf_add(&b, line);
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}
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free(line);
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xmlDoc *d = xmlParseMemory(b.buf, b.len);
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if (!d) {
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wlr_log(WLR_ERROR, "xmlParseMemory()");
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goto err;
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}
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xml_tree_walk(xmlDocGetRootElement(d), server);
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xmlFreeDoc(d);
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xmlCleanupParser();
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err:
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parse_buf(server, &b);
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free(b.buf);
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}
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@ -565,7 +671,7 @@ parse_xml(const char *filename, struct server *server)
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return;
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}
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wlr_log(WLR_INFO, "read menu file %s", path->string);
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parse(server, stream);
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parse_stream(server, stream);
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fclose(stream);
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if (!should_merge_config) {
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break;
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@ -662,8 +768,9 @@ menu_configure(struct menu *menu, int lx, int ly, enum menu_align align)
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}
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wlr_scene_node_set_position(&menu->scene_tree->node, lx, ly);
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int rel_y;
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int new_lx, new_ly;
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/* Needed for pipemenus to inherit alignment */
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menu->align = align;
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struct menuitem *item;
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wl_list_for_each(item, &menu->menuitems, link) {
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if (!item->submenu) {
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@ -787,16 +894,41 @@ menu_init(struct server *server)
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validate(server);
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}
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void
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menu_finish(struct server *server)
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static void
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nullify_item_pointing_to_this_menu(struct menu *menu)
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{
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struct menu *menu, *tmp_menu;
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wl_list_for_each_safe(menu, tmp_menu, &server->menus, link) {
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struct menu *iter;
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wl_list_for_each(iter, &menu->server->menus, link) {
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struct menuitem *item;
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wl_list_for_each(item, &iter->menuitems, link) {
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if (item->submenu == menu) {
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item->submenu = NULL;
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/*
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* Let's not return early here in case we have
|
||||
* multiple items pointing to the same menu.
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
/* This is important for pipe-menus */
|
||||
if (iter->parent == menu) {
|
||||
iter->parent = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
menu_free(struct menu *menu)
|
||||
{
|
||||
/* Keep items clean on pipemenu destruction */
|
||||
nullify_item_pointing_to_this_menu(menu);
|
||||
|
||||
struct menuitem *item, *next;
|
||||
wl_list_for_each_safe(item, next, &menu->menuitems, link) {
|
||||
item_destroy(item);
|
||||
}
|
||||
/**
|
||||
|
||||
/*
|
||||
* Destroying the root node will destroy everything,
|
||||
* including node descriptors and scaled_font_buffers.
|
||||
*/
|
||||
|
|
@ -804,6 +936,32 @@ menu_finish(struct server *server)
|
|||
wl_list_remove(&menu->link);
|
||||
zfree(menu);
|
||||
}
|
||||
|
||||
/**
|
||||
* menu_free_from - free menu list starting from current point
|
||||
* @from: point to free from (if NULL, all menus are freed)
|
||||
*/
|
||||
static void
|
||||
menu_free_from(struct server *server, struct menu *from)
|
||||
{
|
||||
bool destroying = !from;
|
||||
struct menu *menu, *tmp_menu;
|
||||
wl_list_for_each_safe(menu, tmp_menu, &server->menus, link) {
|
||||
if (menu == from) {
|
||||
destroying = true;
|
||||
}
|
||||
if (!destroying) {
|
||||
continue;
|
||||
}
|
||||
|
||||
menu_free(menu);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
menu_finish(struct server *server)
|
||||
{
|
||||
menu_free_from(server, NULL);
|
||||
}
|
||||
|
||||
/* Sets selection (or clears selection if passing NULL) */
|
||||
|
|
@ -839,6 +997,40 @@ close_all_submenus(struct menu *menu)
|
|||
menu->selection.menu = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* We only destroy pipemenus when closing the entire menu-tree so that pipemenu
|
||||
* are cached (for as long as the menu is open). This drastically improves the
|
||||
* felt performance when interacting with multiple pipe menus where a single
|
||||
* item may be selected multiple times.
