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added functions to find lowest and rightmost point to fix wrapping
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parent
29cb807850
commit
f37fecd04d
1 changed files with 75 additions and 40 deletions
115
src/action.c
115
src/action.c
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@ -673,73 +673,108 @@ run_if_action(struct view *view, struct server *server, struct action *action)
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return !strcmp(branch, "then");
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}
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static int
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rightmost_visible_point(struct server *server, struct view *view)
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{
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struct output *output = view->output;
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struct wlr_box usable = output_usable_area_in_layout_coords(output);
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struct wlr_box o_usable;
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struct output *o;
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int rightmost_point = usable.x + usable.width;
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int cy = view->current.y + view->current.height/2;
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wl_list_for_each(o, &server->outputs, link) {
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if (!output_is_usable(o)) {
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continue;
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}
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o_usable = output_usable_area_in_layout_coords(o);
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if (o_usable.x >= rightmost_point
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&& o_usable.y <= cy
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&& o_usable.y + o_usable.height >= cy) {
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rightmost_point = o_usable.x + o_usable.width;
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}
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}
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return rightmost_point;
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}
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static int
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lowest_visible_point(struct server *server, struct view *view)
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{
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struct output *output = view->output;
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struct wlr_box usable = output_usable_area_in_layout_coords(output);
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struct wlr_box o_usable;
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struct output *o;
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int lowest_point = usable.y + usable.height;
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int cx = view->current.x + view->current.width/2;
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wl_list_for_each(o, &server->outputs, link) {
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if (!output_is_usable(o)) {
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continue;
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}
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o_usable = output_usable_area_in_layout_coords(o);
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if (o_usable.y >= lowest_point
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&& o_usable.x <= cx
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&& o_usable.x + o_usable.width >= cx) {
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lowest_point = o_usable.y + o_usable.height;
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}
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}
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return lowest_point;
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}
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static struct view*
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directional_target_window(struct view *view, struct server *server,
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enum view_edge direction, bool wrap)
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{
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int dx, dy, distance, distance_wrap;
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assert(view);
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struct view *v;
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struct output *v_output;
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struct wlr_box v_usable;
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struct view *closest_view = NULL;
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struct view *closest_view_wrap = NULL;
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int min_distance = INT_MAX;
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int min_distance_wrap = INT_MAX;
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struct output *output = view->output;
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struct wlr_box usable = output_usable_area_in_layout_coords(output);
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int cx = view->current.x + view->current.width / 2;
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int cy = view->current.y + view->current.height / 2;
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assert(view);
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float dx, dy, distance, distance_wrap;
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int min_distance = INT_MAX;
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int min_distance_wrap = INT_MAX;
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for_each_view(v, &server->views,
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LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
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if (v->minimized) {
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continue;
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}
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v_output = v->output;
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v_usable = output_usable_area_in_layout_coords(v_output);
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dx = v->current.x + v->current.width/2 - cx;
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dy = v->current.y + v->current.height/2 - cy;
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distance = dx * dx + dy * dy;
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distance = INT_MAX;
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distance_wrap = INT_MAX;
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dx = v->current.x + v->current.width/2.
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- view->current.x - view->current.width/2.;
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dy = v->current.y + v->current.height/2.
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- view->current.y - view->current.height/2.;
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switch (direction) {
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case VIEW_EDGE_LEFT:
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if (dx == 0) {
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continue;
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}
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if (dx > 0) {
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distance = INT_MAX;
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dx = v_usable.x + v_usable.width - dx;
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distance_wrap = dx * dx + dy * dy;
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if (dx < 0 && dy*dy/(dx*dx) < 2) {
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distance = (dx*dx + dy*dy) * (1 + dy*dy/(dx*dx));
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} else if (dx > 0 && dy*dy/(dx*dx) < 2) {
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dx = rightmost_visible_point(server, v) - dx;
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distance_wrap = (dx*dx + dy*dy) * (1 + dy*dy/(dx*dx));
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}
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break;
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case VIEW_EDGE_RIGHT:
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if (dx == 0) {
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continue;
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}
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if (dx < 0) {
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distance = INT_MAX;
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if (dx > 0 && dy*dy/(dx*dx) < 2) {
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distance = (dx*dx + dy*dy) * (1 + dy*dy/(dx*dx));
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} else if (dx < 0 && dy*dy/(dx*dx) < 2) {
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dx = usable.x + usable.width + dx;
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distance_wrap = dx * dx + dy * dy;
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distance_wrap = (dx*dx + dy*dy) * (1 + dy*dy/(dx*dx));
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}
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break;
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case VIEW_EDGE_UP:
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if (dy == 0) {
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continue;
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}
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if (dy > 0) {
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distance = INT_MAX;
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dy = v_usable.y + v_usable.height - dy;
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distance_wrap = dx * dx + dy * dy;
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if (dy < 0 && dx*dx/(dy*dy) < 2) {
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distance = (dx * dx + dy * dy) * (1 + dx*dx/(dy*dy));
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} else if (dy > 0 && dx*dx/(dy*dy) < 2) {
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dy = lowest_visible_point(server, v) - dy;
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distance_wrap = (dx*dx + dy*dy) * (1 + dx*dx/(dy*dy));
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}
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break;
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case VIEW_EDGE_DOWN:
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if (dy == 0) {
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continue;
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}
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if (dy < 0) {
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distance = INT_MAX;
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if (dy > 0 && dx*dx/(dy*dy) < 2) {
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distance = (dx*dx + dy*dy) * (1 + dx*dx/(dy*dy));
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} else if (dy < 0 && dx*dx/(dy*dy) < 2) {
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dy = usable.y + usable.height + dy;
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distance_wrap = dx * dx + dy * dy;
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distance_wrap = (dx*dx + dy*dy) * (1 + dx*dx/(dy*dy));
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}
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break;
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default:
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@ -756,7 +791,7 @@ directional_target_window(struct view *view, struct server *server,
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if (closest_view) {
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return closest_view;
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}
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if (closest_view_wrap && wrap) {
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if (wrap && closest_view_wrap) {
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return closest_view_wrap;
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}
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return NULL;
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