|
||||
*/
|
||||
static void
|
||||
destroy_pipemenus(struct server *server)
|
||||
{
|
||||
wlr_log(WLR_DEBUG, "number of menus before close=%d",
|
||||
wl_list_length(&server->menus));
|
||||
|
||||
struct menu *iter, *tmp;
|
||||
wl_list_for_each_safe(iter, tmp, &server->menus, link) {
|
||||
if (iter->is_pipemenu) {
|
||||
menu_free(iter);
|
||||
}
|
||||
}
|
||||
|
||||
wlr_log(WLR_DEBUG, "number of menus after close=%d",
|
||||
wl_list_length(&server->menus));
|
||||
}
|
||||
|
||||
static void
|
||||
_close(struct menu *menu)
|
||||
{
|
||||
wlr_scene_node_set_enabled(&menu->scene_tree->node, false);
|
||||
menu_set_selection(menu, NULL);
|
||||
if (menu->selection.menu) {
|
||||
_close(menu->selection.menu);
|
||||
menu->selection.menu = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
menu_close(struct menu *menu)
|
||||
{
|
||||
|
|
@ -846,12 +1038,7 @@ menu_close(struct menu *menu)
|
|||
wlr_log(WLR_ERROR, "Trying to close non exiting menu");
|
||||
return;
|
||||
}
|
||||
wlr_scene_node_set_enabled(&menu->scene_tree->node, false);
|
||||
menu_set_selection(menu, NULL);
|
||||
if (menu->selection.menu) {
|
||||
menu_close(menu->selection.menu);
|
||||
menu->selection.menu = NULL;
|
||||
}
|
||||
_close(menu);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -860,6 +1047,7 @@ menu_open_root(struct menu *menu, int x, int y)
|
|||
assert(menu);
|
||||
if (menu->server->menu_current) {
|
||||
menu_close(menu->server->menu_current);
|
||||
destroy_pipemenus(menu->server);
|
||||
}
|
||||
close_all_submenus(menu);
|
||||
menu_set_selection(menu, NULL);
|
||||
|
|
@ -867,6 +1055,191 @@ menu_open_root(struct menu *menu, int x, int y)
|
|||
wlr_scene_node_set_enabled(&menu->scene_tree->node, true);
|
||||
menu->server->menu_current = menu;
|
||||
menu->server->input_mode = LAB_INPUT_STATE_MENU;
|
||||
selected_item = NULL;
|
||||
}
|
||||
|
||||
struct pipe_context {
|
||||
struct server *server;
|
||||
struct menuitem *item;
|
||||
struct buf buf;
|
||||
struct wl_event_source *event_read;
|
||||
struct wl_event_source *event_timeout;
|
||||
pid_t pid;
|
||||
int pipe_fd;
|
||||
};
|
||||
|
||||
static void
|
||||
create_pipe_menu(struct pipe_context *ctx)
|
||||
{
|
||||
struct menu *pipe_parent = ctx->item->parent;
|
||||
if (!pipe_parent) {
|
||||
wlr_log(WLR_ERROR, "[pipemenu %ld] invalid parent",
|
||||
(long)ctx->pid);
|
||||
return;
|
||||
}
|
||||
if (!pipe_parent->scene_tree->node.enabled) {
|
||||
wlr_log(WLR_ERROR, "[pipemenu %ld] parent menu already closed",
|
||||
(long)ctx->pid);
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* Pipemenus do not contain a toplevel <menu> element so we have to
|
||||
* create that first `struct menu`.
|
||||
*/
|
||||
struct menu *pipe_menu = menu_create(ctx->server, ctx->item->id, /*label*/ NULL);
|
||||
pipe_menu->is_pipemenu = true;
|
||||
pipe_menu->triggered_by_view = pipe_parent->triggered_by_view;
|
||||
pipe_menu->parent = pipe_parent;
|
||||
|
||||
menu_level++;
|
||||
current_menu = pipe_menu;
|
||||
if (!parse_buf(ctx->server, &ctx->buf)) {
|
||||
menu_free(pipe_menu);
|
||||
ctx->item->submenu = NULL;
|
||||
goto restore_menus;
|
||||
}
|
||||
ctx->item->submenu = pipe_menu;
|
||||
|
||||
/*
|
||||
* TODO: refactor validate() and post_processing() to only
|
||||
* operate from current point onwards
|
||||
*/
|
||||
|
||||
/* Set menu-widths before configuring */
|
||||
post_processing(ctx->server);
|
||||
|
||||
/*
|
||||
* TODO:
|
||||
* (1) Combine this with the code in get_submenu_position()
|
||||
* and/or menu_configure()
|
||||
* (2) Take into account menu_overlap_{x,y}
|
||||
*/
|
||||
enum menu_align align = ctx->item->parent->align;
|
||||
int x = pipe_parent->scene_tree->node.x;
|
||||
int y = pipe_parent->scene_tree->node.y + ctx->item->tree->node.y;
|
||||
if (align & LAB_MENU_OPEN_RIGHT) {
|
||||
x += pipe_parent->size.width;
|
||||
}
|
||||
menu_configure(pipe_menu, x, y, align);
|
||||
|
||||
validate(ctx->server);
|
||||
|
||||
/* Finally open the new submenu tree */
|
||||
wlr_scene_node_set_enabled(&pipe_menu->scene_tree->node, true);
|
||||
pipe_parent->selection.menu = pipe_menu;
|
||||
|
||||
restore_menus:
|
||||
current_menu = pipe_parent;
|
||||
menu_level--;
|
||||
}
|
||||
|
||||
static void
|
||||
pipemenu_ctx_destroy(struct pipe_context *ctx)
|
||||
{
|
||||
wl_event_source_remove(ctx->event_read);
|
||||
wl_event_source_remove(ctx->event_timeout);
|
||||
spawn_piped_close(ctx->pid, ctx->pipe_fd);
|
||||
free(ctx->buf.buf);
|
||||
free(ctx);
|
||||
waiting_for_pipe_menu = false;
|
||||
}
|
||||
|
||||
static int
|
||||
handle_pipemenu_timeout(void *_ctx)
|
||||
{
|
||||
struct pipe_context *ctx = _ctx;
|
||||
wlr_log(WLR_ERROR, "[pipemenu %ld] timeout reached, killing %s",
|
||||
(long)ctx->pid, ctx->item->execute);
|
||||
kill(ctx->pid, SIGTERM);
|
||||
pipemenu_ctx_destroy(ctx);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool
|
||||
starts_with_less_than(const char *s)
|
||||
{
|
||||
return (s + strspn(s, " \t\r\n"))[0] == '<';
|
||||
}
|
||||
|
||||
static int
|
||||
handle_pipemenu_readable(int fd, uint32_t mask, void *_ctx)
|
||||
{
|
||||
struct pipe_context *ctx = _ctx;
|
||||
/* two 4k pages + 1 NULL byte */
|
||||
char data[8193];
|
||||
ssize_t size;
|
||||
|
||||
do {
|
||||
/* leave space for terminating NULL byte */
|
||||
size = read(fd, data, sizeof(data) - 1);
|
||||
} while (size == -1 && errno == EINTR);
|
||||
|
||||
if (size == -1) {
|
||||
wlr_log_errno(WLR_ERROR, "[pipemenu %ld] failed to read data (%s)",
|
||||
(long)ctx->pid, ctx->item->execute);
|
||||
goto clean_up;
|
||||
}
|
||||
|
||||
/* Limit pipemenu buffer to 1 MiB for safety */
|
||||
if (ctx->buf.len + size > PIPEMENU_MAX_BUF_SIZE) {
|
||||
wlr_log(WLR_ERROR, "[pipemenu %ld] too big (> %d bytes); killing %s",
|
||||
(long)ctx->pid, PIPEMENU_MAX_BUF_SIZE, ctx->item->execute);
|
||||
kill(ctx->pid, SIGTERM);
|
||||
goto clean_up;
|
||||
}
|
||||
|
||||
wlr_log(WLR_DEBUG, "[pipemenu %ld] read %ld bytes of data", (long)ctx->pid, size);
|
||||
if (size) {
|
||||
data[size] = '\0';
|
||||
buf_add(&ctx->buf, data);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Guard against badly formed data such as binary input */
|
||||
if (!starts_with_less_than(ctx->buf.buf)) {
|
||||
wlr_log(WLR_ERROR, "expect xml data to start with '<'; abort pipemenu");
|
||||
goto clean_up;
|
||||
}
|
||||
|
||||
create_pipe_menu(ctx);
|
||||
|
||||
clean_up:
|
||||
pipemenu_ctx_destroy(ctx);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
parse_pipemenu(struct menuitem *item)
|
||||
{
|
||||
if (!is_unique_id(item->parent->server, item->id)) {
|
||||
wlr_log(WLR_ERROR, "duplicate id '%s'; abort pipemenu", item->id);
|
||||
return;
|
||||
}
|
||||
|
||||
int pipe_fd = 0;
|
||||
pid_t pid = spawn_piped(item->execute, &pipe_fd);
|
||||
if (pid <= 0) {
|
||||
wlr_log(WLR_ERROR, "Failed to spawn pipe menu process %s", item->execute);
|
||||
return;
|
||||
}
|
||||
|
||||
waiting_for_pipe_menu = true;
|
||||
struct pipe_context *ctx = znew(*ctx);
|
||||
ctx->server = item->parent->server;
|
||||
ctx->item = item;
|
||||
ctx->pid = pid;
|
||||
ctx->pipe_fd = pipe_fd;
|
||||
buf_init(&ctx->buf);
|
||||
|
||||
ctx->event_read = wl_event_loop_add_fd(ctx->server->wl_event_loop,
|
||||
pipe_fd, WL_EVENT_READABLE, handle_pipemenu_readable, ctx);
|
||||
|
||||
ctx->event_timeout = wl_event_loop_add_timer(ctx->server->wl_event_loop,
|
||||
handle_pipemenu_timeout, ctx);
|
||||
wl_event_source_timer_update(ctx->event_timeout, PIPEMENU_TIMEOUT_IN_MS);
|
||||
|
||||
wlr_log(WLR_DEBUG, "[pipemenu %ld] executed: %s", (long)ctx->pid, ctx->item->execute);
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -875,23 +1248,33 @@ menu_process_item_selection(struct menuitem *item)
|
|||
assert(item);
|
||||
|
||||
/* Do not keep selecting the same item */
|
||||
static struct menuitem *last;
|
||||
if (item == last) {
|
||||
if (item == selected_item) {
|
||||
return;
|
||||
}
|
||||
last = item;
|
||||
|
||||
if (waiting_for_pipe_menu) {
|
||||
return;
|
||||
}
|
||||
selected_item = item;
|
||||
|
||||
if (!item->selectable) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* We are on an item that has new mouse-focus */
|
||||
/* We are on an item that has new focus */
|
||||
menu_set_selection(item->parent, item);
|
||||
if (item->parent->selection.menu) {
|
||||
/* Close old submenu tree */
|
||||
menu_close(item->parent->selection.menu);
|
||||
}
|
||||
|
||||
/* Pipemenu */
|
||||
if (item->execute && !item->submenu) {
|
||||
/* pipemenus are generated async */
|
||||
parse_pipemenu(item);
|
||||
return;
|
||||
}
|
||||
|
||||
if (item->submenu) {
|
||||
/* Sync the triggering view */
|
||||
item->submenu->triggered_by_view = item->parent->triggered_by_view;
|
||||
|
|
@ -901,6 +1284,7 @@ menu_process_item_selection(struct menuitem *item)
|
|||
wlr_scene_node_set_enabled(
|
||||
&item->submenu->scene_tree->node, true);
|
||||
}
|
||||
|
||||
item->parent->selection.menu = item->submenu;
|
||||
}
|
||||
|
||||
|
|
@ -967,20 +1351,24 @@ menu_execute_item(struct menuitem *item)
|
|||
* We do that without resetting the input state so src/cursor.c
|
||||
* can do its own clean up on the following RELEASE event.
|
||||
*/
|
||||
menu_close(item->parent->server->menu_current);
|
||||
item->parent->server->menu_current = NULL;
|
||||
|
||||
struct server *server = item->parent->server;
|
||||
menu_close_root(server);
|
||||
menu_close(server->menu_current);
|
||||
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
|
||||
cursor_update_focus(server);
|
||||
|
||||
/*
|
||||
* We call the actions after menu_close_root() so that virtual keyboard
|
||||
* We call the actions after closing the menu so that virtual keyboard
|
||||
* input is sent to the focused_surface instead of being absorbed by the
|
||||
* menu. Consider for example: `wlrctl keyboard type abc`
|
||||
*
|
||||
* We cannot call menu_close_root() directly here because it does both
|
||||
* menu_close() and destroy_pipemenus() which we have to handle
|
||||
* before/after action_run() respectively.
|
||||
*/
|
||||
actions_run(item->parent->triggered_by_view, server, &item->actions, 0);
|
||||
|
||||
server->menu_current = NULL;
|
||||
destroy_pipemenus(server);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -1068,6 +1456,7 @@ menu_close_root(struct server *server)
|
|||
if (server->menu_current) {
|
||||
menu_close(server->menu_current);
|
||||
server->menu_current = NULL;
|
||||
destroy_pipemenus(server);
|
||||
}
|
||||
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue